I recently watched Oculus and enjoyed it way more than I thought I would. It’s a trip, and if you haven’t seen it yet, I highly recommend you get on that. Also, if you haven’t yet, don’t fret, I won’t be spoiling anything here. The reason I bring the film up is because it inspired this list. Thanks to some clever storytelling and editing, I spent a large majority of the film not really know what I was seeing. Or rather, I knew what I was seeing, but I never truly believed it.
That’s smart. And it’s particularly effective for a horror film, because it kept me engaged the whole time, and that’s crucial for gauging the efficacy of a horror film (or even a game, book, TV show, etc.) If you enjoy that sort of thing and would like to experience it elsewhere, I’ve compiled a list of horror games that use similar toolsets to get in the player’s mind. Enjoy.
Ah yes, the classic. When it comes to video games that use sanity as a tool for gameplay, Eternal Darkness: Sanity’s Requiem is likely to be one of the first that comes to mind. Released in 2002, this game was one of the first to break the fourth wall. If bleeding walls, voices, and the myriad other horrifying hallucinations didn’t break you, then it would take things to the next level with simulated errors with your television or GameCube.
That game features a number of scares, but the fake “Blue Screen of Death” was by far the most effective.
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