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Zomblog – Biting The Reader With Good Blocking

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The opening moments of Romero’s Night of the Living Dead are sublime. There is this palpable sense of tension as Barbara is victimized by her brother. The strange man looming in the background seems like an after-thought. But, Romero masterfully blocks out the scene, ensuring we never forget about the strange man/zombie.

Any good story understands the importance of blocking your scenes correctly. It’s the difference between good and bad visual storytelling. Horror stories depend on carefully constructed visuals to communicate the stakes to the viewer. Take the final moments of John Carpenter’s Halloween for example. A film about a horrific murderer ends with seemingly random shots of front porches and suburbia. But, this is to remind the viewer how close these murders hit to home. It can happen to you, lock your doors, and shut the blinds. And the effect was striking.

When constructing a horror comic – blocking can be the difference between successfully inspiring an emotional feeling and total failure. When working with the zombies of Double Take, Bill Jemas often cites the work of Mark Millar when it comes to referencing action scenes.

There is an obsession in comics with intercutting action. The medium allows the reader to be in more than one place at once on a page. But more than that, comics are reliant on turning the page; the choice of pacing ultimately rests entirely in the hands of the reader. So often creative teams will experiment with blocking in order to undermine the reader’s expectations.

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Take for example one of the best page turns in comic’s history. Barbara and her father are relaxing. The dialogue is casual and chunky. Alan Moore lets the reader relax in the moment. But an off-hand comment: “was that the door?” Prompts the reader to push themselves into the next moment. You turn the page, expecting nothing.

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The result is perhaps one of the most shocking moments in Batman history. Joker casually sits behind the open door. His gun is drawn, and before the reader can even process what’s going on, Barbara is shot. There’s no dialogue on the whole page – and it hits like a boxing glove.

The Walking Dead comic has achieved these shocking results several times. Every single time the moment has been built into a page turn, and packed a wallop. A few come to mind – but I’m afraid to spoil them here. If you’re curious read my top ten moments from The Walking Dead comic – here.

Careful scene construction is the difference between success and failure in comics. When approaching the opening scene of my comic, “Race: Brother’s Keeper” #1 we’ve paid extra special attention to how the scene should look and feel. We’ve broken down the exact location, we know the layout of the area – intimately, and we’ve draw out a map.

So this allowed us to clearly concoct a visual narrative from choice angles and intercuts that will create a pulse pounding opening scene that can set the tone for the entire issue. There is a violent scene that focuses heavily on the death and shaming of one character. Photo reference was used in every panel to create a really guttural tone that cuts to the core of the moment. Elsewhere we have a real feet against the pavement chase scene. Every angle was carefully constructed based on the map, and the camera is motivated by the action within the scene. Within it all we’ve constructed a tableau of death that is sure to send uneasy shivers down anyone’s spine.

Everything has been so meticulous in blocking that we’re bringing a certain macabre beauty to something so chilling and horrendous. It feels more than a little wrong when you take a step back – but there is artistry in death. The style and care will hopefully ooze from the page thanks to the careful attention to detail. That’s the best part of comics – you can only hold the reader’s hand for so long before feeling that burning itch to betray it.

This Zomblog will run every Monday and Friday until I run out of things to say about zombies. Next time – if schedule’s permit I’m itching to show you some actual rough layout process shots of the book as it takes shape. That way we can talk about refining the scene.

Until then check out Double Take’s blog – Double Take Universe to keep up to date on the incredible comics that will be coming your way in September. And head over to their Kickstarter to secure yourself the full ten launch issues. Which just went over 10k and has only a few days left to go! So please get out there and support good comics!

 

 

 

 

 

 

 

Comics

‘Witchblade’ is Getting Resurrected This Summer in New Comic Series from Top Cow and Image Comics

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Witchblade cover

Witchblade, the popular comic series that initially ran from 1995 to 2015 and launched a TV series, is getting resurrected in a new comic series from Top Cow and Image Comics. It’s set to unleash heavy metal, black magic and blood this summer.

Look for the new Witchblade series to launch on July 17, 2024.

In Witchblade #1, “New York City Police Detective Sara Pezzini’s life was forever fractured by her father’s murder. Cold, cunning, and hellbent on revenge, Sara now stalks a vicious criminal cabal beneath the city, where an ancient power collides and transforms her into something wild, magnificent, and beyond her darkest imaginings. How will Sara use this ancient power, or will she be consumed by it?”

The series is penned by NYT Best-Selling writer Marguerite Bennett (AnimosityBatwomanDC Bombshells) and visualized by artist Giuseppe Cafaro (Suicide SquadPower RangersRed Sonja). The creative duo is working with original co-creator Marc Silvestri, who is the CEO of Top Cow Productions Inc. and one of the founders of Image Comics. They are set to reintroduce the series to Witchblade’s enduring fans with “a reimagined origin with contemporary takes on familiar characters and new story arcs that will hook new readers and rekindle the energy and excitement that fueled the 90’s Image Revolution that shaped generations of top creators.”

Bennett said in a statement, “The ability to tell a ferocious story full of monsters, sexuality, vision, and history was irresistible.” She adds, “Our saga is sleek, vicious, ferocious, and has a lot to say about power in the 21st century and will be the first time that we are stopping the roller coaster to let more people on. I’ve loved Witchblade since I was a child, and there is truly no other heroine like Sara with such an iconic legacy and such a rich, brutal relationship to her own body.”

“The Witchblade universe is being modernized to reflect how Marguerite beautifully explores the extreme sides of Sara through memories, her personal thoughts, like desire and hunger, in her solitude and when she is possessed by the Witchblade. So, I had to visually intersect a noir True Detective-like world with a supernatural, horror world that is a fantastic mix between Berserk and Zodiac,” Cafaro stated.

Marc Silvestri notes, “This is brand new mythology around Sara, and I can’t wait for you to fall in love with her and all the twists and turns. Discover Witchblade reimagined this summer, and join us as we bring all the fun of the 90s to the modern age and see how exciting comics can be. I can’t wait for you to read this new series.”

Witchblade#1 will be available at comic book shops on Wednesday, July 17th, for $4.99 for 48 pages. And it’ll come with multiple cover variants.

  • Cover A: Marc Silvestri and Arif Prianto (Full Color)

  • Cover B: Giuseppe Cafaro and Arif Prianto (Full Color)

  • Cover C: Blank Sketch Cover

  • Cover D (1/10): Dani and Brad Simpson (Full Color)

  • Cover E (1/25): Marc Silvestri and Arif Prianto, Virgin Cover (Full Color)

  • Cover F (1/50): J.Scott Campbell (Full Color)

  • Cover G (1/100): Bill Sienkiewicz. (Full Color)

  • Cover H (1/250): Line art by Marc. Virgin Cover, Inks (B/W)

Witchblade #1 will also be available across many digital platforms, including Amazon Kindle, Apple Books, and Google Play.

Witchblade comic panel Witchblade #1 cover image

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