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[Set Visit] The Gore and Ghosts of Nicolas Pesce’s Practical Effects-Heavy ‘The Grudge’

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On set of the police precinct where some of supernatural happenings of The Grudge plague the unlucky detectives who stepped foot in the cursed home, we observed a scene featuring actress Andrea Riseborough’s encounter with a male ghost. Only, he doesn’t look like a typical ghost, and nothing like the kabuki style ghosts of Shimizu’s original films. Sickly, pale, with purple veins spidering out throughout his face and skull, the man stands there in the doorway, shaking as he pulls his finger up to his lips and hoarsely whispers, “Shhhhh.” If it wasn’t clear before that this reimagining would be a very different beast, this seals it.

Between takes, we sit down with the ghost himself, actor Dave Brown, who reveals his character’s name is Sam. Of his character’s background, he shares, “So Sam is the original owner of a house that has a Grudge. But what happened to here, to get him to this point, is he died. And we’re not quite sure how yet. Or at least he disappeared. He seems to be haunting anybody that comes in contact with the house.” Of his internal conflict he adds, “For me, the emotional bit is trying to play this ghost as if he’s fighting it. So for Sam, the two emotions are extreme rage and extreme sadness.” In other words, Sam is a ghost of barely contained rage, threatening to spill over any moment.

From there, it means that the iconic croaking sound that Kayako made in Shimizu’s original films will be replaced by something entirely new and different. Brown adds, “I’m trying to play it a little bit differently, almost like it comes from a sense of asphyxiation. And so it’s more of a breathing in, versus an exhale. And a struggle, and I think that’s what happens with the character of Sam, is he’s constantly struggling to breathe in this new thing. And at the same time, trying to suppress everything else. So you’ll see what that sound is in the film.”

The actor is in full makeup for his scenes, and when asked how long he spent in the makeup chair he reveals an intriguing detail, “This is stage two. Stage two takes somewhere between two and three hours.” That’s correct. As the effect of the Grudge wears on, the ghosts’ appearances will become more grotesque. Specific stages that initially start out as calm yet eerie before increasing. Brown explains, “There’s three different stages that play within each stage. Well especially stage two and three. There’s playing around a little bit with the progression of it. So, stage three is a very different beast.” As for stage three? That involves an impressive, fully articulated animatronic mask.

The special makeup effects design and puppeteering for The Grudge was created by artist Toby Lindala (Final Destination 5, Death Note, Seventh Son) and his company Lindala Schminken LSFX. Lindala and his team are having a blast working on The Grudge, showing off the various lifelike prosthetics, masks, and blood that will be used in the film. Lindala and his team have essentially been let loose to create shockingly horrific gore and ghost effects, and that excitement isn’t just contained within the special effects team.

Executive producer Schuyler Weiss elaborates on the decision to go practical, “We’ve tried to do a lot of practical work in this movie, and that’s something we’ve been really excited about, connecting it not just with Grudge and that world but connecting it with the whole legacy of horror movies and genre movies. Tony Lindala is our key effects designer, and he’s created all the ghosts, all of the gore. We’ve done it all in-camera, and it’s been ambitious in a totally different way than a big effects movie. It’s almost a much more delicate ambition to try and get all those things to work on the day. It’s exciting, we think, for the process and for the audience but it’s also great for the scene, too. Instead of the actor running around green screen chasing a pink X on a stick, we have really hideous, shocking, gruesome things happening in the scene with the other actors on the screen, everybody from the cast members to the production, also maybe the audience, are going to get why we made that such a priority.”

Practical effects were a big part of director Nicolas Pesce’s vision from the outset. A huge, long-time fan of the genre, Pesce elaborates on his excitement to go practical, “It’s not the ’80’s anymore with wax, bad prosthetics; we can do things that look incredibly realistic and I think that it is just a more guttural reaction for the audience. In terms of the ghosts, I think that so much of our conception of the ghosts and the designing of the ghosts went into thinking about how do we do something practically that’s just as frightening as something you would do that you would normally be like, ‘Okay, it’s just easier to do in the effects, but let’s go there practically and see how far we can push it.’ When we get into our full-on ghost modes, we’re dealing with really elaborate animatronic prosthetics that is something that people don’t really do anymore and to me, my taste in horror lies in the more vintage stuff. There are bits and pieces that pay homage to the bigger, slightly more campy stuff of the yesteryear of horror but also stuff that’s brutally realistic. Getting to play in that world is much more my taste and things that I want to do as a director. It’s fun for me to get to play with masks and like this stuff and figure out how to shoot it and make it look as scary as possible rather than, ‘Yeah, I’ll fix it in post, I’ll make it scary don’t worry.’ I think that the end result is hopefully going to be far scarier.”

This meant Lindala had a lot of creative freedom when designing the new ghosts. “We shot really wide and we tried out some wacky ideas. What’s that little movie, The Hidden. Right? And there was some stuff that was almost reminiscent of that, right? With these crazy creatures. So, it’s this thing embodying inside and kind of like, Alien, an addition to the person. It’s latched on and these things. Tentacles coming out and wrapping heads and crazy stuff,” Lindala shares of the more eccentric design ideas, though ultimately the designs drew inspiration from the classic drama masks more representative of the strong emotions these ghosts embody, “A really strong, super sorrowful, super angry … We just did these really extreme expressions almost like Renaissance art.”

Each of the ghosts represents a different emotion, and Lindala explains of the ghosts and Sam in particular, “But, I love the fact that it’s really about capturing the emotion, right? And the fact that they’re victims as well, right? They’re tortured. So, there’s a synthetic quality to it, which is more scary. He’s kind of rage and there’s a wonderful out of control, unpredictability about him that is so frightening.” With the actor who portrays Sam on set, his makeup and masks are the focus of today’s show and tell, but Lindala makes sure that we know that’s not even the crowning glory of his designs. He shares a sneak peek of two more, one of which is monstrous, “Her abdomen is ripped open. She’s got her fetus hanging there…”

It’s not just the ghosts that team is excited about, but the really gruesome deaths as well. These ghosts don’t just whisk their victims away from beneath the bedsheets; the victims suffer violent ends. Lindala discusses one of the character’s deaths, a gnarly fall down a stairwell, “[Redacted] goes down four flights of stairs, just gets bashed to hell. And then the amount of blood and gore, we just painted walls, man.” When asked just how much blood has been involved in the process so far, Lindala grins, “I think we’re probably looking at something around 30 gallons now.”

We’re now just as excited to see what Pesce, Lindala and the crew have created for The Grudge.

Horror journalist, RT Top Critic, and Critics Choice Association member. Co-Host of the Bloody Disgusting Podcast. Has appeared on PBS series' Monstrum, served on the SXSW Midnighter shorts jury, and moderated horror panels for WonderCon and SeriesFest.

Editorials

‘Amityville Karen’ Is a Weak Update on ‘Serial Mom’ [Amityville IP]

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Amityville Karen horror

Twice a month Joe Lipsett will dissect a new Amityville Horror film to explore how the “franchise” has evolved in increasingly ludicrous directions. This is “The Amityville IP.”

A bizarre recurring issue with the Amityville “franchise” is that the films tend to be needlessly complicated. Back in the day, the first sequels moved away from the original film’s religious-themed haunted house storyline in favor of streamlined, easily digestible concepts such as “haunted lamp” or “haunted mirror.”

As the budgets plummeted and indie filmmakers capitalized on the brand’s notoriety, it seems the wrong lessons were learned. Runtimes have ballooned past the 90-minute mark and the narratives are often saggy and unfocused.

Both issues are clearly on display in Amityville Karen (2022), a film that starts off rough, but promising, and ends with a confused whimper.

The promise is embodied by the tinge of self-awareness in Julie Anne Prescott (The Amityville Harvest)’s screenplay, namely the nods to John Waters’ classic 1994 satire, Serial Mom. In that film, Beverly Sutphin (an iconic Kathleen Turner) is a bored, white suburban woman who punished individuals who didn’t adhere to her rigid definition of social norms. What is “Karen” but a contemporary equivalent?

In director/actor Shawn C. Phillips’ film, Karen (Lauren Francesca) is perpetually outraged. In her introductory scenes, she makes derogatory comments about immigrants, calls a female neighbor a whore, and nearly runs over a family blocking her driveway. She’s a broad, albeit familiar persona; in many ways, she’s less of a character than a caricature (the living embodiment of the name/meme).

These early scenes also establish a fairly straightforward plot. Karen is a code enforcement officer with plans to shut down a local winery she has deemed disgusting. They’re preparing for a big wine tasting event, which Karen plans to ruin, but when she steals a bottle of cursed Amityville wine, it activates her murderous rage and goes on a killing spree.

Simple enough, right?

Unfortunately, Amityville Karen spins out of control almost immediately. At nearly every opportunity, Prescott’s screenplay eschews narrative cohesion and simplicity in favour of overly complicated developments and extraneous characters.

Take, for example, the wine tasting event. The film spends an entire day at the winery: first during the day as a band plays, then at a beer tasting (???) that night. Neither of these events are the much touted wine-tasting, however; that is actually a private party happening later at server Troy (James Duval)’s house.

Weirdly though, following Troy’s death, the party’s location is inexplicably moved to Karen’s house for the climax of the film, but the whole event plays like an afterthought and features a litany of characters we have never met before.

This is a recurring issue throughout Amityville Karen, which frequently introduces random characters for a scene or two. Karen is typically absent from these scenes, which makes them feel superfluous and unimportant. When the actress is on screen, the film has an anchor and a narrative drive. The scenes without her, on the other hand, feel bloated and directionless (blame editor Will Collazo Jr., who allows these moments to play out interminably).

Compounding the issue is that the majority of the actors are non-professionals and these scenes play like poorly performed improv. The result is long, dull stretches that features bad actors talking over each other, repeating the same dialogue, and generally doing nothing to advance the narrative or develop the characters.

While Karen is one-note and histrionic throughout the film, at least there’s a game willingness to Francesca’s performance. It feels appropriately campy, though as the film progresses, it becomes less and less clear if Amityville Karen is actually in on the joke.

Like Amityville Cop before it, there are legit moments of self-awareness (the Serial Mom references), but it’s never certain how much of this is intentional. Take, for example, Karen’s glaringly obvious wig: it unconvincingly fails to conceal Francesca’s dark hair in the back, but is that on purpose or is it a technical error?

Ultimately there’s very little to recommend about Amityville Karen. Despite the game performance by its lead and the gentle homages to Serial Mom’s prank call and white shoes after Labor Day jokes, the never-ending improv scenes by non-professional actors, the bloated screenplay, and the jittery direction by Phillips doom the production.

Clocking in at an insufferable 100 minutes, Amityville Karen ranks among the worst of the “franchise,” coming in just above Phillips’ other entry, Amityville Hex.

Amityville Karen

The Amityville IP Awards go to…

  • Favorite Subplot: In the afternoon event, there’s a self-proclaimed “hot boy summer” band consisting of burly, bare-chested men who play instruments that don’t make sound (for real, there’s no audio of their music). There’s also a scheming manager who is skimming money off the top, but that’s not as funny.
  • Least Favorite Subplot: For reasons that don’t make any sense, the winery is also hosting a beer tasting which means there are multiple scenes of bartender Alex (Phillips) hoping to bring in women, mistakenly conflating a pint of beer with a “flight,” and goading never before seen characters to chug. One of them describes the beer as such: “It looks like a vampire menstruating in a cup” (it’s a gold-colored IPA for the record, so…no).
  • Amityville Connection: The rationale for Karen’s killing spree is attributed to Amityville wine, whose crop was planted on cursed land. This is explained by vino groupie Annie (Jennifer Nangle) to band groupie Bianca (Lilith Stabs). It’s a lot of nonsense, but it is kind of fun when Annie claims to “taste the damnation in every sip.”
  • Neverending Story: The film ends with an exhaustive FIVE MINUTE montage of Phillips’ friends posing as reporters in front of terrible green screen discussing the “killer Karen” story. My kingdom for Amityville’s regular reporter Peter Sommers (John R. Walker) to return!
  • Best Line 1: Winery owner Dallas (Derek K. Long), describing Karen: “She’s like a walking constipation with a hemorrhoid”
  • Best Line 2: Karen, when a half-naked, bleeding woman emerges from her closet: “Is this a dream? This dream is offensive! Stop being naked!”
  • Best Line 3: Troy, upset that Karen may cancel the wine tasting at his house: “I sanded that deck for days. You don’t just sand a deck for days and then let someone shit on it!”
  • Worst Death: Karen kills a Pool Boy (Dustin Clingan) after pushing his head under water for literally 1 second, then screeches “This is for putting leaves on my plants!”
  • Least Clear Death(s): The bodies of a phone salesman and a barista are seen in Karen’s closet and bathroom, though how she killed them are completely unclear
  • Best Death: Troy is stabbed in the back of the neck with a bottle opener, which Karen proceeds to crank
  • Wannabe Lynch: After drinking the wine, Karen is confronted in her home by Barnaby (Carl Solomon) who makes her sign a crude, hand drawn blood contract and informs her that her belly is “pregnant from the juices of his grapes.” Phillips films Barnaby like a cross between the unhoused man in Mulholland Drive and the Mystery Man in Lost Highway. It’s interesting, even if the character makes absolutely no sense.
  • Single Image Summary: At one point, a random man emerges from the shower in a towel and excitedly poops himself. This sequence perfectly encapsulates the experience of watching Amityville Karen.
  • Pray for Joe: Many of these folks will be back in Amityville Shark House and Amityville Webcam, so we’re not out of the woods yet…

Next time: let’s hope Christmas comes early with 2022’s Amityville Christmas Vacation. It was the winner of Fangoria’s Best Amityville award, after all!

Amityville Karen movie

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