Connect with us

Video Games

‘The Coma 2: Vicious Sisters’ Announced For Consoles And PC, New Trailer Released

Published

on

It’s been almost a year since we last heard about Devespresso Games’ follow-up to their survival horror-adventure game The Coma. But now, the devs, alongside publisher Digerati, have announced that the sequel, officially titled The Coma 2: Vicious Sisters, will be headed to the PlayStation 4, Xbox One, Switch, and PC.

No release date was given for the sequel, but we do get an official synopsis (and a new trailer!), courtesy of the official site:

“Mina Park, a student of Sehwa High, awakens at night in her school. It isn’t long before she realizes that something is amiss. The once-familiar school where she spends her evenings studying looks twisted by something dark and sinister. She finds herself pursued by someone or something that looks eerily like her teacher. To survive, Mina must venture beyond the boundaries of her school and into the surrounding district. There, she will encounter strange creatures, mysterious strangers, and uneasy allies.”

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

“Blood in the Water” Update Brings New Content and Difficulty Settings to ‘Barotrauma’

Published

on

FakeFish and Undertow Games have given veteran Barotrauma players a run for their money with the new “Blood in the Water” update. Available now, the update brings with it a new difficulty settings, alongside new content and customization options for the underwater co-op title.

For starters, Blood in the Water adds two new monsters to Barotrauma—the Viperling and a new Spineling variant—which employ poison attacks. Not only that, but the devs have brought back the cave-dwelling Mantis, a monster that used to exist in early Barotrauma builds. Existing monsters have also been tweaked, with Abyss monsters now better at targeting characters inside the submarine for added danger.

New campaign difficulty settings have also been added, with the ability to adjust the campaign difficulty to your liking using one of four presets, or by fine-tuning various parameters yourself. There have also been improvements to the respawning system in multiplayer, which involves the removal of the Reaper’s Tax and replacing it with customizable respawning skill loss penalty. New wrecks and beacon stations have also been added, as well as a new kind of wreck mission.

Other changes with the update include a rebalancing of the diving suits for clearer use cases, as well as reducing the flooding speed to give players more time to react during a hull breach. This is in addition to the various other tweaks to animations and station events.

Barotrauma is available now in full after exiting from Early Access last year.

Continue Reading