Connect with us

Video Games

Nine Inch Nails Guitarist, ‘Spec Ops: Hold The Line’ Director Unveil New Studio, With “Cosmic Horror” Game in Development

Published

on

Seeing as Nine Inch Nails’ Trent Reznor dabbled in video games with his classic score for Quake, bandmate Robin Finck, who has also been involved in scoring video games, has now decided to dive further into the medium. Announced today, Finck has teamed up with AAA game development veteran Cory Davis (Condemned, F.E.A.R., Spec Ops: Hold The Line) to found arthouse game development studio EYES OUT.

The Los Angeles-based studio “taps into a shared love of games and building atmosphere through the imaginative use of audio and visuals.” Both Davis and Finck are no stranger to music, video games and horror. In addition to the previously-mentioned titles, Davis has also worked as creator and composer of the breakout hit Here They Lie. Likewise, Finck has contributed to No Code’s Observation, and Devolver Digital’s NOCT.

In a press release, Davis explains that he met up with Finck while finishing up work on Here They Lie. “We instantly started working on some prototypes I had in development at the time and together we launched straight toward something unexpected,” explains Davis. “Robin’s vibrant and boundless approach to the creative process drives our work far beyond my previous experience. It’s such an exhilarating trip to venture into the darkness together.”

The team is already at work on its first project, a single-player immersive cosmic horror game with “strong environmental storytelling elements.” More information on the title is expected in the coming months.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

Konami Code Discovered in ‘Castlevania: Legacy of Darkness’ [Video]

Published

on

Much like many series that made the transition from 2D to 3D open worlds, Konami’s two Castlevania forays on the Nintendo 64 weren’t exactly the best. Still, Castlevania: Legacy of Darkness is considered the better title when compared to Castlevania 64, and now thanks to one fan’s discovery, it’s been made that much better.

Courtesy of IGN, YouTuber JupiterClimb recently posted a new video revealing that he has discovered the famous Konami Code (well specifically, a variation on it) in the 1999 action-platformer. Inputting the code unlocks all four characters from the very start, their alternate costumes, and the game’s Hard Mode difficulty. Meaning, you won’t have to unlock each character and their alternate costumes by rescuing the children found throughout the game. This also remedies the complaint that Reinhardt and Carrie weren’t available from the beginning of the game, as they were in Castlevania 64.

To get with the goodies, punch in C-Up x4, C-Down x4, C-Left x2, C-Right x2, C-Left x2, C-Right x2, L, R, and Z in the main menu. Create a brand new save, and instead of just having Cornell as the only character to select, you now have Reinhardt Schneider, Carrie Fernandez, and Henry Oldrey all available.

That’s not the only code to have been discovered for Legacy of Darkness. JupiterClimb has also revealed new codes that allow players to max out their inventory, max out attack power and sub-weapon, and even give you 99 jewels. Sadly, these only work on the Japan and European versions of the game, but they’re still cool to have handy. As JupiterClimb speculates, these were most likely debug codes for testing the game, and weren’t removed for the PAL and Japan releases.

Of course, you’ll still have to deal with the finicky camera and the frustrating platforming, but we already knew that.

Meanwhile, if you’re hankering for some newer Castlevania goodness, keep an eye out for V Rising and its Legacy of Castlevania crossover content, coming May 8th to PC via Steam.

Continue Reading