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‘Gloomwood’ Launch Has Become New Blood Interactive’s Best Ever

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In case you haven’t checked out New Blood Interactive’s Gloomwood, it’s pretty good. Scratch that, it’s really good. So good in fact, that the game’s launch a few weeks ago has quickly become New Blood Interactive’s best ever.

New Blood Interactive took to the Steam page for Gloomwood with the announcement, saying that since the game’s launch in Early Access, Gloomwood‘s sales have eclipsed the launches of DUSK, AMID EVIL, “and even the mighty ULTRAKILL.” Heck, even Aaron touts Gloomwood as the makings of a Stealth Horror classic.

New Blood Interactive and developers Dillon Rogers & David Szymanski aren’t sitting back, mind you. They’ve been gathering feedback from the game’s launch over the past few weeks, and are already working on adding more content. In fact, the most recent update to the game has tweaked the game’s Blood Moon difficulty, introducing limited saves and increased damage from enemies. A new enemy variant in the Armored Huntsman has also been added, which as you might expect, is resistant to damage, and can’t be backstabbed.

The devs say that their next goal is to work on the game’s easiest difficulty. As a result, they’ll be opening up a Public Testing Branch for Gloomwood “that will allow [players] to test these difficulty changes before they go live”.

 

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

Konami Code Discovered in ‘Castlevania: Legacy of Darkness’ [Video]

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Much like many series that made the transition from 2D to 3D open worlds, Konami’s two Castlevania forays on the Nintendo 64 weren’t exactly the best. Still, Castlevania: Legacy of Darkness is considered the better title when compared to Castlevania 64, and now thanks to one fan’s discovery, it’s been made that much better.

Courtesy of IGN, YouTuber JupiterClimb recently posted a new video revealing that he has discovered the famous Konami Code (well specifically, a variation on it) in the 1999 action-platformer. Inputting the code unlocks all four characters from the very start, their alternate costumes, and the game’s Hard Mode difficulty. Meaning, you won’t have to unlock each character and their alternate costumes by rescuing the children found throughout the game. This also remedies the complaint that Reinhardt and Carrie weren’t available from the beginning of the game, as they were in Castlevania 64.

To get with the goodies, punch in C-Up x4, C-Down x4, C-Left x2, C-Right x2, C-Left x2, C-Right x2, L, R, and Z in the main menu. Create a brand new save, and instead of just having Cornell as the only character to select, you now have Reinhardt Schneider, Carrie Fernandez, and Henry Oldrey all available.

That’s not the only code to have been discovered for Legacy of Darkness. JupiterClimb has also revealed new codes that allow players to max out their inventory, max out attack power and sub-weapon, and even give you 99 jewels. Sadly, these only work on the Japan and European versions of the game, but they’re still cool to have handy. As JupiterClimb speculates, these were most likely debug codes for testing the game, and weren’t removed for the PAL and Japan releases.

Of course, you’ll still have to deal with the finicky camera and the frustrating platforming, but we already knew that.

Meanwhile, if you’re hankering for some newer Castlevania goodness, keep an eye out for V Rising and its Legacy of Castlevania crossover content, coming May 8th to PC via Steam.

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