Many of you have probably not heard of Black Mirror, let alone Black Mirror 2. In Black Mirror (1) – “Black Mirror is the name of the ancestral manor of the Gordon family located in England. Samuel Gordon is forced to return there after 12 years absence following the death of his grandfather, William Gordon. Despite occurring under mysterious circumstances, William’s death is considered a suicide by everyone except for Samuel. Plagued by sudden nightmares and excruciating headaches, Samuel is determined to find the true causes of his grandfather’s death. Soon, strange and unexpected deaths occur.”
Black Mirror 2 takes place in the 1990’s, twelve years after the first episode. Solitary Darren, hero of Black Mirror 2, meets cute Angelina while he is working at the local photo shop of Biddeford, a small town in New England. Angelina immediately understands to catch the eye of Darren´s despotic, unpopular boss. To add the mystery, there seems to be a third person interested in Angelina – Darren sees someone chasing her. He decides to investigate these incidents. His researches will soon lead him to several locations – such as the small English village of Willow Creek, that adventure game players know from part #1 “We found the ideal constellation for realizing Black Mirror 2 the way gamers want it”, Markus Windelen, dtp’s COO, explains. “We own the rights of the Black Mirror brand, and we know that it’s our duty to produce a Black Mirror sequel in the right spirit. The first Black Mirror adventure game was a blockbuster and still has a lot of fans awaiting a sequel. So we felt it was right to invest much time and efforts for finding and committing experienced partners, that intensively take care for realizing Black Mirror 2”, Markus Windelen adds.
“Cranberry Productions is responsible for developing and technically realizing Black Mirror 2 since the beginning of 2008. Additionally, the team of Bremen/Germany based developer King Art takes care for story and gameplay design. Professional story authors have also been involved in creating the game’s storyboard, so players can look forward to playing a thrilling, scary adventure game that features dramaturgy and tension”, reports Achim Heidelauf, Senior Producer at dtp entertainment and responsible for concept and production of Black Mirror 2.
“We decided to make Black Mirror 2 a 2.5D game after last year’s Leipzig Games Convention. Originally, Black Mirror 2 was planned to be a 3D adventure game, but then we felt that Black Mirror’s unique look didn’t work out in 3D. Additionally, we received a lot of response from the adventure gamers community, asking for keeping the unique Black Mirror style when doing a sequel to the game”, Achim Heidelauf continues.
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