So Resident Evil: The Mercenaries 3D is finally out and with one major exception, people seem to be liking it so far. You see, there’s a little issue with the game that keeps you from being able to delete save files. Weird, right? I mean, how many games don’t let you start fresh? Understandably, this bothered a lot of people and stirred up a little controversy when a rumor arose that Capcom removed this feature we all take for granted to try and keep people from trading in their game. Game companies don’t make money off used game sales so it makes sense that Capcom, who’s notorious for their shady strategies to fight used game sales (like with strict DRM), would want to try and motivate gamers to keep their game.
When asked as to whether or not deleting save files was implemented to influence us to keep their game, Capcom responded with an unsurprising “no.” Actually, their response was a little more eloquent. Check it out after the jump. When asked about this strange design choice, a Capcom spokesman had this to say, “In Resident Evil: The Mercenaries 3D, all mission progress is saved directly to the Nintendo 3DS cartridge, where it cannot be reset. The nature of the game invites high levels of replayability in order to improve mission scores. In addition, this feature does not remove any content available for users.”
Regarding whether or not this approach was taken to combat used game sales, Second-hand game sales were not a factor in this development decision, so we hope that all our consumers will be able to enjoy the entirety of the survival-action experiences that the game does offer.”
So there you go. Capcom definitely didn’t do this to keep you from selling the game when you’re done with it. I mean, why would you want to trade it in in the first place? That just doesn’t make sense.
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