January 31, 2008
Today we added our official review for Adam Green's Spiral, which arrives in limited theaters tomorrow and on DVD February 19 from Anchor Bay. In addition, inside you'll find our exclusive interview with Joel Moore (actor, co-writer, executive producer, and co-director), Jeremy Boreing (co-writer, producer) and Zachary Levi (actor, executive producer) who talk about the film's history and what they're up to now. Click the title above for the review or read on for the interview.
Bloody Disgusting was able to chat with Joel Moore (actor, co-writer, executive producer, and co-director), Jeremy Boreing (co-writer, producer) and Zachary Levi (actor, executive producer) about SPIRAL'S history and what they are up to now:
B-D: ON the DVD there's a few little behind the scenes pieces, is there a longer documentary in there?
Jeremy: Our relationship with Starz was there from the beginning. They wanted to follow the production from start to finish, but they were a bit under-funded, sort of like the film itself. They had a tiny crew come down on I think three occasions, and then they got some footage that we shot, from our own behind the scenes guys. So what actually made it to air was the three minute vignettes. Everyone hoped there would be a longer version of it, but the resources just weren't there. But it was cool for us, and it was kind of fitting that we ended up with Anchor Bay (who is now owned by Starz - the two companies were not associated when Spiral was in production). But yeah, I think that's all that's there is - it's funny, you've seen the DVD and we haven't!
B-D: I win! Actually I wanted to mention, when I first saw the film at the LA Film fest, it wasn't a very good copy, so I was blown away by how good the film looks on DVD, it's really beautifully shot.
Joel: Yeah, that was kind of a shame, the festival showed a blown-up DVD. So at least people will get to see it the right way now.
B-D: What's the release looking like?
Joel: We're going out on February 1st, in five or six cities. Definitely New York and LA, and then we're looking at the Phoenix area, Austin, and the Portland (Oregon) area. We did the festival route, and had a lot of success, we were surprised at the success we had, because we weren't sure how people would respond to the film. Especially with Adam and his team on board, we were worried, but people responded well and understand that it's not a slasher movie. We're proud of it.
B-D: Zach, when I saw Spiral I only knew you from Chuck...
Zach: Oh nice!
B-D: ...and I was pretty blown away by how different you were in this film. So I gotta ask, since there's no way you can play these two entirely different characters so well, one of them has to be sort of like you really are. So are you more like Chuck or more like Berkley?
Zach: Oh, definitely more Chuck than Berkley. But there's a little Berkley in all of us I think, the guy who has that tough love attitude. He and Mason had some event when they were kids that drew them together, so even though they're nothing alike, they're both sort of lonely in their own way, which is what bonds them. And it was really fun to play, you know, the sort of balls to the wall dickhead. But Chuck is definitely more like me, I'm actually playing video games in between interviews.
B-D: (laughs) nice, nice. What are you playing?
Zach: Couple different ones, Mario Galaxy on the Wii, and then Rock Band.
B-D: Likewise. I'm addicted to the drums.
Zach: Drums are great. I've played Guitar Hero for a while, but the drums are a whole new animal. What level you playing on?
B-D: I'm actually stuck on Green Grass and High Tides on Medium.
Zach: (laughs) that one's tough! I've finished up on Hard so now I'm drumming on expert.
B-D: Grats! Jealous...
Zach: (laughs).
B-D: Back on topic, you guys have all been together for a while, so I assume you sort of share responsibilities. Did you have any input on the script or was this strictly an acting/producing gig?
Zach: The writing was all Jeremy and Joel. I came in with some little character things and they were very open to that, but I was just happy to be considered for the role.
B-D: I guess this would be for Joel or Jeremy, was it just coincidence that the actress had the same name as the character?
Joel: Actually, Amber (Tamblyn) was our first choice, and we wrote with her in mind. We also needed a name that was also a color, and not many of those will work. We thought maybe Purple... Gunbarrel Blue didn't really work... (everyone laughs)
Joel: But no, we got the script to her and she really responded to it. And we were delighted to get our first pick, that rarely happened when you're making a movie. And she just shines in it, she gets to play an adult for once, I think it was her first role that she wasn't playing a teen.
B-D: On the commentary you guys mention a few scenes that were shortened, but none of those are on the DVD extras. Was anything really significant or was it all just sort of a general tightening?
Joel: We had a version that was a half an hour longer, and I sort of took the reigns on editing; I went in there and tried to develop the best version of this movie. There were a lot of note sessions, showing it to everyone. It's hard when you have a whole team of creative people trying to figure out the best option of what to do, and we knew that the film had to be a certain length and not a minute longer. So we took a bunch of stuff out, stuff we needed but knew we had to sacrifice; cutting bits and pieces. Just taking out those seconds and frames got 10-15 minutes out of the film. Then we went through it again, just cutting fat, cutting fat. So we got it down to about 80 minutes and then we were able to put stuff back in, every piece of character bit that we wanted the audience to see. We developed the script to be sort of Hitchcockian, and wanted the audience to be interacting with the film, trying to figure out what happened: what happened to Mason's mother and father, what happened in Berkley's past that brought them together... I love doing festival Q&As, people ask us these very questions, and I always ask right back: "What do YOU think?" And whatever they come up with is usually right. We gave them the bits and pieces that add up to that assumption, without spelling it out. And look, it's a small, deliberately paced movie; we knew what we were making from the beginning, that it was a different kind of film, a hard sell. But people have embraced it BECAUSE it's different. The style and attitude is unique, and we are proud of that. We didn't want to be another movie.
B-D: I don't want to spoil the film, but there's sort of a... double twist, I guess you'd call it? Are we supposed to start suspecting that first part of the twist?
Joel: Yes. You're supposed to think it. I like the idea that a couple will be watching the movie, and the girl will nudge the guy and say "I figured it out, I knew it!", so then when the 2nd part, the REAL twist comes, the guy can throw egg in her face for being a know-it-all. And I don't know if any other movie has had this twist before. The first part yeah, but not the second part. It was actually the first thing we thought of.
B-D: The "non twist" twist.
Joel: Yes! The non-twist twist, exactly.
B-D: I know you can't really say much, but how is Avatar going? You're heading back to shoot some more, right?
Joel: Yep, we're continuing to shoot. I can't tell you how cool it's gonna be. The story is so powerful and it's really gonna blow people's minds. And he really knows how to cast his films. People are going to see this and know the reason that he is "JAMES CAMERON".
B-D: So besides that, what's next for you guys?
Zach: Well the strike has sort of stalled things, Chuck has a full season but we only shot about half of it, I think they have two more episodes ready to go but after that it's nothing until the strike ends. So for me it's just a lot of taking meetings, playing video games... it's awfully tough to get a job when nothing's really moving. Meth helps. Meth and video games. (everyone laughs)
Joel: We're working on a comedy next. It's absolutely hilarious. Kind of under a lock because of the strike, but we can say it's a comedy; sort of back to our roots, what Zach and myself are known for.
B-D: OK guys, thanks for your time.
Joel: Hey no, thank YOU, you guys have always been really supportive of Hatchet and now Spiral, we really appreciate it.
-Brian Collins
READ MORE
October 11, 2010
After giving us a preview of footage from their upcoming film Skyline - set for a Nov. 12th release date - directors Greg and Colin Strause, along with stars Donald Faison, Brittany Daniel, and David Zayas, sat down for a Q&A with a roomful of journalists at the offices of their Hydraulx visual effects studio to answer questions about the process of making the heavily-anticipated film. Topics included the Brothers' disdain for big-studio filmmaking, what makes their film different from other alien invasion flicks that have come before, and when we can expect the sequel to begin shooting (already?) Details inside!
"Normally you'd have to go to the studio and then have to get [it through their] head casting people...then you need to [go to] all the junior executives to approve. Then the co-president, who has to go to the chairman. It's just f*cking amazing how many assholes it takes to get a single decision made." - Co-director Colin Strause on the casting process
Following a screening of about ten minutes of footage from their latest film Skyline - being released by Universal on November 12th - AvP: R directors Greg and Colin Strause, as well as several cast members, made themselves available for a brief Q&A session to discuss the project. On the panel were Donald Faison, playing a young and successful entrepreneur who invites his out-of-town friend Jarrod (Eric Balfour) and Jarrod's girlfriend Elaine (Scottie Thompson) to stay in his cushy pad at a luxury high-rise in Marina del Rey (where the majority of the film takes place); David Zayas, who plays Oliver, the concierge who teams up with Balfour and his friends after surviving the initial attack; and Brittany Daniel, playing a blonde and spoiled L.A. socialite (sound familiar?) named Candice who lives in the building.
The mood among the key players was light and celebratory as they described the unlikely success story of their low-budget independent, a success no one could have predicted several months ago, when the film was just a blip on the Hollywood radar. And now, in only the last couple of months, the film has against all odds become one of the major event movies of the fall season.
"Our feeling - and we're kind of in this little isolated place where we are", said Greg, "is that we've seen our kids out walking around Hollywood wearing a Skyline shirt and people will stop them and say, `Oh my god! I can't wait to see that. It looks awesome!' That seems to be the response that is trickling back to us."
"This thing could have literally just sat on a shelf", Colin added later. "This could be our own little personal movie we're watching here. We had no idea. We knew what we were hoping for, but it was a giant gamble. We just kind of sat around and greenlit the movie ourselves at that lunch and said, `F*ck it. We're doing it. Let's go.' This thing could have ended a thousand different ways."
Luckily, the Strauses - whose AvP: R was considered a disappointment, both commercially and with fans of the series - had a strong ally in director Brett Ratner, a friend of theirs who saw something in the project after the brothers screened some initial footage for him. The mega-director became a champion of the film, quickly screening the footage for financier Relativity Media, who ended up acquiring the film. Relativity then managed to convince Universal (with which Relativity has a co-financing deal) to snap up domestic distribution rights. It was an unusual path for an effects-driven action movie to follow; normally, those films are developed at the studios from the ground up. We'll see what happens opening weekend, but Skyline's growing buzz - not to mention a plum release date of the type normally reserved for Harry Potter sequels and major Oscar hopefuls - definitely begs the question of whether we'll now see a rise in "event films" produced outside the studio system.
"Yes", said Colin unequivocally. "And we're not going to make another studio movie. We're going to always do this. And Universal has been great for marketing. You need studios for distribution. But for us it's the creation process. Movies can get really expensive. We've worked on 74 movies, I think, and we've seen hundreds of millions of dollars wasted on those films. To us, we know how to make movies. We've done it. We've seen how many times people have f*cked up going the wrong way. We know how you can make that process better."
There's definite poetic justice in the fact that Skyline, now being distributed by one of the longest-running Hollywood studios, actually grew out of the Strauses' frustration with the old way of doing things, an attitude that reached full bloom during their notoriously rocky relationship with Fox during the production of AvP: R. After what Colin described as a "shitty meeting" concerning another project sometime last year, he and Greg finally decided they'd had enough of the traditional model and, after some prodding from one of their agents at CAA, made the decision to strike out on their own.
"He said, `You guys should try an independent", said Colin of the agent in question, who had earlier worked on the hugely successful independent Paranormal Activity. "'Something you can actually control. Do your own shit and don't have anyone else tell you what to do. It'll be pretty liberating."
And it was.
"It moved fast because there's no one else to talk to", Colin continued later. "It's literally Josh [Cordes, the co-screenwriter], Kristian [James Andresen, a producer on the film], me and Greg and that's it. When we were doing casting, it would just be the five of us in the room. We liked someone and that was it. Normally you'd have to go to the studio and then have to get their head casting people through. Then you need to [go to] all the junior executives to approve. Then the co-president, who has to go to the chairman. It's just f*cking amazing how many assholes it takes to get a single decision made. It's the most frustrating part of the whole thing because you can't f*cking do anything. Then they wait until the very end and you're stuck with whoever you get. We wanted to do something a lot different with this."
The project certainly did come together quickly, considering the Brothers shot a teaser test on Thanksgiving Day 2009 before quickly moving into production this past spring. As noted by Colin above, casting without the interference of a studio cut down on the length of time that would normally be required to get all the players in place, not to mention the fact that they didn't have to worry - as they likely would have with, say, a Fox or Universal calling the shots - about casting star names in the lead roles.
"One of the cool things is, for example, David [Zayas'] role", said Colin. "We actually wrote the role for David. It was the most awesome thing that we actually got David in the movie... from day one, we were saying David would be f*cking perfect for this. And that's kind of how we tuned the character. And it worked out. It was such an interesting
process. We literally told all the actors to come over here and we did the casting just down in the conference room. It was real intimate and real simple and the whole process lasted less than three weeks, I think."
"I think I came and met with you guys and you said, `Do you want to do it?'", laughed Brittany Daniel. "And I said, `Okay!'"
Unfortunately for Faison - arguably the most recognizable name in the cast - the process didn't come so easily. A major problem, as he put it, was that he's mostly become known for acting in comedy roles, including his best-known stint as Dr. Christopher Turk on the long-running T.V. series Scrubs.
"You guys all have great stories", he said, referring to Zayas and Daniel. "You came and they pretty much offered you the role. I had to audition for this bad boy. Twice! I came in the first time and said, `I'm just going to try to do my best to make these cats laugh.' In all these alien movies, there's always some type of comic relief. So I went on the audition and I tried to make every line a punch line. It was clear that that was not what they were looking for."
Faison, who went after the role in an attempt to quash perceptions he can only do comedy, ended up winning the part after being granted a second opportunity to audition and subsequently dialing down on the hijinks.
"If you go to see a movie like this, you're expecting to see Will Smith and Bruce Willis", he noted. "Or Sylvester Stallone fighting the aliens. Something like this gives all of us an opportunity as well. People who don't make $25 million a movie. So that being said, it's great that it gives guys like me a shot to do something that I've always wanted to do and that was to feel like a badass action hero fighting aliens."
As for the aliens, the Brothers described how they initially came up with the idea for the invaders' unusual method of attack several years ago, but locked it up in "mental storage" until it finally occurred to them again around the time they'd hit their breaking point with the studios.
"It was the idea that aliens would actually lure us out of our houses and places of refuge by using this kind of mesmerizing, beautiful-sounding light", said Greg, who described himself and his brother as longtime sci-fi fans. "So that was sort of the nexus of the whole thing. I didn't have a story wrapped around it. That's where [co-screenwriter] Liam [O'Donnell] and Josh did such a great job. But it was this cool concept that we called `The Sirens. It was an idea based off the siren singing that would draw the sailors and crash their ships into the rocks. We asked, `What if aliens did that? That would be a really cool MO for these guys. And the minute we're outside, whoosh! They abduct us.' That was really the starting point for us."
Asked by one journalist in the room what made their project different from every other alien invasion flick that's come before, the Brothers nodded not only to the concept of "vacuuming" the human race off the face of the planet, but to the fact the scale of the piece is so much larger than other films at the same budget level.
"It's not like it's just attacking one city", said Colin. "Pretty much by act two, 99.9% of everyone is gone. There's an interesting scale to it where it's not like something where it's a little battle and can you fight back? It's basically, you're wiped out. How do these people survive the next day or so if 99% of the world is gone? And it's such a simplistic way that everyone is taken that [the structures around them] stay untouched. It's not like cities are destroyed or anything.
"And also the building is like having box seats to the end of the world", he noted perceptively. "That's one of the cool things that, when we went into Greg's place, we were talking about. We were sitting in his living room and you think of, like `Terminator 2''s nuclear bomb going off, it would be sweet to watch it from right here. You're going to see the shockwave."
But are we going to see the gore? While earlier I described a decapitation showcased in one of the bits they screened for us, the Brothers nevertheless indicated that the film will likely end up being PG-13 - a rating that will hopefully satisfy their craving to reach a wider audience.
"We've done our really dark, really gory movie", said Colin. "We didn't want to repeat that with this. We have a broader audience and we don't need to kill seven-year-olds. We got that out of us."
"When we originally wrote it, it was such a small budget that we were just going to do it `R'", added Greg. "Then we wrote the script out and, because of the way they were taking everyone's brains and everything, we thought that it really doesn't lend itself to `R'-rated violence. It's technically `PG-13', but just because there's no blood. It's all in the way that [the aliens] atomize flesh and tissue. It's more that sort of style. What they do is not an inherently gory thing. They're literally snatching people and decapitating them. It's that sort of style of action. It's not creatures cutting people in half. But it's still some creepy ass shit."
Even if the film does end up being stamped with an `R'-rating (I'm assuming the MPAA won't be able to issue a decision either way without first seeing a final cut of the film), the Strauses needn't worry - given the combo of teeny-tiny budget and blockbuster-scale marketing campaign, it should easily make back its money regardless of the rating. Which brings us to the sequel, the rights to which were being pimped out by sales agency IM Global at this year's Toronto International Film Festival.
"Once we got the first draft in, we were playing around and addressing our own internal notes and going through the development process, [and] we were saying, `This is kinda fun and cool'", said Greg. "You never want to end it at that. There's a commercial side of it, but then there's just some ownership that develops around something that, once you see it through from treatment to script, you just want to keep going with it. We've had a lot of fun with it."
"[Part 1] ends in such an interesting, weird, dark place, too", added Colin.
Say what you will about the film once it's released (good? bad? will it matter?), it's looking like a follow-up is all but assured at this point.
Said Greg: "We've already got almost a forty page treatment of the second one done that we plan to shoot in the spring."
In other words, the directors who only three years ago were essentially blamed for killing one franchise (AvP) have managed to spawn a new - and potentially bigger - one. All from the comfort of their own home.
Read Part 1
READ MORE