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Our Premature Evaluation of Silent Hill Book of Memories

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For the first time in the series’ history, Silent Hill is diving pyramid head first into the world of multiplayer gaming with the PS Vita exclusive Book of Memories. This is a serious gamble since this multiplayer isn’t just tacked on, it’s actually a main focus of the game. This means if the multiplayer sucks, then the main selling point is gone. It was originally planned to release near Downpour and the HD Collection in March, but Konami pulled it from the schedule at the very last second to the end of May. This could be a good thing because at the very least it’s getting some extra time for added spit and polish. Read on to find out what TJ and I think of this ambitious game’s chances of success.

The Visuals

Adam: Visually, Book of Memories is a pretty decent looking game. If you were to show me a screenshot before the game was announced I would’ve said, “Hey, which Silent Hill is that?” Then if you had followed up the first screenshot with another showing the co-op, I would’ve immediately burned you at the stake for your blasphemous Photoshoppery. Overall, it looks to be taking advantage of the Vita’s powerful graphics capabilities, so that’s promising.

TJ: I always keep in mind when making judgments on handheld games that they’re handheld games. They can’t put up the same graphics as the bigger brother systems, but a lot of them can still look damn good. It’s funny that you said “ It looks to be taking advantage of the Vita’s powerful graphics capabilities.”. Because a preview I just read from IGN said the game wasn’t using the full power of the Vita. So from that I must draw my own conclusion. It looks good, but for a game who’s camera is set fairly far away from the actual battles and events on the screen, we don’t truly know how good the graphics could have been. I would have been happier seeing a “normal” style Silent Hill game on the Vita, but I’m also excited to see how Book of Memories turns out.

Adam: I can’t say for sure how far it’s pushing the Vita’s capabilities as I haven’t played the game myself, but from what I’ve seen it’s a not an ugly game. A couple extra months of development could mean it’ll look even better.

The Gameplay

Adam: This is one of the many, many things I’m worried about. Like, if I were to make a list at the tippy top would be the multiplayer, followed closely by the studio Konami chose to develop it (you gave it to the Bloodrayne: Betrayal developer? Seriously, Konami?), and right after that would be the gameplay. As a whole, Silent Hill has never really excelled in this department, so it’s only natural to worry, but it’s when you add to the Vita’s unique controls where I really start to worry. I don’t mind a little clunkiness in my survival horror games, it comes with the territory, but I’m still not convinced they’ll be able to use the Vita’s controls in interesting ways. Book of Memories also features a top-down isometric view (where the camera is high above your character), light RPG elements, and degradable weapons–similar to Downpour and Origins.

TJ: I think I’m actually way less worried about this than I should be. Games like this in my opinion almost can’t fail when it comes to gameplay. It’s such a basic style, the top down shooter. A lot of chaos and running around, still fairly simple because the gameplay needs to work well with fighting hordes and hordes of monsters. I love the idea of breakable weapons and RPG elements. It really changes it up from the classic top down shooter. Shooting the same laser beam at enemies for hours and hours. I love that you’ll have to scour for weapons, and I’m hoping for some major choice and diversity between them.

The Multiplayer

Adam: Oh yes, the multiplayer. On one side, Book of Memories was built from the ground up to support four player co-op, but on the other, fuck multiplayer. Really, why defile one of the last remaining survival horror franchises with a feature that doesn’t mesh with it? It’s natural for Resident Evil because by now that series is another installment away from becoming Gears of War With Zombies.

TJ: I like this Evaluation because we are hot and cold, left and right, lady and man, right and wrong, penis and balls….ahem…. I think multiplayer fits as well as a penis and a vagina. Pardon the anatomy analogies, but seriously this is the type of game that should be played with friends. This feature does mesh because this isn’t a traditional Silent Hill. Top down shooters should always be multiplayer.

Adam: I suppose my main issue is they aren’t just fiddling with the Silent Hill formula here, they’re completely changing everything I love about the series. To me, it feels like this was a game that started off as a brand new action horror IP before an exec decided it’d sell better if it had Silent Hill attached to the title (this wouldn’t be the first time this has happened). If they want to change everything fans love about the series, because that’s exactly what they’re doing with Book of Memories, then why not make this a brand new game? It isn’t scary, the puzzles are gone, the gameplay is more action driven, I could go on and on. This isn’t Silent Hill, so there’s no point in throwing in a few familiar faces to pretend like it is.

TJ: I guess we should just be happy this is pretty much the first time this has happened. I mean, look at Resident Evil. For at least the past 10 years we’ve had watered down, shitty iterations of the series shoved down our throats. Mobile versions, Wii versions, remakes, rehashes, the list goes on. Let’s just hope if Book of Memories flops, they realize their mistakes and leave them in the past.

The Story

Adam: This could very well be the only part of this game I’m not too worried about. It’s non-canonical, like pretty much every other game in the series, and brings with it a mostly new cast of characters that you create. Some familiar faces from past games, including a few from the series’ massive roster of enemies will make an appearance as well.

TJ: I’m not expecting anything out of the story really. Again, going back to the top down shooter style, there aren’t many of those types of games that have an engaging story. If anything I’ll be happy to see some dialogue, or be scared by the game at all, but I’m not expecting much.

Adam: I always go into my Silent Hills expecting an interesting story, because that’s one of the things that’s remained consistent over the course of the series. Just because it’s a top down shooter doesn’t give them an excuse to give us a crappy story. I’m hoping for something along the lines of the PS3 exclusive Dead Nation, because this looks pretty similar to it in that it’s a top-down four-player co-op horror game (hyphen extravaganza!), and Dead Nation managed to have an engaging story, though the characters were largely forgettable. Hopefully Book of Memories will excel in both departments.

TJ: That would be great, but I’m still skeptical.

Final Thoughts

Adam: I’m expecting this to be a total failure that won’t please very many fans of the series. It might be worth checking out if you desperately need something to play on your Vita, but otherwise this is almost definitely going to end up being one of the worst games in the Silent Hill franchise. To me, this feels like it should’ve been an experiment best released for $10 on PSN or Xbox Live, rather than a full release on a new handheld that’s still trying to prove itself. On the bright side, it’ll bring with it a new Dan Licht soundtrack.

TJ: Book Of Memories is so far from a Silent Hill game it shouldn’t even have Silent Hill in the title. I’m more expecting the game just to be a fun romp through Silent Hill, with some sweet locations, familiar enemies, and good fun with a friend. I’m not expecting a life altering story like Silent Hill 2 delivered, but I still think the game will be fun to play through.

Toss Adam an email, or follow him on Twitter and Bloody Disgusting
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Gamer, writer, terrible dancer, longtime toast enthusiast. Legend has it Adam was born with a controller in one hand and the Kraken's left eye in the other. Legends are often wrong.

Editorials

‘Immaculate’ – A Companion Watch Guide to the Religious Horror Movie and Its Cinematic Influences

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The Devils - Immaculate companion guide
Pictured: 'The Devils' 1971

The religious horror movie Immaculate, starring Sydney Sweeney and directed by Michael Mohan, wears its horror influences on its sleeves. NEON’s new horror movie is now available on Digital and PVOD, making it easier to catch up with the buzzy title. If you’ve already seen Immaculate, this companion watch guide highlights horror movies to pair with it.

Sweeney stars in Immaculate as Cecilia, a woman of devout faith who is offered a fulfilling new role at an illustrious Italian convent. Cecilia’s warm welcome to the picture-perfect Italian countryside gets derailed soon enough when she discovers she’s become pregnant and realizes the convent harbors disturbing secrets.

From Will Bates’ gothic score to the filming locations and even shot compositions, Immaculate owes a lot to its cinematic influences. Mohan pulls from more than just religious horror, though. While Immaculate pays tribute to the classics, the horror movie surprises for the way it leans so heavily into Italian horror and New French Extremity. Let’s dig into many of the film’s most prominent horror influences with a companion watch guide.

Warning: Immaculate spoilers ahead.


Rosemary’s Baby

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The mother of all pregnancy horror movies introduces Rosemary Woodhouse (Mia Farrow), an eager-to-please housewife who’s supportive of her husband, Guy, and thrilled he landed them a spot in the coveted Bramford apartment building. Guy proposes a romantic evening, which gives way to a hallucinogenic nightmare scenario that leaves Rosemary confused and pregnant. Rosemary’s suspicions and paranoia mount as she’s gaslit by everyone around her, all attempting to distract her from her deeply abnormal pregnancy. While Cecilia follows a similar emotional journey to Rosemary, from the confusion over her baby’s conception to being gaslit by those who claim to have her best interests in mind, Immaculate inverts the iconic final frame of Rosemary’s Baby to great effect.


The Exorcist

Dick Smith makeup The Exorcist

William Friedkin’s horror classic shook audiences to their core upon release in the ’70s, largely for its shocking imagery. A grim battle over faith is waged between demon Pazuzu and priests Damien Karras (Jason Miller) and Lankester Merrin (Max von Sydow). The battleground happens to be a 12-year-old, Regan MacNeil (Linda Blair), whose possessed form commits blasphemy often, including violently masturbating with a crucifix. Yet Friedkin captures the horrifying events with stunning cinematography; the emotional complexity and shot composition lend elegance to a film that counterbalances the horror. That balance between transgressive imagery and artful form permeates Immaculate as well.


Suspiria

Suspiria

Jessica Harper stars as Suzy Bannion, an American newcomer at a prestigious dance academy in Germany who uncovers a supernatural conspiracy amid a series of grisly murders. It’s a dance academy so disciplined in its art form that its students and faculty live their full time, spending nearly every waking hour there, including built-in meals and scheduled bedtimes. Like Suzy Bannion, Cecilia is a novitiate committed to learning her chosen trade, so much so that she travels to a foreign country to continue her training. Also, like Suzy, Cecilia quickly realizes the pristine façade of her new setting belies sinister secrets that mean her harm. 


What Have You Done to Solange?

What Have You Done to Solange

This 1972 Italian horror film follows a college professor who gets embroiled in a bizarre series of murders when his mistress, a student, witnesses one taking place. The professor starts his own investigation to discover what happened to the young woman, Solange. Sex, murder, and religion course through this Giallo’s veins, which features I Spit on Your Grave’s Camille Keaton as Solange. Immaculate director Michael Mohan revealed to The Wrap that he emulated director Massimo Dallamano’s techniques, particularly in a key scene that sees Cecilia alone in a crowded room of male superiors, all interrogating her on her immaculate status.


The Red Queen Kills Seven Times

The Red Queen Kills Seven Times

In this Giallo, two sisters inherit their family’s castle that’s also cursed. When a dark-haired, red-robed woman begins killing people around them, the sisters begin to wonder if the castle’s mysterious curse has resurfaced. Director Emilio Miraglia infuses his Giallo with vibrant style, with the titular Red Queen instantly eye-catching in design. While the killer’s design and use of red no doubt played an influential role in some of Immaculate’s nightmare imagery, its biggest inspiration in Mohan’s film is its score. Immaculate pays tribute to The Red Queen Kills Seven Times through specific music cues.


The Vanishing

The Vanishing

Rex’s life is irrevocably changed when the love of his life is abducted from a rest stop. Three years later, he begins receiving letters from his girlfriend’s abductor. Director George Sluizer infuses his simple premise with bone-chilling dread and psychological terror as the kidnapper toys with Red. It builds to a harrowing finale you won’t forget; and neither did Mohan, who cited The Vanishing as an influence on Immaculate. Likely for its surprise closing moments, but mostly for the way Sluizer filmed from inside a coffin. 


The Other Hell

The Other Hell

This nunsploitation film begins where Immaculate ends: in the catacombs of a convent that leads to an underground laboratory. The Other Hell sees a priest investigating the seemingly paranormal activity surrounding the convent as possessed nuns get violent toward others. But is this a case of the Devil or simply nuns run amok? Immaculate opts to ground its horrors in reality, where The Other Hell leans into the supernatural, but the surprise lab setting beneath the holy grounds evokes the same sense of blasphemous shock. 


Inside

Inside 2007

During Immaculate‘s freakout climax, Cecilia sets the underground lab on fire with Father Sal Tedeschi (Álvaro Morte) locked inside. He manages to escape, though badly burned, and chases Cecilia through the catacombs. When Father Tedeschi catches Cecilia, he attempts to cut her baby out of her womb, and the stark imagery instantly calls Alexandre Bustillo and Julien Maury’s seminal French horror movie to mind. Like Tedeschi, Inside’s La Femme (Béatrice Dalle) will stop at nothing to get the baby, badly burned and all. 


Burial Ground

Burial Ground creepy kid

At first glance, this Italian zombie movie bears little resemblance to Immaculate. The plot sees an eclectic group forced to band together against a wave of undead, offering no shortage of zombie gore and wild character quirks. What connects them is the setting; both employed the Villa Parisi as a filming location. The Villa Parisi happens to be a prominent filming spot for Italian horror; also pair the new horror movie with Mario Bava’s A Bay of Blood or Blood for Dracula for additional boundary-pushing horror titles shot at the Villa Parisi.


The Devils

The Devils 1971 religious horror

The Devils was always intended to be incendiary. Horror, at its most depraved and sadistic, tends to make casual viewers uncomfortable. Ken Russell’s 1971 epic takes it to a whole new squeamish level with its nightmarish visuals steeped in some historical accuracy. There are the horror classics, like The Exorcist, and there are definitive transgressive horror cult classics. The Devils falls squarely in the latter, and Russell’s fearlessness in exploring taboos and wielding unholy imagery inspired Mohan’s approach to the escalating horror in Immaculate

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