Frictional Games’s Jens Nilsson posted an update on the status of Amnesia: A Machine for Pigs early this week, giving us an idea of when we can expect to see the hugely anticipated sequel. Developer thechineseroom has sent Frictional the final build, bringing it one step closer to release. “Some work is still left to be done. We are testing, tweaking, optimizing, porting, translating and all those things that are part of the process of creating and releasing a game. Currently we are looking at a release around Q2 2013.” Nilsson said. Q2 spans April-June, a time of the year that’s usually pretty barren when it comes to new releases. More after the jump.
With February and March as busy as they have become, pushing this out a bit is a good idea. It has a strong and dedicated fan base, cultivated by The Dark Descent, and is unique enough that it will likely make an impression whenever it comes.
That’s not to say Frictional delayed the game to give it space between that and the myriad other games releasing over the next two months, “Originally we thought it would be a short, experimental game set in the universe of Amnesia, but thechineseroom had a vision that was bigger than that. As their work progressed, the potential for a much greater project emerged. What we ended up with is no longer what we had first imagined, but a fully fledged Amnesia game.” Nilsson posted.
A Machine for Pigs is easily one of my most anticipated games of the year, and like a good horror game Frictional has managed to not reveal much while still leaking enough to maintain my interest. Let’s save the real scares for later this spring.