Capcom has confirmed that while Resident Evil: Revelations latest outing received solid reviews and successfully shifted over 900,000 units worldwide, it wasn’t quite as big a hit as they would’ve liked.
The HD version of the game launched on the Nintendo 3DS last January before coming to nearly every console on the market (PC, Xbox 360, PS3, Wii U) this past May. It’s one of the better and more unnerving Resident Evil games I’ve played in some time, primarily because it does a fantastic job of bringing the series closer to its roots. I have nothing but fond memories of the game, but hearing about all these titles that have seen tremendous sales yet still manage to fall below their publisher’s expectations is really beginning to bum me out. There’s nothing wrong with selling close to a million copies of an HD version of a game that released nearly a year and a half ago.
If you want to see better sales, stop watering down the market with half-assed releases. Resident Evil 6, while fun, felt unfinished for an entry in the main series, and don’t even get me started on Operation Raccoon City or The Mercenaries 3D. Don’t you dare.