This is a new game, having only released last month. It’s beautiful, haunting and more than a little unusual. My favorite thing about this game is how it builds up tension slowly. You’re not immediately thrown into a violent or horrifying situation, instead you wake up on a train, alone. When the game finally does aim to scare, it does so with a shit-out-your-spine level of success, as the world around you quickly transforms into something that’s truly horrifying.
Indie developer Matt Cohen’s Paranormal Activity inspired game, Paranormal, is one of my new favorites. Its scares are entirely random, procedurally generated at the start of each playthrough, guaranteeing each one is different from the next. More than a few of said scares revolve around the eerie art mannequins the game’s lead, an artist, has strewn about his house.
Have a better example of a freaky mannequin (or gaggle of mannequins) you’ve come across in a video game? Let me know in the comments!