Advertisement

Creative Assembly’s ‘Alien: Isolation’ Prototype Went Viral Within Sega

Isolation

Prior to its official reveal last week, Alien: Isolation was merely a thread of rumors, speculation, and leaked screenshots. Now we know it’s coming, and we’ve been assured that it will bring the series back to its roots in survival horror. Limiting it to a singular, terrifying xenomorph that stalks an unarmed Amanda Ripley throughout an abandoned space ship — like Outlast in outer space — is a solid start, I think.

Following the confirmation that Creative Assembly is indeed the studio making it, I couldn’t help but wonder how this particular studio — known for its portfolio of strategy games — got Sega to greenlight such a project. Find out how they scored a dream gig after the break.

Creative Assembly’s Alistair Hope and Jude Bond recently sat down with Edge magazine to chat about the upcoming game. After Sega acquired the electronic rights back in 2006, the two formed a small team with the goal of creating a prototype for a survival horror take on the series.

Six weeks later and they had a working concept that featured a player-controlled xenomorph. The decisions the player would make even guided the design of the AI in Isolation. It showed a lot of promise, and eventually, it started to get attention within Sega.

“In a way, that was just us being fanboys, just having a chance to build some alien environments,” Hope told Edge. “But that little tech demo went a bit viral within Sega, and suddenly it seemed like this pipe dream of making a game based on the original Alien [film] started to get some momentum.”

If you aren’t already envious of them, you’re about to be.

Once development on Alien: Isolation kicked off, the folks at Creative Assembly were given access to 20th Century Fox’s archive of never-before-seen Alien material. Concept art by HR Giger, who’s responsible for the now iconic design of the alien, pen and paper designs from Ron Cobb, and more. I don’t know about you, but I have the sudden urge to go apply for any opening they may have available right now.

Alien: Isolation is near the top of my most anticipated games of 2014, as I’m sure it is yours. It’s slated to release on the PC, Xbox 360, Xbox One, PlayStation 3, and PlayStation 4 later this year.

Feel free to send Adam an email or follow him on Twitter:

Source: Edge
  • Golic

    this game has a lot of potential. However, all the footage that I’ve seen so far has been REALLY pixelated and the frame rate is very low for next gen; I’m hoping it’s just a bad render or something.

    • Adam Dodd

      Frame rate issues usually aren’t ironed out until closer to a game’s release. Since Alien: Isolation is still a fair ways out, they have plenty of time to fix it.