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‘Resident Evil 4 Ultimate HD Edition’ Review: There And Back Again

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Over the course of my five-year writing “career” I’ve reviewed Capcom’s seminal action horror masterpiece Resident Evil 4 an impressive three times. This will be number four, and while I’m always happy to return to one of my all-time favorites, I can’t help but wonder why Capcom is so hesitant to stop teasing us with HD remasters and just remake it already. Like Half-Life 2 and BioShock, this is a monumentally influential video game that should be on every gamer’s must-play list.

With its latest re-release, Capcom has wrapped it up in improved textures and a silky smooth frame-rate (60 FPS) and dubbed it the Ultimate HD Edition. If you grab it on Steam, it also brings with it a suite of achievements, leaderboards, trading cards, and Steam Cloud support. Let’s decide whether or not all that’s enough to truly make this the ultimate edition in our review.

The gaming industry is going through a bit of a change right now as we welcome the next generation of consoles and the promise of more fully realized virtual worlds they each offer. Unfortunately, this means Resident Evil 4 is officially last-last-gen, and in terms of visuals, it shows.

When the game was re-released on consoles in HD alongside its predecessor, Code Veronica X, its age was showing. The last three years haven’t treated it terribly well, even with the slightly crisper resolution and improved textures. There’s only so much improvement a now ten year-old game can endure, and I’m afraid this one has reached its limit. Any further improvement would require new models, and I don’t see Capcom doing that anytime soon.

Resident Evil 4 still looks good, and is right about on the border of being able to pass as a last-gen launch title. To me, the tweak that packed the biggest punch is the option to run it at a silky-smooth 60 FPS. It makes a noticeable difference, especially when you combine it with the handful of other graphical perks this version comes with.

(Note: there’s a bug some users are experiencing that drastically slows down the game at 60 FPS, for now the fix is to choose the 30 FPS option until something more official is released to remedy the issue.)

Now, if you have yet to experience the wondrous gaming experience that is Resident Evil 4, it follows fan-favorite Leon Kennedy from Resident Evil 2. Kennedy’s been tasked with rescuing the President’s daughter, Ashley Graham, who’s been whisked away to a remote European village by a cult called the Los Illuminados. This was the first game in the series to throw those traditional, shambling, moaning zombies out the window in favor of Ganados — a more intelligent and capable enemy.

The Resident Evil series has never been known to control very well, and while this game may have evolved the way the third person genre played back in over the last generation, by today’s standards, the character controls are approaching tank-like. Thankfully, there’s an option to customize them a bit — an incredibly handy feature if aiming with the right trigger and firing with X feels as awkward as it does to write — and, for the most part, it controls all right.

I say “for the most part,” because every so often the controller would be rendered unresponsive. I couldn’t find out what triggered the issue, but it happened twice over roughly 15 hours of play. The only solution that worked for me was to relaunch the game, and that worked both times.

Like the previous HD port, the Ultimate HD Edition comes bundled with all of the extras from the previous versions, including the Mercenaries mode, where you can step into the shoes of several well-known characters from the series to combat waves of enemies and a time limit, the Ada Wong-centric ‘Separate Ways’ epilogue campaign and ‘Assignment Ada’ mission, an unlockable (and unforgiving) Professional difficulty, and a bevy of unlockables. Don’t fret, you’ll get your $20 worth of content.

The Final Word: Resident Evil 4 has been showing its age for some time, but Capcom has put a solid effort into making the Ultimate HD Edition a must-buy for fans of the genre, as well as those who are itching to return to it or anyone who missed it the first (second, third, fourth, fifth…) time around.

On a related note, we’ll be playing this game in all its HD, 60 FPS glory on the official Bloody Disgusting YouTube channel. If you have time, you should consider joining us.

Feel free to send Adam an email or follow him on Twitter:

Gamer, writer, terrible dancer, longtime toast enthusiast. Legend has it Adam was born with a controller in one hand and the Kraken's left eye in the other. Legends are often wrong.

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Horror Novelist Ray Garton Has Passed Away at 61

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We have learned the sad news this week that prolific horror author Ray Garton, who wrote nearly 70 books over the course of his career, has passed away after a battle with lung cancer.

Ray Garton was 61 years old.

Stephen King tweets, “I’m hearing that Ray Garton, horror novelist and friend, died yesterday. This is sad news, and a loss to those who enjoyed his amusing, often surreal, posts on Twitter.”

Ray Garton’s novels include Seductions, Darklings, Live Girls, Night Life, and Crucifax in the 1980s, followed in later decades by output including A Dark Place: The Story of a True Haunting, Trade Secrets, The New Neighbor, Lot Lizards, Dark Channel, Shackled, The Girl in the Basement, The Loveliest Dead, Ravenous, Bestial, and most recently, Trailer Park Noir.

Garton also wrote young adult novels under the name Joseph Locke, including the novelizations for A Nightmare on Elm Street: The Dream Master and The Dream Child. He also wrote the novelizations for Tobe Hooper’s Invaders from Mars and Warlock, as well as several books for the Sabrina the Teenage Witch and Buffy the Vampire Slayer franchises.

Other young adult horror novels you may remember the name Joseph Locke from include Petrified, Kiss of Death, Game Over, 1-900-Killer, Vengeance, and Kill the Teacher’s Pet.

You can browse Ray Garton’s full bibliography over on his official website.

He wrote on his website when it launched, “Since I was eight years old, all I’ve wanted to be was a writer, and since 1984, I have been fortunate enough to spend my life writing full time. I’ve written over 60 books—novels and novellas in the horror and suspense genres, collections of short stories, movie novelizations, and TV tie-ins—with more in the works.”

“My readers have made it possible for me to indulge my love of writing and I get a tremendous amount of joy out of communicating with them,” Garton added at the time.

Ray Garton is survived by his longtime wife, Dawn.

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