Elizabeth Should Never Have Opened This Tear - Bloody Disgusting
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Elizabeth Should Never Have Opened This Tear



If you’ve played BioShock Infinite — and if you haven’t, you should — you’re undoubtedly familiar with Elizabeth’s remarkable ability to open Tears, or windows into parallel universes. It’s a nifty trick, but it also comes with a certain amount of unpredictability. Take this wonderful art, for example. In it, Elizabeth opens a tear revealing the underwater city of Rapture from the original BioShock.

Then, she confidently opens another tear only to be greeted by the dead eyes of SHODAN, the rogue AI from System Shock 2. That’s not good.

The art below will be shown this Saturday at the Bottleneck Gallery in NYC as a part of their When the Lights Go Out 2 exhibit. I do believe that’s a reference to the glow in the dark theme (hence the abundance of green you see below). They’ll also be having a preview sale tomorrow at their website.

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