Last year fostered an unusual trend. I don’t fully understand the appeal of it, but I can’t help but find the games and gamers who enjoy it fascinating to study. That trend was video games that starve and dehydrate their players. Survival simulators. DayZ and Rust are the two biggest success stories so far, and I don’t think it’s a stretch to say a startling portion of their communities are borderline psychopaths.
As we wade further into 2014 and games like these continue to see massive success, we’ll undoubtedly start seeing more developers take a stab at creating unforgiving, post-apocalyptic worlds for gamers to set aside their humanity and jump in. One of the more promising contenders is Miscreated, and so far it looks like a worthy addition to this genre.
Miscreated looks to feature many of the things fans have come to expect from games like these, including a massive persistent open world (over 64km²). It will also feature weapon and vehicle customization, a dynamic weather system, and yes — PvP.
According to the game’s IndieDB page, there will be “no safe zones or game rules exist allowing you to kill anyone at any time for any reason.”
For more on Miscreated, follow it on IndieDB.
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