In 'Monstrum', No Hiding Spot is Good Enough - Bloody Disgusting!

In ‘Monstrum’, No Hiding Spot is Good Enough


Indie developer Team Junkfish is currently working on their first foray into the horror genre with Monstrum, a procedurally generated horror game where you’re chased all over a creepy, derelict ship by what resembles the fiery offspring of a Big Daddy and William Birkin.

Much like in Outlast and Slender, you’re completely unarmed, so the only option when ole Jack-o-Lantern Face is near is to run, hide, and desperately hope he doesn’t use his freakishly huge arm to drag you kicking and screaming from your chosen hiding spot.

I recently had the opportunity to dive into the Monstrum alpha, watch me spend some time with it below.


  • Sick_skwerl

    Yay!!!! I missed your videos, Adam!
    And that monster is even more persistent than the dudes in Outlast haha

    • Adam Dodd

      I imagine we’ll see enemies who can tear the doors off lockers in the next Outlast, if there is one! And thanks!

  • Gregory Miller

    “I’m not moving and I can hear footsteps…BLAAAAAAAARRRRG!” I laughed so hard I cried. I’ve really missed you Adam.

    • Adam Dodd

      Thanks, I’m happy to be back! Now I just need to get caught up on all these awesome horror games I missed over the last month…

  • The-magical-wishing-ghost

    My theory is that good ol pupkin face
    is some kind of anomaly with a piece of coal or inside a furnace/engine

    as for the other monsters I am not sure.

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