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Fan Plans to Remake All of ‘Diablo’ in ‘Divinity: Original Sin’

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Even though I haven’t had a chance to play it myself, I’ve heard plenty of good things about the turn-based RPG Divinity: Original Sin, which managed to raise a very impressive $944k on Kickstarter last spring. It’s out now, and apparently, it’s the old school fantasy RPG that genre fans have been clamoring for for years.

A game I have played, however, is the classic dungeon crawler Diablo. I spent an inordinate amount of time in that game during my developing years, and I continued to return to it many years after it released.

In just four days, using Divinity’s level editor, Redditor docalypse has rebuilt the fallen town of Tristram. But that’s just the beginning, as this guy is planning on recreating the entire game in a project called Divinity: Inferno. Once Tristram and the first dungeon level are complete, he plans on releasing it as a public demo.

No word yet on whether or not he plans on including the secret cow level. I hope he does, because I have some Hell Bovine to bludgeon.

Here’s more info on what he plans on accomplishing with Divinity: Inferno:

I started this project 4 days ago on a whim to test the Divinity Engine and found I really enjoyed it. So, I’ve decided to create my first large mod for Divinity: Original Sin. It will be called Diablo: Original Sin (subject to change) and here’s what I have planned:

26 hand-crafted levels, including the Hellfire xpack levels, ranging from 64x64m to 512x512m
New quests (no handholding minimap marks or map markers)
Traps to detroy your party (they can be disarmed or destroyed from a distance, good thing you have that rogue in your party to locate those traps…)
lockpicking doors to secret areas
high perception ratings to discover more secret areas
co-op puzzles to reach new areas (read your lore to find clues)
hand-placed unique items
1-4 player co-op (or take solo control over your own party of 2-4)
Full dialogue and lore through books
music from D1 and maybe D2 since this is a turn based cRPG engine (battle music, atmosphere music)
dark gritty world, dark gritty dungeons

YTSub

Gamer, writer, terrible dancer, longtime toast enthusiast. Legend has it Adam was born with a controller in one hand and the Kraken's left eye in the other. Legends are often wrong.

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AreYouWatching.com: ‘The Watchers’ Interactive Website Is Full of Creepy Easter Eggs

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Are you watching? Ishana Night Shyamalan has clearly been paying attention to her father, M. Night Shyamalan. Not only is she following in his footsteps as a filmmaker, but she’s also embracing a similar mystique surrounding her work.

The new trailer for her feature directorial debut, The Watchers, gives viewers a taste of what’s in store. AreYouWatching.com has launched with even more clues.

Visit the site to join the mysterious creatures that lurk in the Irish forest as you observe a shelter. From the time the sun sets at 7:30 PM until it rises at 5:55 AM, four strangers played by Dakota Fanning, Georgina Campbell, Oliver Finnegan, and Olwen Fouere can be seen trapped inside.

You’ll find several interactive items. Click on the gramophone to set the mood with some spooky music. Tap on the birdcage to hear an ominous message from the parrot inside: “I’m going out, try not to die.” Press on the TV to watch clips from a fake reality show called Lair of Love. And if you tap on the window during the daytime … they’ll tap back.

There are also Easter eggs hidden at specific times. We’ve discovered three: a disorienting shot of Fanning’s character’s car at 5:52 PM, a closer view of the captives at 11:11 PM, and a glimpse of monitors at 12:46 AM. Let us know if you find any more in the comments…

The Watchers opens in theaters on June 14 via New Line Cinema. Ishana Night Shyamalan writes and directs, based on the 2022 novel of the same name by A.M. Shine. M. Night Shyamalan produces.

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