Connect with us

Editorials

The ‘H1Z1’ Split: How Long Will It Survive?

Published

on

h1z1

If you weren’t already getting enough of the post-apocalyptic life simulator H1Z1, then double the content and see how you feel about it. Is it a horror fan’s dream zombie survival game?

As of February 17, H1Z1 has been broken into two different games: King of the Kill and Just Survive. H1Z1: King of the Kill drops players into the map and lets them duke it out for who exactly ends up on top. H1Z1: Just Survive is a co-operative experience focused on survival and crafting. They are exactly what they sound like, and the game’s developers, Daybreak, hope to accommodate both audience sets through focusing on the strengths of each game type.

From the announcement on the official site:

Last year, we started to notice new player trends emerging – both the initial Survival game and Battle Royale game mode now have strong populations who almost exclusively play one or the other.

The more we developed this game with you, our community, the more we realized that in order to fully support both aspects of H1Z1, and their respective players, we needed to make them their own stand-alone games supported by their own dedicated development teams. Many players in the community have been discussing splitting the game and we’ve heard you loud and clear. We want to make sure we give both titles the support they need and deserve to truly flourish.

So, we’ve decided to do just that – we’re excited to announce that the survival game will now be called H1Z1: Just Survive, with a renewed focus on truly delivering a persistent, open-world zombie survival experience where scavenging, crafting, and base building are the difference between life and death.

The announcement of the bifurcated game comes in the wake of some press detailing a coming console version of King of the Kill, which will be ported to both PS4 and XBox One in summer of 2016. Daybreak will be able to spread the property around, now that they are an independent company and not owned solely by Sony.

We had to see this coming — it’s been in the cards since the original release last January — but that doesn’t necessarily make it make more sense. What is disconcerting about this switch is not that they’re making a change, but that they’re splitting this into two different games.

Rather than just maintain the game modes within the structure of the original title, they’ve ostensibly created two revenue streams, where there used to be one. Each of the game modes is $19.99 on Steam, individually, while the entire game used to be $19.99 in total.

It wouldn’t really be a huge problem, if H1Z1 didn’t already have some weird issues surrounding monetization. The game has since cleaned up its image, but the initial release was plagued by claims of “pay-to-win” microtransactions being in the game.

As far as I can tell, the current set-up only allows players to buy skins and superficial items to sidestep any accusations of an unbecoming nature, but something about it still feels…off. That is doubly true when considering that players on the forums — big surprise, but listen — still seem to be encountering some of the same issues that hampered the title’s original release.

However, it should be noted that this kind of decision is no surprise. Daybreak, back when it was part of Sony Online Entertainment, before Sony sold them off, teased the idea of eventually splitting the two up. Layoffs hit the company in February and March of last year, so maybe that had a detrimental effect on either or both of the titles.

The upside of all this is that early adopters, people who purchased the game before February 16, will have access to both versions without penalty or extra charge. That’s a nice (and absolutely necessary) goodwill gesture to keep the wheels rolling until they figure out the business model.

Not that they don’t have time. H1Z1 sold over 1 million copies in the first two months of release, so it’s not like the game is drowning. Still, the previously mentioned shake-ups in the structure of the company are hard to ignore.

Also, there is still a question of how this will affect development of the game that does not sell as well, moving forward. King of the Kill appears to be the more popular, so how much development would then go into a version of Just Survive that sees an ever-dwindling player base? That’s something that’s still up in the air, especially given the fact that DayZ style survival sims are not blowing up en masse the way most people probably thought they would over the last few years.

Steam Early Access is beginning to be a place where games of this type go to, well not die, exactly, but linger in a kind of development limbo. When Daybreak had Sony backing them, there was probably more of a cushion than there is likely right now. Only time will tell how this gamble pays off.

How the Games Play

With the news out of the way, the real question remains as to how the games play. It’s been a year, the games should have had some time to grow and change, maybe to become something beyond a zombie survival sim also-ran.

What is painfully clear is that King of the Kill is the best bet, of the two games. Not only is it the most compelling on a minute-by-minute basis, but it is also where the audience seems to have settled. While Just Survive feels a little underwhelming.

Both games “work” just as advertised, but there are some problems still to be dealt with before either version will feel like something most people would want to play. The world feels as barren as it ever was. The UI is functional but clunky. The zombies are not interesting to interact with. If you’re playing Just Survive and stumble into one of the zones controlled by a major clan, then you’ll probably end up having a bad experience.

Not only that, but the game actively feels like a launch-week title. The servers have weirdly long queue times, and the survival game doesn’t have the feel of a complete survival game, even one year later. Last year, the open world aspect of the game was pretty uninspired, and it doesn’t seem to have changed all that much from the previous incarnation.

Now, what may be happening is that some of the server-side and connection issues may have something to do with the hiccups most online-focused games experience at launch, but H1Z1 has had a year to deal with them. It would be crazy for them to be developing other parts of the game but have ignored the most basic, fundamental aspect of creating a server-based game of this magnitude.

Also, in reading the H1Z1 subreddit and forums, a lot of people are still experiencing problems with other players in Just Survive. Players are getting killed-on-sight (KOS), even when they identify as friendly. It’s a complicated process, for sure, and the game is still in Early Access, but I have to say that I haven’t picked the game up in about a year, and I’m still seeing plenty of the same problems I did last year. I didn’t find it very exciting or interesting back then, and it also did not grab my attention in the time I put into the game this past weekend, either.

Overall, bothKing of the Kill and Just Survive are highly niche experiences, and I’m not sure I see anything about either version of H1Z1 that isn’t already being supplied by other games in this very specific zombie subgenre.

BD2016_YTBD2016_ST

Editorials

‘Immaculate’ – A Companion Watch Guide to the Religious Horror Movie and Its Cinematic Influences

Published

on

The Devils - Immaculate companion guide
Pictured: 'The Devils' 1971

The religious horror movie Immaculate, starring Sydney Sweeney and directed by Michael Mohan, wears its horror influences on its sleeves. NEON’s new horror movie is now available on Digital and PVOD, making it easier to catch up with the buzzy title. If you’ve already seen Immaculate, this companion watch guide highlights horror movies to pair with it.

Sweeney stars in Immaculate as Cecilia, a woman of devout faith who is offered a fulfilling new role at an illustrious Italian convent. Cecilia’s warm welcome to the picture-perfect Italian countryside gets derailed soon enough when she discovers she’s become pregnant and realizes the convent harbors disturbing secrets.

From Will Bates’ gothic score to the filming locations and even shot compositions, Immaculate owes a lot to its cinematic influences. Mohan pulls from more than just religious horror, though. While Immaculate pays tribute to the classics, the horror movie surprises for the way it leans so heavily into Italian horror and New French Extremity. Let’s dig into many of the film’s most prominent horror influences with a companion watch guide.

Warning: Immaculate spoilers ahead.


Rosemary’s Baby

'Rosemary's Baby' - Is Paramount's 'Apartment 7A' a Secret Remake?! [Exclusive]

The mother of all pregnancy horror movies introduces Rosemary Woodhouse (Mia Farrow), an eager-to-please housewife who’s supportive of her husband, Guy, and thrilled he landed them a spot in the coveted Bramford apartment building. Guy proposes a romantic evening, which gives way to a hallucinogenic nightmare scenario that leaves Rosemary confused and pregnant. Rosemary’s suspicions and paranoia mount as she’s gaslit by everyone around her, all attempting to distract her from her deeply abnormal pregnancy. While Cecilia follows a similar emotional journey to Rosemary, from the confusion over her baby’s conception to being gaslit by those who claim to have her best interests in mind, Immaculate inverts the iconic final frame of Rosemary’s Baby to great effect.


The Exorcist

Dick Smith makeup The Exorcist

William Friedkin’s horror classic shook audiences to their core upon release in the ’70s, largely for its shocking imagery. A grim battle over faith is waged between demon Pazuzu and priests Damien Karras (Jason Miller) and Lankester Merrin (Max von Sydow). The battleground happens to be a 12-year-old, Regan MacNeil (Linda Blair), whose possessed form commits blasphemy often, including violently masturbating with a crucifix. Yet Friedkin captures the horrifying events with stunning cinematography; the emotional complexity and shot composition lend elegance to a film that counterbalances the horror. That balance between transgressive imagery and artful form permeates Immaculate as well.


Suspiria

Suspiria

Jessica Harper stars as Suzy Bannion, an American newcomer at a prestigious dance academy in Germany who uncovers a supernatural conspiracy amid a series of grisly murders. It’s a dance academy so disciplined in its art form that its students and faculty live their full time, spending nearly every waking hour there, including built-in meals and scheduled bedtimes. Like Suzy Bannion, Cecilia is a novitiate committed to learning her chosen trade, so much so that she travels to a foreign country to continue her training. Also, like Suzy, Cecilia quickly realizes the pristine façade of her new setting belies sinister secrets that mean her harm. 


What Have You Done to Solange?

What Have You Done to Solange

This 1972 Italian horror film follows a college professor who gets embroiled in a bizarre series of murders when his mistress, a student, witnesses one taking place. The professor starts his own investigation to discover what happened to the young woman, Solange. Sex, murder, and religion course through this Giallo’s veins, which features I Spit on Your Grave’s Camille Keaton as Solange. Immaculate director Michael Mohan revealed to The Wrap that he emulated director Massimo Dallamano’s techniques, particularly in a key scene that sees Cecilia alone in a crowded room of male superiors, all interrogating her on her immaculate status.


The Red Queen Kills Seven Times

The Red Queen Kills Seven Times

In this Giallo, two sisters inherit their family’s castle that’s also cursed. When a dark-haired, red-robed woman begins killing people around them, the sisters begin to wonder if the castle’s mysterious curse has resurfaced. Director Emilio Miraglia infuses his Giallo with vibrant style, with the titular Red Queen instantly eye-catching in design. While the killer’s design and use of red no doubt played an influential role in some of Immaculate’s nightmare imagery, its biggest inspiration in Mohan’s film is its score. Immaculate pays tribute to The Red Queen Kills Seven Times through specific music cues.


The Vanishing

The Vanishing

Rex’s life is irrevocably changed when the love of his life is abducted from a rest stop. Three years later, he begins receiving letters from his girlfriend’s abductor. Director George Sluizer infuses his simple premise with bone-chilling dread and psychological terror as the kidnapper toys with Red. It builds to a harrowing finale you won’t forget; and neither did Mohan, who cited The Vanishing as an influence on Immaculate. Likely for its surprise closing moments, but mostly for the way Sluizer filmed from inside a coffin. 


The Other Hell

The Other Hell

This nunsploitation film begins where Immaculate ends: in the catacombs of a convent that leads to an underground laboratory. The Other Hell sees a priest investigating the seemingly paranormal activity surrounding the convent as possessed nuns get violent toward others. But is this a case of the Devil or simply nuns run amok? Immaculate opts to ground its horrors in reality, where The Other Hell leans into the supernatural, but the surprise lab setting beneath the holy grounds evokes the same sense of blasphemous shock. 


Inside

Inside 2007

During Immaculate‘s freakout climax, Cecilia sets the underground lab on fire with Father Sal Tedeschi (Álvaro Morte) locked inside. He manages to escape, though badly burned, and chases Cecilia through the catacombs. When Father Tedeschi catches Cecilia, he attempts to cut her baby out of her womb, and the stark imagery instantly calls Alexandre Bustillo and Julien Maury’s seminal French horror movie to mind. Like Tedeschi, Inside’s La Femme (Béatrice Dalle) will stop at nothing to get the baby, badly burned and all. 


Burial Ground

Burial Ground creepy kid

At first glance, this Italian zombie movie bears little resemblance to Immaculate. The plot sees an eclectic group forced to band together against a wave of undead, offering no shortage of zombie gore and wild character quirks. What connects them is the setting; both employed the Villa Parisi as a filming location. The Villa Parisi happens to be a prominent filming spot for Italian horror; also pair the new horror movie with Mario Bava’s A Bay of Blood or Blood for Dracula for additional boundary-pushing horror titles shot at the Villa Parisi.


The Devils

The Devils 1971 religious horror

The Devils was always intended to be incendiary. Horror, at its most depraved and sadistic, tends to make casual viewers uncomfortable. Ken Russell’s 1971 epic takes it to a whole new squeamish level with its nightmarish visuals steeped in some historical accuracy. There are the horror classics, like The Exorcist, and there are definitive transgressive horror cult classics. The Devils falls squarely in the latter, and Russell’s fearlessness in exploring taboos and wielding unholy imagery inspired Mohan’s approach to the escalating horror in Immaculate

Continue Reading