Connect with us

News

Does ‘Hellblade’ Delete Your Saves If You Die Too Much?

So, Ninja Theory’s Hellblade: Senua’s Sacrifice is now out in the wild. It looks gorgeous, and while I personally haven’t had the chance to play it much (work and all), there’s been a bit of a rumour going around that needs squashing.

First, some background: In the game, Senua is slowly infected by a black rot each time she dies, with the rot taking over more of her body each time. The idea behind this plays into the story, invoking tension and Senua’s fear of her enemies, combined with her degrading mental state. However, according to the rumour, Ninja Theory implemented a function where the game will delete your saves if you die too many times over the course of the game.

Of course, when put to the test (as in PCGamesN‘s experiment), this turns out to be false. However, part of me wanted it to be true, since in some way, it’d be like taking a Dark Souls-esque difficulty to the next level. Which, if you’re into that, would be quite the challenge.

Aside from the rumour, Ninja Theory have released a final Developer Diary for the game. Entitled “The Final Push”, this details the last few days of development, and the process of getting the game ready for release. As it’s been with these diaries, it’s a fascinating look at Ninja Theory’s process, and a great tool for rookie devs.

This story was originally posted on Plenty Dreadful. Head there for more horror video game goodness!



COMMENTS

2 Comments
  • Chase LeValley

    These waves of games coming out that are super difficult for the sake of it are retarded.

    • Josh Blitzenbrox Myers

      Agreed. It seems that it’s more of an attention/ bragging rights type thing “I only play the hardest of the hard! Only the most EXTREME!”…which is great, if you are a chundering fuckwit, or a desperate edgelord in need of approval. Somehow the idea of playing for fun has been forgotten, but whatever floats your boat.

      On a side note though, despite the fact that Hellblade may seem that way at first glance because of the “we will delete your save” rumors, it doesn’t actually seem designed to be difficult. I’m about 2 hours in and haven’t come close to dying once. I think it has more to do with the mental illness angle (rot overtaking you) than any sort of extreme difficulty

this week in horror

This Week in Horror - August 7, 2017

The hard copy of Friday the 13th: The Game is coming, Sarah Paulson joins M. Night Shyamalan's Glass, and Scary Stories to Tell in the Dark gets a re-release with the original art.

Posted by Bloody Disgusting on Monday, August 7, 2017
Advertisement

CURATED CONTENT

More in News