It’s been a while since we’ve had any updates on The Game Kitchen’s Blasphemous, which had demolished its Kickstarter goal back in May. The team has been hard at work since then getting a new protoype ready for the end of the year.
In a small Kickstarter update, the post details some of the things we can expect in the prototype due at the end of the year, including a wider range of movement and combat mechanics, a dynamic sountrack and the first boss fight. There’s also a cool-looking animation for saving at the ‘Prieu-Dieu’ Save Point.
In addition, the team has released a peek at their process for creating some of the pixel-art impact effects used in the game. It’s a lengthy 19 minutes, and is basically just timelapse footage of artist Raul Vivar working in Photoshop. Not entirely exciting for the non-artist types, but for those who are inclined, it’s pretty cool.
Blasphemous is due out on PlayStation 4, XBox One, Nintendo Switch and PC November 2018.
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This Week in Horror - December 3, 2017 - Halloween, Friday the...
Danny McBride reveals more about the tone of the upcoming Halloween sequel, new details on the Friday the 13th Blu-ray Collection, and Tom Hardy's trainer reveals details about Carnage in the upcoming Venom movie! It's THIS WEEK IN HORROR with Whitney Moore!Posted by Bloody Disgusting on Wednesday, December 6, 2017