Ever since that trailer showed up back in December, we haven’t heard anything more regarding Overkill’s The Walking Dead, which is still scheduled to be released later this year. Overkill today fixed that with the release of their first Dev Diary for the project, focusing on the neighborhood of Georgetown in Washington D.C.
In the clip, the producer for the four-player co-op zombie FPS Saul Gascon and some of the lighting and environmental artists, show up to discuss what went into designing the look and feel of the town in the aftermath of a zombie apocalypse. Storytelling through the environment is always crucial for a game like this, and the example we’re given is an apartment that’s seemingly frozen in time.
There’s no sign of any of the other characters you’ll be playing as in the game, but that will definitely change once Overkill decide to release another tidbit ahead of the game’s Fall release.