After the announcement that Nightdive has put development of the System Shock remake temporarily on hold, then resumed development with a new release date, we now have the first update via the game’s Kickstarter page, along with a cool bonus.
In the update, the team recap the situation that led to the suspension of development, as well as updating backers (and us) about some other happenings. Those happenings involved Nightdive “[making] some tough decisions” which resulted in letting go of some of the developers on the project. What’s left now is “a concentrated team that consists of the original developers who worked on the Unity demo”. The team also announced that in September, Nightdive will be having the highest tier backers privately test the game, at which point they feel the game will be “fully playable, from start to finish”.
In addition, the team have released not only new screenshots showcasing the back-to-the-start look of the game (which you can find in the above link), but they’ve also posted some of the music to be included in the game (which you can find below). Lastly for the update, the team will begin streaming regularly on Twitch to show progress on the game.
And for that bonus? Nightdive have revealed that they now have the source code of the original game (technically, the Power Mac version of System Shock: Enhanced Edition), courtesy of OtherSide Entertainment. You can grab the code right here, although given that this is the Power Mac version, you’ll be needing an emulator get it going. Nightdive states that they’ve been updating this code and “plan to release a new version of System Shock: Enhanced Edition as well as the code in the near future”.
Again, it’s a bummer that we’ll have to wait until 2020 to get our hands on the game, but at least Nightdive is trying to make up for the setbacks.