With Alien: Isolation, one of developer Creative Assembly’s goals is to make the alien scary again. Its efficacy as an object of terror has been watered down over the years, mostly thanks to the numerous games in the series (Colonial Marines, AvP) that have thrown waves of the bugs at the player to be easily squashed. Those days are over.
Artist Jeff Victor has done a really cool set of prints where he shows actors evolving through their roles over the years.
He’s taken actors such as Bill Murray, Kurt Russell, Tim Curry (that Darkness from Legend cartoon is adorable), Natalie Portman, Charlize Theron, and more, to create a timeline of some of each actor’s most iconic performances.
You’ll see Dracula, Ellen Ripley, R.J. MacReady, Ghostrider, Louis Tully, and many more in these super cute pictures!
Last month, Creative Assembly revealed their next project, a survival horror game based on one of the most beloved film franchises of all time. Aliens.
Alien: Isolation is the product of a developer that’s unhappy with the state of AAA horror. Like many fans of the genre, myself included, they’ve noticed a growing lenience on action, as more developers try to make their games appeal to wider audiences. Creative Assembly isn’t afraid to show off Isolation. We’ve seen a fair amount of screenshots and gameplay footage already, and all of it looks remarkably similar to the film that started it all — the original Alien. It looks terrifying.
We were able to chat with Gary Napper, lead designer on Alien: Isolation. We learned a lot. Read on so you can too.
BREAKING: As part of the 35th anniversary celebration of the ground-breaking movie Alien, NECA will release the first-ever action figures of main character Ellen Ripley that feature the likeness and approval of actress Sigourney Weaver, who was nominated for an Oscar and Golden Globe for Aliens in 1987!
Initial plans include a figure of Ripley in her Nostromo jumpsuit from the original 1979 film, to be followed later by a Ripley figure based on the 1986 movie Aliens, directed by James Cameron.
Prototypes will debut later this summer at San Diego Comic-Con!
The celebration will continue through the year, with a special 35th Anniversary figure appearing in each series of Alien 7″ action figures. Visitors to the booth got a rare peek at Series 3, scheduled for July; Series 4 is slated for autumn. Read about them here.
NECA also revealed a spectacular summer treat for fans: two Deluxe 35th Anniversary releases, both completely in scale with the main action figure line. The massive “Alien Queen Ultra Deluxe Boxed Action Figure” will arrive in July, shortly before the release of the iconic “Power Loader” exoskeleton, which is famously used by Lt. Ripley to battle the Alien Queen in one of the most thrilling scenes in the 1987 movie. READ MORE
While we sit back and pray for a Ripley figure one of these days, NECA blasted out of the gate this Sunday morning revealing a slew of new Alien and Aliens action figures.
Photos pulled from Figures.com reveals that 2014 will bring us a batch of awesome new Alien figures that include the hotly demanded Power Loader, featured in James Cameron’s 1986 Aliens. While there’s no one driving said machine, we’re crossing out fingers that NECA reveals Ripley by show’s end.
Also from Aliens, get ready for Bishop, played by Lance Henriksen, as well as new Alien toys of Bishop and Kane with a facehugger attached to his face.
Can you say AMAZING?!! Thank you, NECA! READ MORE
Unhappy with the state of AAA horror, developer Creative Assembly is attempting to make an ambitious survival horror game that’s truly frightening. The only way to succeed in this, seeing ass your biggest threat is a singular xenomorph, is to ensure that this particular enemy is as cunning as it is dangerous. It needs to feel as if the alien is actually hunting you, stalking you through each dark corridor. You’re its prey, and if it finds you — and it will find you — your only option is to run.
Developer Creative Assembly’s survival horror take on the Alien franchise looks great. It’s far too early to tell now, but Alien: Isolation may be the game fans have wanted for years. We’re certainly excited for it — it made our list of the most anticipated horror games of 2014 — and our excitement only grows with each new bit of information, gameplay footage, or screenshot that offers a small taste of what’s to come.
Head past the break for the latest batch of screenshots.
Since the release of Ridley Scott’s masterpiece in 1979, the Alien franchise has grown to become one of the most successful and beloved in the horror world. Along with the prospect of a new Alien video game and the planned Prometheus comic books series, Titan Books is releasing “Alien: Out Of The Shadows”. This new novel from Tim Lebbon bridges the gap between Alien and Aliens, and stars the inimitable Final Girl, Ellen Ripley.
Look for “Out Of The Shadows” in shops and online January 28, 2014. READ MORE
When we started Visions of Horror, we did so with the intention of featuring exceptional artwork by horror artists who have made an undeniable mark on the industry. But only few have had such a profound impact on popular culture like VoH’s latest featured artist, H.R. Giger. Due to his unforgettable — and highly uncomfortable — inclinations towards powerfully fetishizing the biopunk subgenre, his beautifully dark, and nightmarishly erotic, imagery has become a widely recognized staple of modern science fiction and horror.
Most notably celebrated for his work on Ridley Scott’s Alien, this editorial will look at H.R. Giger’s “Necronomicon”, the art book that inspired many visual aspects of the famous franchise, which ultimately earned him an Academy Award for “Best Achievement for Visual Effects”. READ MORE
Developer Creative Assembly released a fresh batch of screenshots from the newly announced “Alien: Isolation” today, and they do a swell job of driving home just how terrifying its main antagonist — a lone, massive xenomorph — really is. This is one of my most anticipated horror games of 2014, and rightfully so. “Isolation” looks horrifying, and while we already know the xenomorph won’t be the only enemy in the game (it will be the only alien), our encounters with it are undoubtedly going to be pretty memorable.
Exclusive: H.R. Giger would be proud.
Bloody Disgusting reader ‘Loic L.’ shared some freakishly awesome graffiti that he took snapshots of down his road in Redchurch Street, East London.
He’s unsure how long the art graced the streets of London, but surely fans of Ridley Scott’s Alien will appreciate the detail.
Check out over a dozen images below! READ MORE
If the continuous stream of complaints from fans regarding the state of Resident Evil over the past few years hasn’t been enough to motivate Capcom to take a serious look at their flagship franchise, I doubt the steadily growing number of negative comments they’ve been receiving lately from fellow developers will do the trick. Even still, I get a kick out stuff like this.
Alistair Hope, creative director at Alien: Isolation developer Creative Assembly, had plenty to say about the steadily deteriorating state of AAA horror, and specifically Resident Evil and Dead Space, which have each had turns leading the genre’s direction. The former has seen quite a bit of criticism lately from fans, critics, and developers. Even Shinji Mikami — the guy who created the series back in 1998 — said its gradual migration away from horror inspired him to make The Evil Within.
Prior to its official reveal last week, Alien: Isolation was merely a thread of rumors, speculation, and leaked screenshots. Now we know it’s coming, and we’ve been assured that it will bring the series back to its roots in survival horror. Limiting it to a singular, terrifying xenomorph that stalks an unarmed Amanda Ripley throughout an abandoned space ship — like Outlast in outer space — is a solid start, I think.
Following the confirmation that Creative Assembly is indeed the studio making it, I couldn’t help but wonder how this particular studio — known for its portfolio of strategy games — got Sega to greenlight such a project. Find out how they scored a dream gig after the break.
For me, 2013 was a year brimming with moments that left me bewildered or leaning over to pick my jaw up off the floor. The majority were positive, such as the continued growth of indie horror, thanks in part to a bevy of new platforms and tools for aspiring and established indie developers. Other surprises weren’t quite as good, like the lack of interest in a sequel to a beloved horror game many of us have been looking forward to for more than a decade.
Today, we’re going to look at all that and more. Read on for my list of six of the biggest surprises of 2013 (horror games edition!)
Last year I asked what horror sequels you remember as being the biggest disappointments. But this year I’m trying to increase my positivity levels (though I’m sure I’ll break down and get petty every once in a while) and I thought it would feel better to ask which horror sequels exceeded your expectations? Which ones were better than they had a right to be? That were better than the original (or better than a dud sequel that diminished your expectations for the franchise)?
One of mine is A Nightmare On Elm Street 3: Dream Warriors. I was too young to see this in the theaters, but when I caught up with it on VHS I remember it blowing me away. While I currently hold it neck and neck with the original Elm Street (Dream Warriors may have expanded the world; but the original film is wildly inventive for even thinking of the central concept in the first place – and it’s scarier), back then it took very little time for it to catapult to being my franchise favorite. READ MORE
Official PlayStation Magazine UK had the opportunity to sit down with a demo of the newly announced Alien: Isolation, resulting in about eight minutes of intense gameplay footage that definitely drives home that Outlast comparison. If the retail release can turn the massive amount of potential this demo displays, then we may very well have that Alien game many of us have been clamoring for for years. See it in action after the jump.
Haven’t you heard? Alien: Isolation was announced today and it looks pretty great. It looks like a terrifying blend of Amnesia: The Dark Descent and Outlast, set in space where no one can hear you scream when the lone xenomorph — yes, there will only be one this time — comes up behind you to eat your face with its second mouth.
I don’t want to be excited because Aliens games have burned me far too many times, but I’m finding it difficult not to get at least a little excited for this.
Sega has finally revealed the oft-rumored Alien: Isolation, and boy does it look good. I’m hesitant to invest even a modicum of hope in an Aliens game after what this franchise has put us through over the years. Even still, Creative Assembly is a solid developer, so at least we know it’s in capable hands.
Alien: Isolation is a first-person survival horror experience that “will focus on capturing the tension evoked by Ridley Scott’s 1979 classic film.” Ellen Ripley’s daughter, Amanda, is who we’ll be playing as, as she investigates her mother’s disappearance. The game will take place 15 years after the events in the original Alien. Read on for more!
Next Halloween you too can look as incredible as the above does in his custom “Alien Xenomorph” costume.
Shared on Instructables by Mostlymade are complete instructions on how to build your own Xenomorph costume to impress your friends, and scare the hell out of your family.
The process begins with carving and painting the head, which would end with me throwing everything at the wall in frustration. The intensive process is detailed in the above link, and those of you artistic types should be able to win your local Halloween costume contest come 2014 – or at least end up in jail for driving around in it for the laughs… READ MORE
The holidays are about giving gifts (it isn’t?) so here’s a perfect story on the day before Christmas loaded with goodies to last-second stuff under a tree (you can always order them and put a photo of it in an envelope, although that’s no fun).
First, NECA revealed a “Retro Ash” from Sam Raimi’s Evil Dead 2 and Army of Darkness. The doll has real cloth that’s similar to the retro-styled Freddy Krueger and Jason Voorhees versions announced this past fall.
NECA also unveiled packaged shots of the second series of their Aliens line. Explains Figures, due out this February, this assortment includes “Colonial Marine Sgt. Craig Windrix” along with the star of the 1979 film Alien, the Alien itself, aka: Xenomorph. The third figure not pictured is a new Alien Warrior featuring blue highlights.
Lastly, Mezco has announced “Stylized Chucky” from the Child’s Play films. Mezco’s award-winning designers have created an all new sculpture in an all new scale that not only captures the look of Chucky, but the very essence of his menace. Every detail has been captured; from his classic coveralls to the unique imprint of the soles on his sneakers. From his glistening, insane eyes, and his sneering lips, to his shocking red hair, this is Chucky at his most iconic…and most evil! Chucky features 7 points of articulation. He also comes with a knife that he is sure to use for no good. Each Chucky comes packaged in his own collector friendly window box so he can watch you and plan his attack. READ MORE
As announced with our exclusive interview with Scott Allie, Editor-in-Chief at Dark Horse, the publisher will be releasing an all new limited series that unites Prometheus with the Aliens and Predator universes. In anticipation of the series that will lead up to the film sequel, we just received another teaser image that you can check below. READ MORE
That didn’t take long. A few days ago, some artwork leaked online for Alien: Isolation that featured who we think is Ellen Ripley’s daughter — it’s an educated guess, seeing as she’s expected to be the game’s lead — and now we may have more of it.
This time, it’s a handful of attractive screenshots that were leaked on Twitter. Now, these haven’t been confirmed and they’re certainly not official, but I’m liking what I see. I’m hesitant to get even a little excited for this, mostly since the bad taste Colonial Marines left in my mouth is still very much there. That game looked better in the screens and gameplay footage that was shown prior to its release than the “finished” retail product did, so shady screens are hardly anything to go by theses days.
With that said, there are four of them waiting for you after the break. They look sufficiently creepy, even though there’s nary a blood splatter or Xenomorph in sight.
I love a clever new spin on an old classic – and by “old classic” I mean the “60 second” version of movies.
Youtuber 1A4STUDIO has begun created his own 60-second versions of classic films, such as Aliens and Terminator 2, using only line drawings. It’s sort of like looking through an old-school flip book that’s a thousand pages long.
Watch the aforementioned below, with a bunch more at the above link! READ MORE
NECA today announced “Scalers”, a new line of licensed electronics accessories that builds on its established relationships with some of the hottest intellectual properties to bring a brand new concept to the marketplace. “Scalers” are decorative cord accessories in the shape of miniature character figures, with a patented mechanism that fastens to headphone cords, device cables and more.
More than 50 licenses will be incorporated into the “Scalers” product line, including Pacific Rim, Aliens, Predator, Godzilla, Portal, Friday the 13th and A Nightmare on Elm Street.
Each “Scaler” is a sculpted, hand-painted miniature figure from some of the most widely recognized properties in the world. With “Scalers”, consumers can express their own personality while decorating or identifying electronics cords. READ MORE