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A Rash Of New ‘Pacific Rim’ Imagery Covers All The Bases!

A ton of new pics from Guillermo del Toro’s Pacific Rim just hit including concept art, behind the scenes peeks and new stills from the film! If you’re excited for this movie (like I now am after the last few trailers), you’ll want to check out the gallery below.

In theaters July 12, “When legions of monstrous creatures, known as Kaiju, started rising from the sea, a war began that would take millions of lives and consume humanity’s resources for years on end. To combat the giant Kaiju, a special type of weapon was devised: massive robots, called Jaegers, which are controlled simultaneously by two pilots whose minds are locked in a neural bridge. But even the Jaegers are proving nearly defenseless in the face of the relentless Kaiju. On the verge of defeat, the forces defending mankind have no choice but to turn to two unlikely heroes-a washed up former pilot (Charlie Hunnam) and an untested trainee (Rinko Kikuchi)-who are teamed to drive a legendary but seemingly obsolete Jaeger from the past. Together, they stand as mankind’s last hope against the mounting apocalypse.

Charlie Hunnam, Charlie Day, Idris Elba, Rinko Kikuchi, Robert Kazinsky, Ron Perlman, Max Martini, Clifton Collins, Jr., Burn Gorman, Larry Joe Campbell, Diego Klattenhoff and Brad William Henke all star. READ MORE

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Artist Uses Sony’s Tease To Construct PlayStation 4

Yesterday, Sony teased us with a glimpse of what the PlayStation 4 will look like. It didn’t reveal much, more a bunch of close-up shots and a blurry rectangle, but that seems to have been enough for Redditor Albino-Zebra to construct a concept of what the console could look like. They could be spot on, or way off — we won’t know for sure until Sony reveals their console on June 10. I have to say, it looks pretty snazzy. Check it out after the jump.
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This Is, Without Question, Some Of The Most Stunning Horror Art I’ve Ever Seen

I don’t consider myself to be particularly knowledgeable of the art scene. I visit the MOMA here in San Francisco every now and then, but I’ll never understand the “hidden message” behind a pyramid of jeans that had been spray-painted black, which I stumbled across a couple years ago. It fascinated me, and I’m fairly certain it was some sort of statement for anti-commercialism, but because one of the great things about art is you get to take from it as little or as much as you want, I prefer to think the artist just really hated skinny-jeans. Me too, I thought to myself as I turned my attention to an orange rectangle painted on a white canvas hanging on the nearby wall, wondering if that too had a deeper message.

All that is a long-winded way of saying the art I’m about to show you has no hidden messages. It just looks insanely cool. It’s the sort of thing I want on my wall, my phone, and as my laptop’s wallpaper, just to guarantee that I can spend as much time looking at it and absorbing it as I possibly can. This is the work of Deviant Artist Chris Cold, who I’ve followed for several years now. It’s beautiful, haunting art that’s hard to turn away from. Feast your eyes on it after the break.
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‘Awakening: The Art of Halo 4’ Review: The Ultimate Companion For Any ‘Halo’ Fan

I’ve never reviewed an art book before, and to be completely honest, I’m not even sure how to go about it. I mean, if you’re a fan of the Halo series and you love books with pretty pictures, then you probably already own this. If you love concept art, or video game art books, then I can tell you that this is one of the most beautiful collections I’ve seen in some time. But how beautiful is it? Let’s talk about it.
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Locations For Shinji Mikami’s ‘Zwei’ Teased In New Concept Art

A few days ago it was revealed that Resident Evil creator Shinji Mikami’s next project is a mysterious survival horror game codenamed Zwei. Not much is known about the game other than it will be a “realization of pure survival horror” that “pushes the limits of fear and exhilaration,” or at least that’s what its press release says. Mikami also had something to say about his return to the genre he helped make popular–check that out, as well as a pretty creepy collage after the break. READ MORE

[OMFG] Check Out Some Punk Rock Concept Art for ‘The Crow’!

 [OMFG] Check Out Some Punk Rock Concept Art for The Crow!

Are you ready for some [OMFG] awesome?

Back on October 14 Intruders and 28 Weeks Later director Juan Carlos Fresnadillo exited The Crow reboot, which was to star Bradley Cooper as the elusive Eric Draven, a man brutally murdered who comes back to life as an undead avenger of his and his fiancée’s murder.

While that version of the project is officially dead and in the rearview mirror Bloody Disgusting landed some imagery that’s literally going to blow your mind: how about a look at some of the original concept art designed by famed comic artist Diego Latorre?! Eh, eh?!

Latorre has worked on Marvel’s “Hulk”, “Dante’s Inferno,” “Fringe” and the upcoming “Batman Europa” with DC Comics! After the break you’ll be able to see what Eric Draven might have looked like in Relativity’s reboot, while you’ll find more about Latorre at his official website.

The movie is based on James O’Barr’s legendary comic of the same name. Brandon Lee was the first to play Draven in Dimension//Miramax’s 1994 The Crow. READ MORE

Check Out All These Alternate Costumes from The Mercenaries 3D

Resident Evil will soon be making its first foray into mobile 3D gaming, and while that alone is pretty damn exciting, the idea of alternate costumes might even be more exciting than mowing down waves of non-zombies in 3D. Maybe. For some people. Like, the people that actually take time to think about what they should wear, as opposed to my morning technique that includes reaching into my closet in sleepy daze, grabbing something soft and throwing it on. For those people, alternate costumes are a pretty big deal.

9 Check Out All These Alternate Costumes from The Mercenaries 3D

So after the jump you can find the secondary costumes for the game’s eight playable characters, and most of them are pretty cool. HUNK has a badass Grim Reaper outfit with knived boots, Wesker has a cool mutation going on that he should probably have a Dermatologist take a look at, and Clair’s taken a more formal approach to kickassery. READ MORE

Take A Gander At Some Art From the Canceled World War Z Game

Not only is Max Brooks’ World War Z one of my favorite books I’ve had the pleasure of reading in the last handful of years but it’s also one of the best, and most original takes on the heavily wrung out zombie genre. The film adaptation has been having a little trouble but it would seem there was also a video game concept being thrown around as well. Sadly, the game never got past the concept stages but that doesn’t mean we can’t stare at all the fantastic art work for the game while wondering what could’ve been, right?

0 Take A Gander At Some Art From the Canceled World War Z Game

Back in January we reported on another cancelled horror title Midway was planning, called Day to Night. That game sounded pretty interesting but a World War Z game sounds infinitely more badass. The idea to make a game based on Brooks’ zombie epic came from Cumron Ashtiani, who now works at Atomhawk, and the incredible art you can gaze upon past the jump is the work of Pete Thompson and Corlen Kruger. READ MORE

New Shadows of the Damned Concept Art is Sufficiently Creepy

If screenshots are a taste of the real thing than concept art is definitely a taste of what could be. A game could have creepy concept art but when we finally see what it actually looks like it’s bright and happy like a Saturday morning cartoon. Since we’ve seen a hefty amount of screenshots for this game already I think it’s safe to say Shadows of the Damned will look and feel like what we expect from a horror game being overseen by Resident Evil creator Shinji Mikami, Goichi Suda (No More heroes) and scored by Silent Hill composer Akira Yamaoka.

1 New Shadows of the Damned Concept Art is Sufficiently Creepy

Another fantastic thing about concept art is it introduces us to some of the environments we’ll no doubt be covering in a thick coat of blood and monster giblets when we play it (on June 7th!) Past the jump you’ll find a rather unsanitary meat market and what looks like demon hunter Garcia Hotspur’s bachelor pad, among others. READ MORE

Let’s Take a Look at the Monsters of Torchlight II

Torchlight was well worth the wait for it to make its way to the Xbox 360 and after its critical and commercial success the chances of its sequel doing the same are looking pretty good. Runic isn’t content to simply improve on some of the issues the original had, instead, they’re going to be adding some major features to the game. Some of the confirmed additions include co-op (likely to be between 2-4 players), improved character customization, four character classes (Torchlight had three), multiple hub towns and a much longer campaign.

0 Lets Take a Look at the Monsters of Torchlight II

Since a dungeon crawler is only as good as the monsters you’ll be spending most of your time slaying it’s important for them to be pretty damn cool. As we wait for Torchlight 2′s big reveal at E3 this summer here’s a look at six of the potentially dozens of monsters we’ll be stabbing, bisecting, incinerating, poisoning, freezing and electrocuting when the game releases sometime later this year. READ MORE

Dead Pixels: The Official Game Worldwide Debut

TJ and I have had a top secret project in the works for some time and despite our shared inability to keep a secret for very long, we’ve somehow managed to keep this from you until it was ready. After years of research and sleepless nights fueled by bitter masturbation and energy drinks, this secret is finally ready to be unveiled now. Ladies and gentlemen, I’d like to introduce you to the video game that’s destined to sweep the nation: Dead Pixels: The Official Game.

1 Dead Pixels: The Official Game Worldwide Debut

What is this, you ask? How could you possibly compete with blockbuster games that have massive budgets and huge teams of creative individuals working on them? Easy peasy lemon squeezy. You see, between the two of us TJ and I have a combined total of nearly a decade’s worth of video game reviews, and who better to create a fun game than the people that know what makes a game good? Nay, great. Will this be as memorable as BioShock? Yes. Will rake in more money than Call of Duty? Of course. Will it get us laid? We desperately hope it will. Head past the break for your first glimpse of Dead Pixels: The Official Game’s box art, just make sure you keep a tissue handy for when you experience your first exploding orgasm upon glimpsing this beautiful piece of art. READ MORE

Let’s Get Real Personal With the Enemies of Alice: Madness Returns

Come June we’ll finally get another taste of the sweet, sweet nectar that is the wonderfully depraved Alice: Madness Returns. From what we’ve seen of the game so far it’s looking rather fantastic. If you’re still not sold on the game’s unique take on the classic Alice in Wonderland tale, these in-depth looks at two of the game’s main baddies, the Executioner and the Card Guards, might help win you over a bit.

1 Lets Get Real Personal With the Enemies of Alice: Madness Returns

After the jump we have some screenshots, concept art and character profiles for two of the game’s antagonists. The Executioner is aptly named as he lumbers over the battlefield armed with an incredibly intimidating scythe, and for some reason I’m finding the Card Guards oddly adorable. Head past the break so we can get intimate with these baddies. READ MORE

Concept Art from the Long Dead Nightmare Creatures III Exhumed

Nightmare Creatures was one of the first horror games I ever played way back on the original PlayStation. When I was sick of getting my ass kicked in Battle Toads (seriously, that game was tough) I’d take a break and pop in the game for a little monster slaying action. Sadly, I never finished the second game but that certainly didn’t keep me from getting incredibly psyched for Nightmare Creatures III. In fact, I enjoyed the series so much I included it on our list of the 17 horror games that need to see the light of day. Alas, it’s six months later and no developer has yet to hear my cries.

1 Concept Art from the Long Dead Nightmare Creatures III Exhumed

But now I can at least get a glimpse of what the game could’ve looked like, with this handful of delicious concept art from artist Arthur Hugot’s online portfolio. They’re incredibly cool and the enemy designs are even a little reminiscent of the torchered creatures from The Suffering series (which also deserves another sequel!). Head past the break for a look at what could’ve been. READ MORE