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Graphics Are 60 Percent Of Game, According To Crytek CEO

Crytek CEO Cevat Yerli said something in a recent interview with X360 magazine that I found very interesting. According to Yerli, visuals are the most important part of a game, or at least his studio’s games. They make up 60% of it, if you’d like to get specific. Yerli told X360 “The better the graphics, the better the physics, the better the sound design, the better the technical assets and production values are-paired with the art direction, making things look spectacular and stylistic is 60 percent of the game.”

For the unfamiliar, Crytek is the studio behind Crysis, the franchise that strikes fear into many a PC gamer. It should come as no surprise that Yerli puts quite a bit of importance into visuals. It also brings up a question I wanted to ask all of you. What do you consider most important in your video games? Story, gameplay, or graphics? Vote after the break, and feel free to expand on your opinion in the comments!
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Haven’t Played ‘Crysis’? Well, There’s A Way You Can Get It For Free

E.A. and Crytek recently announced that if you pre-order Crysis 3, you will receive a free digital download for the original Crysis either for the PC, Playstation 3, and Xbox 360. But that’s not all! Upon pre-ordering the game you will also get the Crysis 3 Hunter Edition. What that means for you is the Predator bow and the Hunter Nanosuit to use in multiplayer right off the bat. So make sure you get your pre-order in before the game releases in February of 2013.

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‘BioShock’ Recreated On The CryEngine 3 Looks Stunning

Before today, had someone told me Bioshock, which released in 2007, could use a remake, I would’ve disagreed and promptly slapped them across their blasphemous face. Now, after seeing a few screenshots from a side project by Scott Homer, I think I’d hesitate before I started the face-slapping. Homer is an environment artist at Crytek UK who’s been working on recreating Bioshock in the CryEngine 3 — the same engine that will be powering the upcoming Crysis 3 — and hot damn does it look good. The original game used a heavily modified Unreal Engine 2.5, and it was gorgeous for its time (it still looks good), but now, I have an itch to return to an even more beautiful Rapture. At the very least, this makes me excited for the inevitable remake, even though we’ll have to wait a very long time to see that happen. Check out some beautiful screenshots after the jump!
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EA’s Strategy to Supplant Call of Duty

So there’s this series of shooter games you may or may not have heard of called Call of Duty. Supposedly, they’re insanely popular and make heaps of cash. This monolith managed to outshine Halo, which until a few years ago was the world’s primary source of annoying 12-year-olds on Xbox Live. Still not comprehending this series’ success? Essentially, Call of Duty has become the World of WarCraft for consoles. It’s known around the world, breaks records with every release and somehow manages to retain an incredible level of quality with each installment. That’s how big this franchise has become.

EAsPlan1 EAs Strategy to Supplant Call of Duty

It’s been known for some time that gamers enjoy shooting people, aliens, monsters, or really anything that moves. Call of Duty answered this desire and now it’s gotten pretty damn big, and when something incredibly big comes along that successfully manages to smack down all competition, its competitors tend to want to dethrone this new rival. Arguably Activision’s biggest threat is EA, the world’s second biggest video game publisher who has its fair share of excellent shooter franchises including Battlefield: Bad Company and the highly anticipated Crysis 2. What follows is their strategy for taking this juggernaut down, or at least getting a bigger slice of that money-flavored pie. READ MORE