The critically acclaimed GameCube survival horror title Eternal Darkness: Sanity’s Requiem is getting a sequel (sort of), and it looks amazing. It’s being developed by Precursor Games, a start-up helmed by Silicon Knights founder Denis Dyack, and will be released in an episodic format — much like Telltale Games’ The Walking Dead.
Not long after Shadow of the Eternals was announced Precursor launched a crowd-funding campaign on their website to fund the first episode. Now, they’ve launched a Kickstarter campaign to run alongside it and help get them the whopping $1.5 million they’ll require to develop the episode. Backers who supported the game through their website will be rewarded with an exclusive “Whateley Expose,” a digital collection of materials containing lore, manuscripts and clues.”
Released in 2002, Eternal Darkness is a survival horror game that developed a strong cult following, yet despite critical acclaim, it never saw the sequel it deserved. That is, until now. (cue Inception trailer sound)
Shadow of the Eternals is an episodic horror game that is being referred to as a “spiritual successor” by developer Precursor Games, but one look at the art style, gameplay, story and characters, and it looks like everything fans have been asking for from a “true sequel” for years. Silicon Knights’ and Precursor founder Denis Dyack recently sat down with IGN to debut a nine minute gameplay demo — currently a work in progress — which you can watch after the break.
Woah. It took a while, but it looks like our pleas may have been answered. IGN has unveiled a trailer — you can watch it after the break — for a new game called Shadow of the Eternals, a spiritual successor to Eternal Darkness made by the team that created it. This is amazing news for fans of Sanity’s Requiem, many of whom have been clamoring for a true sequel for some time. This is the next best thing, and judging by the quality of the game’s teaser, it looks fantastic.
In related news, Precursor Games will be launching a Kickstarter campaign for Shadow of the Eternals in just shy of three days, so you can show your excitement by lending your support. Now I’m going to shut up so you can really immerse yourself in this new teaser…
It would seem there may be some hope left for an Eternal Darkness sequel to actually happen. Nintendo recently filed a trademark extension, which could mean they’re working with a new developer, since Silicon Knights is busy dealing with some serious financial issues. Unfortunately, it could also mean nothing. Such is the business of game development. I’m really hoping something comes from this, even if it isn’t from Silicon Knights. What studio would you like to see develop an Eternal Darkness sequel?
A couple months back I listed a few horror games and the studios I’d like to see make them. A Silent Hill by DmC developer Ninja Theory? Yes, please. Resident Evil made by the studio behind Uncharted and The Last of Us? Don’t tell me that doesn’t get your nether regions aflutter with the possibilities.
Well, now I have even more horror games and the developers I’d like to see pick them up. Check out my picks after the break, and feel free to agree/disagree/offer your own pairings in the comments.
We gamers put ourselves through a lot, and we do so in the name of fun. We tell ourselves t”his is entertainment,” before we open that creaky door and enter a room to fight a gargantuan living mass of bone and jagged metal with nothing but a pipe and a prayer. I’ve been a gamer for most of my life, and over the years I’ve seen some truly horrifying things. When a stranger asks me about my escape from Raccoon City, my vacation in Silent Hill, or my time aboard the USG Ishimura, I answer them with a thoughtful silence and a thousand yard stare. It’s the only way.
If you’re reading this then you undoubtedly have tales to tell and therapy sessions to endure, so let’s get this started with a look back at six more horrifying moments in video games.
I wish every horror game I enjoyed got a sequel. Even games like BioShock, which don’t really need sequels. If I like it, I usually want more of it, even if it’s only to see where a developer can take their series. Unfortunately, while the slate of releases might suggest otherwise (Black Ops II, Halo 4, Assassin’s Creed III, Resident Evil 6, etc.) it’s difficult for a game to get a sequel, especially in the midst of a new generation of consoles. The problem is studios need to make money, and unless the game has a substantial following or is accessible to a wide audience, potential for a sequel isn’t great.
If you’re reading this, then you’re probably a fan of the horror genre, so you’re undoubtedly aware that when it comes to accessibility, the horror genre (in video games, at least) isn’t exactly known for being welcoming to newcomers. Here are ten games that I think could actually sell well, if they’re given the second chance they deserve.
Have you ever been playing a video game that suddenly takes your adventure in an entirely unexpected direction? Every now and then a game manages to do something unpredictable, whether that thing is a major plot twist, a main character’s death, a startling reveal or a terrifying new foe, it’s always something no one could’ve seen coming. The horror genre is filled with games that managed just that; they did something we never saw coming or put us in an unforgettable situation.
Not enough games do this these days. This list is all about the moments many gamers won’t soon forget; the moment they realized nothing is certain, and anything could happen next. Here’s our list of the most startling twists and reveals the horror genre has thrown us so far. READ MORE