If you didn’t know, the annual Game Developers Conference took place recently in San Francisco and I was on-site for Bloody Disgusting (and for my own benefit, of course). This is the first of three features I’ll be writing on games I first played around with at GDC.
Written by Hayden Dingman, @haydencd
My initial thought when I walked past Pulse at the IGF Pavilion was “Wow, this game is beautiful.” I stood and watched as the person playing threw an object, resulting in a cascade of oranges and greens against a stark black background. I was immediately struck by the resemblance to the Black Velvetopia level of Psychonauts (the one with all the luchadores). I had no idea what the game was, how the mechanics functioned, or anything. I just knew I had to play it.
Step away from Borderlands 2, please. Now have I got your attention? Good, because I have something I’d like to share with you, and it’s magical. This something is an awesome new dungeon crawler called Torchlight II — you might’ve heard of it, it’s like Diablo, only with a more colorful art style, pets, and fishing. I sunk more hours than I’d like to admit into the first game, and there’s a very good chance I’ll be doing the same with its sequel, but if you’re on the fence about it, than have I got something for you. In this new video series, we’ll be playing the first hour of brand spanking new game releases so you can get a substantial taste of what they have to offer before you decide to spend your hard-earned money on them. Today, it’s all about Torchlight II, so if you’re interested (and of course you are!) you should definitely watch us play the first hour of it, after the jump.