It’s that time of the year! 2012 has thrown everything it had at us, including a bevvy of highly anticipated games like Diablo III, Resident Evil 6, and Silent Hill: Downpour — but we made it. Many of us lost friends to the foggy town of Silent Hill, the demon-infested lands surrounding Tristram, or the eerie, deserted town of Night Springs, Arizona. It was tough, but the important thing is we survived. Sure, our social lives took a beating and our wallets are looking particularly thin, but the good news is we have about a month to save up before things pick back up.
In a continuation of our celebration of the glorious year for gaming that 2012 definitely was, the Bloody Disgusting staff has chosen our favorite games of the year. Check them out after the break.
I’ve loved and can’t seem to stop talking about Telltale Games’ The Walking Dead. It’s fantastic. It looks like many of you agree, as the episode game won Game of the Year, Best Performance by a Human Female, Best Downloadable Game, and Best Adapted Video Game at the Spike Video Game Awards earlier tonight. Telltale also won Studio of the Year, so overall, they received five of the awards they were nominated for (they lost the Best Performance by a Human Male category to Dameon Clarke, who portrayed Handsome Jack in Borderlands 2). Bravo!
I like Game of the Year editions, even though Game of the Year seems to have lost its meaning over the years. It’s since been changed to something along the lines of “all-in-one edition,” since nowadays pretty much any game can bundle all its DLC and slap on a GotY label. If you’re patient enough, this edition always offers the best bang for you buck, as it brings with it the game and its DLC, and for a budget price. I have Fallout 3 and Borderlands GotY editions sitting at home right now, patiently waiting for me to come home and neglect them again in favor of more Minecraft. In case you missed Dead Island when it released back in September, now’s the time to get your hands on it–that is, unless you don’t have it yet because you don’t want it, in that case, please carry on. More info after the break. READ MORE
Dead Island might be lacking in the post-release DLC, but if a listing on the British ratings board is any indication, that won’t stop Deep Silver from giving us a Game of the Year edition. It would probably include the Bloodbath Arena and Ryder White expansions, though really, neither of them added much value to the game. Not everyone shared my love for Dead Island and all its electrified machete co-op action and the DLC was pretty disappointing, but if you’ve managed to hold off on getting yourself a copy this could be the opportunity you’ve been waiting for. That is, if you haven’t nabbed a copy because you have no interest in the game. In that case, there’s a hilarious Christopher Walkenthrough video below this post that might tickle your fancy.
You hear that? That’s the soft cooing of a very special Game of the Year edition of the Dead Pixels Podcast! Do you think you can handle our wrap up of the best, worst, and most bizarre games of 2011? If you think you do then I highly suggest listening in as TJ and I talk about our picks for our favorite and least favorite games of the year. Oh, and we’re joined by very special guest host David Harley — that’s special as in he brings with him a love for the Wii and a fresh set of opinions, not special in the please-stop-eating-the-paste sort of way.
So please, listen to our podcast. We worked really hard on it and I think it’s rather dandy. If you’re an enthusiast of all things dandy you should definitely head past the break to listen in as we discuss stuff! READ MORE
Why so many gamers failed to go out and support such an incredible title is disappointing, but at least Time Magazine’s taking the time to give the game some much needed love. My fondness for Alan Wake is pretty well-known since it was a mere half skull away from a perfect score in our review, before we switched to our new and far superior review system.
Time discusses the game’s Hitchcockian feel and approach to character development, specifically Alan Wake’s troubles prior to the events in the game. There’s a lot to love about the game, including it’s excellent DLC and I sincerely hope the game’s growing cult status will keep it selling as many copies it requires to get us Alan Wake 2. Head past the break for Time’s top ten games of the year. READ MORE