Blackmore is an adventure game that’s exciting because it blends together a few of my favorite things. It follows Emma Blackmore who’s tasked with tracking down a serial killer through steampunk London with the help of her steampunk gadget-laden robot sidekick, Descartes. It’s a dark mystery that promises to expose the “dark side of humanity,” and seeing as Jeremy Blaustein (Silent Hill 2, SH3, SH4) is the team lead, I’d say this is a game that deserves a spot on your radar.
Oh, and it totally has a gritty, gorgeous Japanese art style. More after the break.
If you’re a fan of Minecraft, or cross country running, than Birth of Man may very well be up your alley. The film is inspired by Mojang’s massively popular blocky sandbox game, and it will have an impressive feature-length running time. The ambitious project launched a crowd-funding campaign on Kickstarter earlier today where it’s looking to raise $600,000.
With as popular as Minecraft is, I don’t see that being a difficult goal to reach. The only question is, do you want to see it?
UPDATE: The movie’s Kickstarter has been cancelled. Apparently, Mojang, the studio behind Minecraft, wasn’t okay with Rocket Jump raising $600,000 for something that’s based on their IP.
The biofeedback-enhanced indie horror game Nevermind made its way to Kickstarter today, where the team behind it is looking to raise $250,000 to fund development of the game. That’s a fair amount of cash right there, but with the hype surrounding its unique stress management mechanic, it stands a good chance of reaching its goal. The gist of it is this: Nevermind tracks your heart-rate and becomes more difficult as the horrors going on on-screen start to stress you out.
Eventually, the only way you can proceed is by learning to manage your stress. Once you’ve accomplished that, you’ve learned a valuable tool for the real world.
Here’s another cool indie project for you to check out that works to tell a cross-medium sci-fi tale of aliens and heroism. They are comparing the story to the Venture Brothers, This Is Spinal Tap, and Metalocalypse. The project looks like a ton of fun, and the band/creators are obviously passionate about bringing their absurd world to life. Just watch their Kickstarter and you’ll see what I mean. As always there are a bunch of backing options. You can snag digital copies of both the comic and the album for only $10.00, or you can go all out and buy yourself a Producer credit on the album. Check out more details below. READ MORE
It’s been close to a year since I last reported on the procedurally generated open world zombie survival game ROAM, but some gameplay footage surfaced earlier this month, and watching it has definitely rekindled my excitement for the upcoming game. It looks to be shaping up nicely — I’m especially fond of how maneuverable the characters seem to be. That should hopefully make escaping the undead hordes just a wee bit easier. Video after the jump.
I’ve already taken a look at some of the best and worst horror games of 2013; now it’s time to take a moment to remember some of the biggest surprises of the year that was, both the good and the bad.
For me, 2013 was a year brimming with moments that left me bewildered or leaning over to pick my jaw up off the floor. The majority were positive, such as the continued growth of indie horror, thanks in part to a bevy of new platforms and tools for aspiring and established indie developers. Other surprises weren’t quite as good, like the lack of interest in a sequel to a beloved horror game many of us have been looking forward to for more than a decade.
Today, we’re going to look at all that and more. Read on for my list of six of the biggest surprises of 2013 (horror games edition!)
The funding campaign for the indie sci-fi horror game Stasis, which looks like a 2D isometric Dead Space, ended this weekend after raising over $132,000. That’s significantly more than its already ambitious $100,000 goal, but I’d say this game deserves it.
The final amount isn’t all that surprising, seeing as it raised its initial goal early last week, but the incredibly successful campaign means we’ll get all of the bonus content as well. All three stretch goals were met, including usable items, an extended soundtrack from composer Mark Morgan and a prequel chapter that follows the story of the Cayne Corporation. If you missed its new trailer, you can, and should, check that out — you can find it after the jump.
Spike Lee‘s reinterpretation Oldboy hits theaters on November 27th so he’s in the middle of doing some fairly epic press for that film. Even though he was court side at the Knicks game in New York last night, he somehow made his way to LA this morning to talk about the film. I sat down with him just a few moments ago, accompanied by a few other journalists, and got a lot of great stuff. I’m going to be posting the lengthy interview next week, but first I wanted to give you guys a quick update on his next film.
For the past few months, ever since Lee launched his Kickstarter, we’ve known that the project centered around humans who are addicted to blood. Prior reports also had Michael K. Williams (Omar in “The Wire”) and Zaraah Abrahams starring in the film. What I didn’t know until today was that Lee has already shot the film! It’s called Da Sweet Blood Of Jesus (changed from Da Blood Of Jesus) and the lead is Stephen Tyrone Williams, a young broadway actor who also appeared in Children Of God.
I asked Lee about the tone of Sweet Blood and he replied, “it’s scary. Humorous. Bloody. Sexy. Go for this one.” He added that the film uses blood as a “metaphor. As we all know human beings have many addictions. Drugs, sex, alcohol, power, money, Air Jordans [laughs]. In this one they’re addicted to blood. We shot in New York, Martha’s Vineyard and we’re editing now. We shot it in 16 days, and we were one day ahead of schedule.”
As a fan of Lee’s work I’ll definitely be checking it out. While we wait for that make sure to take your parents to see Oldboy on Thanksgiving!
I stumbled across this game while looking for something to play on our YouTube channel and I was immediately hooked. Raindrop is an indie horror game that’s currently seeking the funds — an ambitious $144,000 — through the crow-funding site, Kickstarter. Unfortunately, despite an incredibly promising premise and a gorgeous gameplay teaser, the game is still has only (relative to their goal) raised about $39,000 at the time of this writing.
There are only ten days left in its crowd-funding campaign, but I just had to share this game with all of you. Read on to see Raindrop in action.
The Kickstarter campaign for the post-apocalyptic survival simulator The Long Dark has successfully managed to raise all of the money it needs — an impressive $200,000 CAD — with a few days to spare. This is fantastic news, because this is a game that’s being incredibly ambitious in its goal to realistically portray a survival scenario set during a “quiet apocalypse.” It also looks fantastic.
There’s still time to donate, so if you wish to do so, you can support the game here.
This is why I love indie games. Because you can see the passion, creativity and love some developers invest in their game, the determination to make the game they want to make, unburdened by PR departments. Knite & The Ghost Lights is such a game, and it’s absolutely dripping with all of the above. In a small way, it reminds me of the animation studio Laika and their work (Paranorman, Coraline).
Knite & The Ghost Lights is being developed by Paper Monsters developer Mobot Studios. It combines adventure, storytelling and action all wrapped up in a dazzling world that’s been hand-crafted with an incredible level of detail. It’s still very much unfinished — as the following video can attest — but the foundation’s been set for what could end up being a wonderful indie game. Check it out after the jump.
Developer Matt Gilgenbach’s indie horror game Neverending Nightmares successfully surpassed its $99,000 funding goal only a few hours before the campaign’s deadline. It’s inspired by Gilgenbach’s struggle with mental illness and after spending some time with it I’m very much looking forward to the full release. Between its simplistic, black and white world and plenty of disturbing imagry, this is a game to watch.
The game will come to the Ouya next year followed by PC, Mac and Linux soon after.
It’s been over a year since Knock-knock’s funding campaign closed after successfully raising over $40,000 — well over its $30,000 goal. We haven’t seen or heard much from the quirky indie horror game since, but that silence ends today with a new trailer that gives us a taste of what the game will look like when it releases whenever developer Ice Pick Lodge is ready to give it to us.
A new game caught my eye recently. It’s called The Long Dark, and while it’s not necessarily a horror game — at least not in the traditional sense — it is a survival game. Set after a “quiet apocalypse,” The Long Dark is a first-person survival simulator set in the Northern wilderness. It sounds like a video game version of The Grey, sans Liam Neeson. I feel like after spending an inordinate amount of time with games like Minecraft and Don’t Starve, I’m essentially a survival game veteran. I’ve trained for this. This game doesn’t scare me.
Okay, fine, it does. Get familiar with it after the jump.
At first glance, you may look at Contagion and dismiss it as another zombie game. We’ve had so many of them lately, it’s getting difficult sorting the good from the let’s-cash-in-on-a-popular-trend games. Contagion may have zombies, but it also looks amazing. It’s a multiplayer-centric first person shooter with co-op and PvP modes and randomly generated maps, guaranteeing each playthrough is different from the last. It’s the spiritual successor to the popular Half-Life 2 mod, Zombie Panic: Source, created by the guy — and his new start-up, Monochrome — who made the mod.
With a fantastic attention to detail, a slew of innovative features and a fleshed out multiplayer, Contagion is definitely on my radar. See it in action after the break, and decide if it deserves a spot on yours, too.
If I were to come up with a list of places that have always made me even a little uncomfortable, subway systems would rank fairly high on it. There’s something about them that’s always instilled in me a sense of uneasiness, that I’m not really safe. The source of my discomfort could be the handful of horror movies — Mimic, Creep, Midnight Meat Train — or video games — Resident Evil 6, Left 4 Dead, Silent Hill 3, The Train — that have tried their best to make these places intimidating, but I feel like there’s more to it than that.
I’ve been gone for a while kids. But Jonathan Barkan forced my hand and made me do a comeback tour. For the Oculus Rift. If any of you are unfamiliar with the Oculus, it was more than fully funded on Kickstarter just over a year ago. It’s basically going to take video gaming to the next level with 3D VR Helmets. You can check it all out on the link I posted to the Kickstarter page. But What I’m really here for is to show you the video past the break. May your sexual fantasies always be quenched, via the Oculus Rift.
The initial Kickstarter for “Pariah, Missouri” was successfully funded in December 2012, and the creator, Andres Salazar, is back for more with the Director’s Cut Hardcover Volume One. The series is described as an occult Western that crosses the ideals of Huckleberry Finn with Buffy the Vampire Slayer. The great thing about this Kickstarter is that the product is already completed and ready to be shipped, which means as soon as the campaign is over, you get your book. The idea of a director’s cut in comics is fairly new, but Salazar when all out for this one. The director’s cut comes in a hardcover volume that includes the original graphic novel along with running commentary for every page that brings you into the mind of the creator. Of course, there’s plenty of other pledge options, so check it out. READ MORE
This is why I’m always hesitant to donate my own money to Kickstarter campaigns, because you have no guarantee that your money is going to go toward the thing you’re supporting, or even if that thing will ever see the light of day. Unfortunately, both seem to be the case for those who supported The Doom That Came To Atlantic City, a Lovecraftian board game that’s been cancelled despite receiving $123,000, $88,000 more than what they were asking for.
Obviously, people are pissed. More after the jump.
In the indie horror game 7 Days to Die — no relation to The Ring — your sole mission is to survive in a massive world brimming with the undead. It’s a sandbox survival horror game with elements of RPGs, stealth, tower defense, and Minecraft thrown in. There’s looting, mining crafting, skill trees, a deep arsenal of weapons and a variety of enemies to use them on.
You can create your own worlds, share them with your friends, or for lazier games such as myself, you’re free to join worlds crafted by others. If you still aren’t excited for this, see it in action after the jump.
Developer Precursor Games suspended the funding campaign for their Eternal Darkness successor, Shadow of the Eternals, last month after it failed to gain enough momentum to be successful. They did this with the promise that it would return in a big bad way this month. Now, it’s been relaunched, and it’s brought with it a few new additions. More after the jump.
Director Spike Lee – who owns insanely awesome New York Knicks courtside seats, and has another major motion picture arriving later this year (Oldboy on October 25) – grovels and begs fans to donate money via Kickstarter for his next feature project, which sounds like it has horror elements. He laments on the good old days of filmmaking, basically stating that the only way he can make film truly in “his” vision is for you to pay for it – not by selling his courtside Knicks seats or anything like that, of course…
He’d be eternally grateful if you help him achieve his lifelong dream, which can only happen if he raises a measly $1.25 million in funds. His begging and groveling hit me right in the heart, as I too, want Spike Lee to be happy, and to have a very successful and fruitful life. He deserves it. (Just to be extra clear…I’m being extremely sarcastic.)
If you’re dying to help his cause, which is straight from the heart, the project will focus on human beings who are addicted to blood, as Variety first reported. “Funny, sexy, and bloody (and it’s not “Blacula”),” he added.
“Do you wish to see Human Beings dealing with each other on a Human Level?” he asked. “How many more explosions with Ear splitting Sound Effects can you take?”
His campaign video is below, and 100% worthy of your time. It’s magical to watch someone of Lee’s stature beg like he hasn’t had anything to eat in weeks… READ MORE
Precursor Games’ Shadow of the Eternals, a successor to the critically acclaimed survival horror game Eternal Darkness: Sanity’s Requiem, has been plagued with what I’d call some mildly rocky marketing. Between controversies surrounding the developer, its chief creative officer Denis Dyack, and the postponement of the game’s Kickstarter campaign, what should’ve been an instant hit — fans have been clamoring for an Eternal Darkness sequel for ages — hasn’t been able to pick up any steam.
It’s unfortunate, but its developer is working on remedying the issue with a total overhaul of the Kickstarter campaign, which they’ve just announced will be going live (again) on July 25th. Here’s to second chances!
One of the greatest pieces of technology launched in 2012 comes via FarSight Studios, who is responsible for bringing real pinball machines into the digital world. Pinball Arcade, which carries “Elvira,” “Creature from the Black Lagoon,” “Theater of Magic,” “Black Hole,” “Tale of the Arabian Nights,” “Funhouse,” “Cirqus Voltaire,” and more, is currently available on a wide variety of platforms: the iPhone, iPad, Android phones and tables, the Kindle Fire, Xbox 360, PlayStation 3, PS Vita, and Macintosh, with versions coming soon for the PC, Nintendo 3DS, and Nintendo Wii U.
Last year they delivered the infamous and legendary “The Twilight Zone” machine, one of the greatest ever created. This year, they’ve set their sites on “Terminator 2: Judgement Day.”
The only issue is licensing – much like with “Twilight Zone” – and for them to make the game, they’re going to need to recoup their licensing costs pre-development. I just plopped down $10, and if you too want to play one of the greatest pinball machines of all-time on your devices, click here to pledge. There are also widgets and videos inside. READ MORE