Back in April I ranked every game in Konami’s legendary survival horror franchise, Silent Hill, in a list my mom described as “confusing and… is this video games? I don’t know video games.”
But enough from me, I’d much rather hear what your favorite game in the series is. Are you an old school fan who stays true to the originals or do you prefer one of the more recent entries? After the break I have the first episode in our new SHOWDOWN series — birthed from the creative womb that was Trailer vs. Trailer — where you can get to know each game before deciding on which you like the most. Feel free to tell us why you chose the game you did in the comments!
Sumthing Else Music Works, the label that is dedicated to licensing and distributing the very best in video game music, has announced that they have teamed up with Konami to bring us the Castlevania: Lords Of Shadow Ultimate Soundtrack, which 20 previously unreleased tracks composed by Oscar Araujo (who recorded the music with the 120piece Bratislava Symphony Orchestra). The album will be released digitally on October 29th and will be released physically in November. If you head over to Sumthing Else, then you can listen to these extra tracks.
The partnership will also see the release of the Castlevania: Lords of Shadow – Mirror of Fate Original Soundtrack, which drops digitally on October 29th and the soundtrack for Castlevania: Lords Of Shadow 2 Original Soundtrack, which will be released in the first quarter of 2014. READ MORE
I am a big Silent Hill fan. If you were to write a slash fiction story where Pyramid Head and I share a night of otherworldly passion after he looks at me with his come hither helmet grate, beckoning me to polish his great sword, I would be okay with that. Too much time has passed since I last visited that foggy resort town and its seedy, red-tinted underbelly. This needs to change, because I’m filled with loneliness right now and only this series can remedy it.
Basically, there’s a tetrahedron-shaped hole in my heart, Konami, and I’d very much like to say that it’s gone now.
But before this can happen, we need to set some ground rules. So after the break I’ve compiled a list of six super easy things I’d like to see (or not see) in the next game so my reunion with Silent Hill and its disturbed denizens can be a happy one.
Everything I’ve seen from Castlevania: Lords of Shadow 2 points to it being as dark and epic as its predecessor was. Konami is obviously going all out with this game, which will in fact be the last Castlevania for developer MercurySteam. In this new gameplay-centric trailer, fresh out of Gamescom, we’re given a tour of the game’s combat mechanics, weapons, monsters and environments. Check it out after the break.
It’s official, Konami confirmed on their Lords of Shadow Facebook page they’re bringing Castlevania: Lords of Shadow – Mirror of Fate — also known as the game with a title that’s about three words too long — to Xbox Live and the PlayStation Network on Halloween. The best part? It’ll be in HD, because that’s what the kids want. You kids and your crisp visuals. Back in my day, I had to walk uphill in the snow both ways to play House of the Dead in an arcade cabinet. The aliasing alone would’ve given you nightmares.
Our very own David Harley reviewed the game on 3DS and decided he wasn’t a fan — hopefully it’ll fare better in HD.
Dave Cox, producer on the upcoming Castlevania: Lords of Shadow 2 is into the idea of a fresh start for the Silent Hill franchise. When asked about which of Konami’s series needs a “refresh,” Cox pointed to the most obvious one.
“I guess Silent Hill would be the obvious one. Sometimes a series needs a little break. Sometimes it needs to have fresh eyes, a new team to come in and bring their creative vision to it. Perhaps, Silent Hill will be a project Konami that can bring back,” Cox told Siliconera. “It’s not something that I would be particularly interested in doing myself. I’m more of an old school guy. I grew up with Castlevania and Contra is what made want to work at Konami at the end of the day. They are my passions. I’d like to see Konami do some new stuff, bring something new to the table. I think next generation offers great opportunities to do new things.”
I think many fans of the survival horror franchise would agree. Downpour built a solid foundation, but its myriad flaws kept it from becoming the success the series so desperately needs. Recently, there have been rumors that Metal Gear creator Hideo Kojima may be involved with the next game.
The Castlevania series hadn’t seen much success in the realm of 3D gaming until 2010, when the fantastic Lords of Shadow game released and stunned (most of) us with its engaging world, refined God of War-esque combat and beautiful visuals.
As we all patiently wait for Konami to bring us more Gothic Gabriel-against-the-world goodness with Castlevania: Lords of Shadow 2, they’ve released a brand new batch of screenshots from the upcoming game that look, unsurprisingly, gorgeous. Check them out after the jump.
Looking at this Comic-Con exclusive Pyramid Head figure, I’m pretty sure this situation isn’t going to end well for the mannequin. I’ve played Silent Hill 2, so I’m already all-too-familiar with what the big guy does with helpless mannequins.
Today, Konami revealed two variants of Gecco and ToyMunkey’s line of figures inspired by the Silent Hill franchise. I’m loving both, though for me the Pyramid Head figure wins it, mostly because of the memories it brings up. As a gamer, the scene in Silent Hill 2 where Pyramid Head does the unspeakable with a mannequin creature stands out as one of the most memorable, and disturbing, things I’ve ever seen in a video game, horror or otherwise.
This ramen looks like it was made fresh in Silent Hill’s Otherworld. I can’t decide what looks less appealing, the grey sauce that covers the noodles, or the meat-filled tomato that sits atop that pile of nasty. For some reason, Konami thought it’d be a good idea to partner up with ramen restaurants around Japan to add a new item to their menus: a bowl of Silent Hill inspired ramen noodles.
Rocket News 24 decided to make a trip to Hajime to taste test this horrifying dish. Watch them take it apart after the jump.
Konami has released and ‘extended cut’ of their already lengthy E3 reveal of Metal Gear Solid V: The Phantom Pain that plays out more like a short film than a trailer. It’s cinematic, gorgeous, and brimming with all sorts of drama, deep voiced narration, and torture. Lots of torture.
The Phantom Pain will come to the PlayStation 4 and Xbox One whenever it’s ready. It will bring with it a “new breed of stealth,” dynamic weather, realistic passage of time, and all the tactical espionage you can handle. For the Xbox One, it will also support SmartGlass.
Technically, E3 doesn’t kick off until next week. That isn’t keeping us from getting tons pre-E3 goodness for several exciting games, including Wolfenstein: The New Order, Hellraid, and now, Castlevania: Lords of Shadow 2. Konami was generous enough to provide six action-packed minutes from the upcoming sequel, which will conclude the LoS saga this winter. Does that mean the next 3D Castlevania game will be radically different? Maybe. Read on for the new trailer.
We haven’t been receiving many post cards from our favorite foggy resort town — at least not since Book of Memories released last October — so to keep me from experiencing Silent Hill withdrawal I’ve decided to do the impossible. Okay, I suppose ranking every game in Konami’s longstanding survival horror series is far from an impossible feat, but it sure was difficult ranking games I’ve grown up with over the years. Even if all of you violently disagree with me and come at me, torches and pitchforks in hand, this was still worth it, even if it was only to grant me a brief reprieve from the shakes, sweats and fever that come from not at least talking about Silent Hill.
See how I rank each game in this awesome horror franchise after the jump, and feel free to offer your own list in the comments!
MercurySteam’s Castlevania: Lords of Shadow, released in 2010, played like no Castlevania game that came before it, yet it still felt like it took place in the same universe. The series’ flagship European castles, dark and moody forests, and supernatural creatures worked better than expected when mixed with God of War-esque combo-driven combat, larger-than-life set pieces, and light RPG elements, a noticeable departure from its NES and SNES ancestors and Metroidvania counterparts.
Today, Konami’s portable experiment Silent Hill: Book of Memories has received a patch based on player feedback that will greatly improve how it plays. No longer will you be penalized for dying during a stage, instead, the stage will restart with your character’s progress intact. A few other tweaks have been made, including less punishing poison traps. Also available today is DLC that brings with it new weapons, forsaken rooms, notes, and doubles the cast of characters, including fan favorites Heather Mason and James Sunderland.
I don’t have the game, mostly because I don’t own a Vita. Anyone here interested in trying the new-and-improved Book of Memories?
I decided to do something a little unique and strange for this week’s Twisted Music Video Of The Week simply because I was feeling a bit cheeky. Below is YouTube user Monjakure‘s ten movement suite that is an homage to the Castlevania series. I grew up playing the Castlevania games, including my personal favorite Castlevania II: Simon’s Quest. The homages here were all done via MIDI except for the guitar and many of the songs have a strong metal vibe going on.
Considering that the Castlevania series has long had some of the best and catchiest tunes in video game history, I thought it was an appropriate fit. Enjoy! READ MORE
“Just hear those sleigh bells jingling, ring-ting-tingling tooOH MY GOD THERE’S A MANNEQUIN TRYING TO VOMIT ACID ALL OVER ME!!! ”
Composer Blake Robinson and his project The Synthetic Orchestra are doing a Christmas advent calendar of music that takes memorable video game themes and gives them the good ole’ holiday cheer once over! For the 11th day, Robinson took the theme song to Silent Hill 1, which was composed by Akira Yamaoka. You can hear the final product below (highly recommended)! READ MORE
With the horrible taste that Silent Hill: Revelation 3D left in my mouth, I found myself returning to classic Silent Hill music to remind myself of how amazing the series was (and is, thanks to Downpour (review)). And as I was listening to Akira Yamaoka‘s Silent Hill 1 OST, which I used to fall asleep to (that probably explains a few things about me…), I felt something that I hadn’t felt from the latest film in any way, shape, or form: fear. Trepidation. Unease. I was looking over my shoulder as each track unfolded and I felt my nerves begin to stretch and tighten.
Since it’s officially Halloween, I wanted to share with you my 8 Scariest Silent Hill 1 Tracks as a way of revisiting the past to one of the most terrifying video games ever released. Head on below for a playlist that will make your Halloween party that much more spooky! READ MORE
It took a while to get here, but should you get the urge to dust off your Xbox 360 copy of Silent Hill: Downpour, the game should perform just a wee bit better the next time you put it in. It takes care of some of the more frustrating problems players might’ve come across, including frame rate drops and some problems that kept people from being able to finish the ‘Homeless’ side quest.
Konami detailed some of the issues the patch fixes for the Xbox 360 version, which you can find after the jump. If you have it on PS3, don’t fret — it’s in the works and should come in a few weeks.
In two days, Silent Hill: Revelation 3D, the sequel to 2006’s Silent Hill, will hit theaters. Having been a huge fan of the game franchise since the first one was released, I was there when the first film came out. While I had a few minor issues with the film, I thought it was, and still is, the best video game-to-film adaptation ever released. Part of that was because the music of the film was Akira Yamaoka’s original cues with some simple additions here and there, courtesy of Resident Evil: Apocalypse composer Jeff Danna.
Now we have the sequel’s OST to look at. In a recent press release, Danna stated that director Michael Bassett (interview) told him, “…I need you to inject more musicality and orchestral elements into the score…” Danna once again collaborated with Yamaoka to create the aural landscape that we will be hearing in the film. But how does it fare on its own? Read on to find out. READ MORE
Dropped down on my knees, I beg you Hideo, PLEASE!!! Thanks to my friend AfterTheAsylum for heads up on this hopefully wonderfully amazing news. So long as everyone doesn’t vex Hideo too much so he says no. It’s true, according to Eurogamer in an interview with Hideo Kojima the President of Konami called him and asked him to make the next Silent Hill game. A lot pf people don’t think the past few Silent Hill games have been the picnic through Silent Hill that they wanted. They weren’t all sunshine and tampon lollipops like everyone had hoped for. And from reading the interview Hideo seems into the idea, but a little apprehensive. More past the break.
The engine that will be powering Kojima Productions’ future projects, including the upcoming Metal Gear Solid: Ground Zeroes, is the brand spanking new Fox Engine. At the Metal Gear 25th Anniversary panel at PAX, Kojima discussed the new engine and its potential, which he said won’t be limited only to his studio’s games. The Fox Engine could be used to power other Konami titles, Kojima even went on to mention the Silent Hill series as a possibility. This isn’t a confirmation on anything, though I wouldn’t be surprised if development of another game in the longstanding survival horror series is already underway, but it does inspire some exciting possibilities for the next installment in the franchise. In case you need something to help get you excited about what this could mean for Silent Hill, head past the break for eleven minutes of gorgeous Fox Engine-powered Ground Zeroes gameplay.
Thanks to my unbridled lover AfterTheAsylum for the tip on this story. According to Examiner Konami is offering the people who purchased the Silent Hill HD Collection for the Xbox 360 before August 8th will be able to get themselves a free game on Konami. As you may have heard 360 owners of the game got the dick when Konami announced a very need for the game would only be coming to the PS3 version. I hope you saved your receipt or can get it because you’re gonna need it. Email a copy of it to firstname.lastname@example.org and tell them you’re friggen pissed you got the shaft and you can pick a game from quite the massive list. Check out the list past the break, and GET YOURS.
Unfortunately for people like me who own the Xbox 360 version of the Silent Hill HD Collection, Konami has cancelled a patch that would’ve remedied a few of the numerous issues gamers have been having with the the title, including sporadic frame rate drops and audio syncing problems. PS3 owners got their patch last month, but the rest of us are going to have to put up with being left out in the cold. If it makes you feel any better, Konami apologized to their fans, saying the decision was made because of technical issues and available resources. Anyone here affected by this? Tell me your story in the comments below. We can get through this together.
Rewind to February and you would’ve found a cheerier, more hopeful Adam. March looked incredible, with its triple dose of Silent Hill and Resident Evil: Operation Raccoon City. Unfortunately, March quickly transformed into a month of horror, and not for the reasons most of us would’ve liked. I wasn’t as burned as a majority of horror fans were by Downpour and the HD Collection, but there’s no denying how buggy the latter was. To my surprise, I also enjoyed Operation Raccoon City, but that could be a mixture of my incredibly low expectations for it going in and the fact that by the time I got my hands on the game four of the Spec Ops missions — which are far superior to the campaign that comes with that game — had already released.
Thankfully, Konami has taken notice of all the issues that are plaguing their games saying “Players have voiced their concerns, and solutions to these issues will be fixed and launched in the coming weeks.” So that’s good news, assuming you’re like me and you haven’t already traded in your games. Don’t do it kids, keep your games, because every time you trade one in Pyramid Head sheds a single tear. That tear then proceeds to run down his creepy metal helmet and down his skirt made of human skin. READ MORE