Konami has released and ‘extended cut’ of their already lengthy E3 reveal of Metal Gear Solid V: The Phantom Pain that plays out more like a short film than a trailer. It’s cinematic, gorgeous, and brimming with all sorts of drama, deep voiced narration, and torture. Lots of torture.
The Phantom Pain will come to the PlayStation 4 and Xbox One whenever it’s ready. It will bring with it a “new breed of stealth,” dynamic weather, realistic passage of time, and all the tactical espionage you can handle. For the Xbox One, it will also support SmartGlass. READ MORE
Technically, E3 doesn’t kick off until next week. That isn’t keeping us from getting tons pre-E3 goodness for several exciting games, including Wolfenstein: The New Order, Hellraid, and now, Castlevania: Lords of Shadow 2. Konami was generous enough to provide six action-packed minutes from the upcoming sequel, which will conclude the LoS saga this winter. Does that mean the next 3D Castlevania game will be radically different? Maybe. Read on for the new trailer. READ MORE
We haven’t been receiving many post cards from our favorite foggy resort town — at least not since Book of Memories released last October — so to keep me from experiencing Silent Hill withdrawal I’ve decided to do the impossible. Okay, I suppose ranking every game in Konami’s longstanding survival horror series is far from an impossible feat, but it sure was difficult ranking games I’ve grown up with over the years. Even if all of you violently disagree with me and come at me, torches and pitchforks in hand, this was still worth it, even if it was only to grant me a brief reprieve from the shakes, sweats and fever that come from not at least talking about Silent Hill.
See how I rank each game in this awesome horror franchise after the jump, and feel free to offer your own list in the comments! READ MORE
MercurySteam’s Castlevania: Lords of Shadow, released in 2010, played like no Castlevania game that came before it, yet it still felt like it took place in the same universe. The series’ flagship European castles, dark and moody forests, and supernatural creatures worked better than expected when mixed with God of War-esque combo-driven combat, larger-than-life set pieces, and light RPG elements, a noticeable departure from its NES and SNES ancestors and Metroidvania counterparts. READ MORE
Today, Konami’s portable experiment Silent Hill: Book of Memories has received a patch based on player feedback that will greatly improve how it plays. No longer will you be penalized for dying during a stage, instead, the stage will restart with your character’s progress intact. A few other tweaks have been made, including less punishing poison traps. Also available today is DLC that brings with it new weapons, forsaken rooms, notes, and doubles the cast of characters, including fan favorites Heather Mason and James Sunderland.
I don’t have the game, mostly because I don’t own a Vita. Anyone here interested in trying the new-and-improved Book of Memories? READ MORE
I decided to do something a little unique and strange for this week’s Twisted Music Video Of The Week simply because I was feeling a bit cheeky. Below is YouTube user Monjakure‘s ten movement suite that is an homage to the Castlevania series. I grew up playing the Castlevania games, including my personal favorite Castlevania II: Simon’s Quest. The homages here were all done via MIDI except for the guitar and many of the songs have a strong metal vibe going on.
Considering that the Castlevania series has long had some of the best and catchiest tunes in video game history, I thought it was an appropriate fit. Enjoy! READ MORE
“Just hear those sleigh bells jingling, ring-ting-tingling tooOH MY GOD THERE’S A MANNEQUIN TRYING TO VOMIT ACID ALL OVER ME!!! ”
Composer Blake Robinson and his project The Synthetic Orchestra are doing a Christmas advent calendar of music that takes memorable video game themes and gives them the good ole’ holiday cheer once over! For the 11th day, Robinson took the theme song to Silent Hill 1, which was composed by Akira Yamaoka. You can hear the final product below (highly recommended)! READ MORE
With the horrible taste that Silent Hill: Revelation 3D left in my mouth, I found myself returning to classic Silent Hill music to remind myself of how amazing the series was (and is, thanks to Downpour (review)). And as I was listening to Akira Yamaoka‘s Silent Hill 1 OST, which I used to fall asleep to (that probably explains a few things about me…), I felt something that I hadn’t felt from the latest film in any way, shape, or form: fear. Trepidation. Unease. I was looking over my shoulder as each track unfolded and I felt my nerves begin to stretch and tighten.
Since it’s officially Halloween, I wanted to share with you my 8 Scariest Silent Hill 1 Tracks as a way of revisiting the past to one of the most terrifying video games ever released. Head on below for a playlist that will make your Halloween party that much more spooky! READ MORE
It took a while to get here, but should you get the urge to dust off your Xbox 360 copy of Silent Hill: Downpour, the game should perform just a wee bit better the next time you put it in. It takes care of some of the more frustrating problems players might’ve come across, including frame rate drops and some problems that kept people from being able to finish the ‘Homeless’ side quest.
Konami detailed some of the issues the patch fixes for the Xbox 360 version, which you can find after the jump. If you have it on PS3, don’t fret — it’s in the works and should come in a few weeks. READ MORE
In two days, Silent Hill: Revelation 3D, the sequel to 2006’s Silent Hill, will hit theaters. Having been a huge fan of the game franchise since the first one was released, I was there when the first film came out. While I had a few minor issues with the film, I thought it was, and still is, the best video game-to-film adaptation ever released. Part of that was because the music of the film was Akira Yamaoka’s original cues with some simple additions here and there, courtesy of Resident Evil: Apocalypse composer Jeff Danna.
Now we have the sequel’s OST to look at. In a recent press release, Danna stated that director Michael Bassett (interview) told him, “…I need you to inject more musicality and orchestral elements into the score…” Danna once again collaborated with Yamaoka to create the aural landscape that we will be hearing in the film. But how does it fare on its own? Read on to find out. READ MORE
Dropped down on my knees, I beg you Hideo, PLEASE!!! Thanks to my friend AfterTheAsylum for heads up on this hopefully wonderfully amazing news. So long as everyone doesn’t vex Hideo too much so he says no. It’s true, according to Eurogamer in an interview with Hideo Kojima the President of Konami called him and asked him to make the next Silent Hill game. A lot pf people don’t think the past few Silent Hill games have been the picnic through Silent Hill that they wanted. They weren’t all sunshine and tampon lollipops like everyone had hoped for. And from reading the interview Hideo seems into the idea, but a little apprehensive. More past the break.
The engine that will be powering Kojima Productions’ future projects, including the upcoming Metal Gear Solid: Ground Zeroes, is the brand spanking new Fox Engine. At the Metal Gear 25th Anniversary panel at PAX, Kojima discussed the new engine and its potential, which he said won’t be limited only to his studio’s games. The Fox Engine could be used to power other Konami titles, Kojima even went on to mention the Silent Hill series as a possibility. This isn’t a confirmation on anything, though I wouldn’t be surprised if development of another game in the longstanding survival horror series is already underway, but it does inspire some exciting possibilities for the next installment in the franchise. In case you need something to help get you excited about what this could mean for Silent Hill, head past the break for eleven minutes of gorgeous Fox Engine-powered Ground Zeroes gameplay. READ MORE
Thanks to my unbridled lover AfterTheAsylum for the tip on this story. According to Examiner Konami is offering the people who purchased the Silent Hill HD Collection for the Xbox 360 before August 8th will be able to get themselves a free game on Konami. As you may have heard 360 owners of the game got the dick when Konami announced a very need for the game would only be coming to the PS3 version. I hope you saved your receipt or can get it because you’re gonna need it. Email a copy of it to [email protected] and tell them you’re friggen pissed you got the shaft and you can pick a game from quite the massive list. Check out the list past the break, and GET YOURS.
Unfortunately for people like me who own the Xbox 360 version of the Silent Hill HD Collection, Konami has cancelled a patch that would’ve remedied a few of the numerous issues gamers have been having with the the title, including sporadic frame rate drops and audio syncing problems. PS3 owners got their patch last month, but the rest of us are going to have to put up with being left out in the cold. If it makes you feel any better, Konami apologized to their fans, saying the decision was made because of technical issues and available resources. Anyone here affected by this? Tell me your story in the comments below. We can get through this together. READ MORE
Rewind to February and you would’ve found a cheerier, more hopeful Adam. March looked incredible, with its triple dose of Silent Hill and Resident Evil: Operation Raccoon City. Unfortunately, March quickly transformed into a month of horror, and not for the reasons most of us would’ve liked. I wasn’t as burned as a majority of horror fans were by Downpour and the HD Collection, but there’s no denying how buggy the latter was. To my surprise, I also enjoyed Operation Raccoon City, but that could be a mixture of my incredibly low expectations for it going in and the fact that by the time I got my hands on the game four of the Spec Ops missions — which are far superior to the campaign that comes with that game — had already released.
Thankfully, Konami has taken notice of all the issues that are plaguing their games saying “Players have voiced their concerns, and solutions to these issues will be fixed and launched in the coming weeks.” So that’s good news, assuming you’re like me and you haven’t already traded in your games. Don’t do it kids, keep your games, because every time you trade one in Pyramid Head sheds a single tear. That tear then proceeds to run down his creepy metal helmet and down his skirt made of human skin. READ MORE
It’s hard to believe that it was over 13 years ago that Silent Hill for Playstation came out. Has it really been so long? Have so many years ticked away? It seems like only yesterday that I was playing the game with my friend in his basement, our eyes wide with fear, every creak the house made a warning that something, some THING, was after us.
It was also the time that my now obvious near-obsession with Silent Hill began. For me, Silent Hill was to The Shining in the way Resident Evil was to Aliens. And as much as I love Aliens (a WHOLE LOT), The Shining is the movie I go to when I want to get scared. Part of the appeal is the work of renowned composer Akira Yamaoka whose name became synonymous with the franchise. Yamaoka’s work was nothing short of terrifying, creating an aural horror that assaulted the senses even when nothing was happening.
So, in honor of March and the release of both Silent Hill: Downpour (OST review/game review) and the Silent Hill HD Collection, I decided to go back to my mid-teen years and revisit the OST to original Silent Hill, the one that started it all.
Konami has just uploaded a video interview with Silent Hill: Downpour composer Daniel Licht (Dexter). The interview tackles what it’s like composing for a video game, what the world of Silent Hill expresses to him, the creative process, and much more. For fans of the Silent Hill series and especially the aural aspect of the games (such as myself), this is an awesome interview and I highly recommend checking it out below.
Don’t forget to check out our review of the OST as well as our own interview with Licht.
Another track from the upcoming Silent Hill: Downpour OST has been released for your listening pleasure below. Entitled Jump Monster, this track mixes ominous metallic grinding with rhythmic, almost tribal drumming. It’s a frantic track which I’m guessing will be used during a boss battle or something similar. Silent Hill: Downpour is being composed by Daniel Licht (Dexter).
The intro theme for Silent Hill: Downpour is now streaming and you can check it out below! Composed by Daniel Licht (Dexter), the theme is very atmospheric and has some beautiful moments within. That being said, it’s not like previous themes of the series, so don’t go into it expecting that.
You can preorder the OST, which comes out March 15th, here.
Megadeth singer/guitarist Dave Mustaine has opened up a little bit about the song Never Dead, which will appear in the upcoming Konami video game of the same name and will be on the upcoming 13th studio album TH1RT3EN. More details about the game can be found here.
But seriously, what is better than some good metal while shooting the everliving hell out of demonic creatures? You tell me reader…you tell me.
So, it was announced at E3 that nu-metal band Korn is going to be writing the theme song for Silent Hill: Downpour. I’m a huge fan of Akira Yamaoka’s work and I’m a strong believer that Daniel Licht (exclusive interview here) can not only do Akira’s work justice, but also leave his own unique musical style in the series. However, Korn doing a theme song??? I’m seriously skeptical about this. And I’m not the only one: turns out fans of the series have put together an online petition (humorously named ‘Kornami’) to stop this theme song from happening. What are your thoughts?
Check after the jump for an interview with Daniel Licht at E3.
So, remember that article about Megadeth writing a song for the upcoming Konami game NeverDead? Well, turns out that they teamed up with Konami and are recording a full customized soundtrack! The main theme, Never Dead, will appear on Megadeth‘s 13th studio album. Check after the jump for all the details.
Perhaps it was because of Capcom announcing HD remakes of Code Veronica and Resident Evil 4, but SUPER exciting and awesome news was announced at Konami’s pre-E3 press conference. Silent Hill 2 and 3 are going to get HD makeovers and packaged together in the Silent Hill: Collection. YES! I can’t say I’m surprised, switching classic games over to HD is definitely in.
It’s true there WAS a hole, in my heart. It will soon be filled with HD gloriousness. No other info is known, no release dates, no screens, no videos, and no systems. But who cares, awesome! READ MORE