A while back Lonnie, Bloody Disgusting’s resident comics guru, listed the 10 most brutal deaths in comics. This got me thinking about the myriad horrible ways I’ve died in video games over the years. Fast forward about a year and I’ve finally got around to listing the most brutal, gory and downright embarrassing ways I’ve died in horror games. There is obviously a very deep well to take from, but I believe I’ve found a pretty solid bunch of traumatizing deaths my increasingly fragile psyche has had to endure over the years.
Check out my picks — including videos, so you can re-live each death with me — after the break, and feel free to offer your own in the comments!
Mother’s Day is upon us and, perhaps more than any other holiday, you’re going to need some movie suggestions. After all, Mom wants to hang out, right? And instead of going the obvious route for Mother’s Day and showing her… Mother’s Day, you want to remind her that you’ve got some semblance of originality. Showing her Mother’s Day is sort of like ordering her an E-card that morning, it shows you’re not putting too much thought into it.
We’ve got some choice recommendations here. From the old (Psycho, you’ll find out inside) to the new (Mama, which just came out today on Blu-ray/DVD), there’s something in here for everyone.
So head inside for 5 Scary Mother’s Day Movie Recommendations! READ MORE
Time heals all things. For me, this rings especially true of film criticism and the public’s assessment of a film’s quality. When John Carpenter’s The Thing was released in 1982, it was rejected by audiences and critics alike. Meanwhile, MGM’s remake of The Amityville Horror grossed well over $100M worldwide upon its release in 2005. Who has even seen that movie in the past 7 years?
To that end, there are a few films whose legacies and merit I feel deserve some modicum of reconsideration. I’m not saying I’ve picked 5 movies that are secretly The Thing level of quality – none of them are THAT good. But I still think that these are deserving films that got short shrift. They’re the epitome of “underrated.”
Head inside to check out 5 Underrated Horror Movies!!! READ MORE
With Revelations coming to nearly every console on the planet in just three short weeks (May 21), I’ve been thinking — what are the best Resident Evil games? I wanted to rank the entire series, but then I remembered there are significantly more games in Capcom’s legendary horror franchise then there are in Silent Hill. I’ll also freely admit I haven’t played every game released to-date, nor do I have the time (or the will) to go through the few I missed to see where they place.
So, out of sheer laziness, I decided to choose the five best games and rank them from “worst” to best. Check out my list after the break, and feel free to disagree and offer your own in the comments! READ MORE
We haven’t been receiving many post cards from our favorite foggy resort town — at least not since Book of Memories released last October — so to keep me from experiencing Silent Hill withdrawal I’ve decided to do the impossible. Okay, I suppose ranking every game in Konami’s longstanding survival horror series is far from an impossible feat, but it sure was difficult ranking games I’ve grown up with over the years. Even if all of you violently disagree with me and come at me, torches and pitchforks in hand, this was still worth it, even if it was only to grant me a brief reprieve from the shakes, sweats and fever that come from not at least talking about Silent Hill.
See how I rank each game in this awesome horror franchise after the jump, and feel free to offer your own list in the comments!
I don’t know if you’ve noticed this already, but this is an incredibly exciting time to be a horror fan. There are more new horror releases now than there’s ever been. We’ve seen multiple entries in franchises like Resident Evil and Silent Hill, as well as a slew of quality indie horror games from devs like Frictional Games (Amnesia), Blue Isle (Slender: The Arrival), and Red Barrels (Outlast), among others. Perhaps what’s most exciting about this recent surge of popularity the genre’s seeing are the hints at where it’s headed next.
Five years ago action horror was the thing. As popular series like Resident Evil (RE4-5) and Silent Hill (Homecoming) strayed away from their survival horror roots and newcomers like Dead Space and Left 4 Dead saw great success, for a while it looked like the final nails were being hammered into the beloved subgenre’s coffin. Don’t get me wrong, action horror is still big now, but after the relative failures of Resident Evil 6 and Dead Space 3, I no longer see it becoming the norm. Between games like the six I have waiting for you after the break, it looks like survival horror is coming back, and this time it’s returning in a far more terrifying form.
I’ve been a horror fan for most of my life. When my friends were doing whatever it is kids do outside, I was in my room exploring the foggy streets of Silent Hill, or being mercilessly picked on by SHODAN. The atmosphere, monsters, music — I instantly fell in love with it all. Over the years my love for this genre has grown, and so has the list of things I’ve grown to dislike about being a horror gamer.
I’ve compiled a short list of things that have soured my experience as a horror fan over the years, check them out after the break.
Video games have introduced us to some extremely memorable scenes over the years. We’ve seen a creature with a giant metal tetrahedron helmet take time away from stalking us so he could rape a mannequin, then it was our turn to be violated by a crazed psychic woman. When video games aren’t treating us like pieces of meat, they’re exploring other paths to cause us even deeper psychological damage. Here are six games that managed just that.
A couple months back I listed a few horror games and the studios I’d like to see make them. A Silent Hill by DmC developer Ninja Theory? Yes, please. Resident Evil made by the studio behind Uncharted and The Last of Us? Don’t tell me that doesn’t get your nether regions aflutter with the possibilities.
Well, now I have even more horror games and the developers I’d like to see pick them up. Check out my picks after the break, and feel free to agree/disagree/offer your own pairings in the comments.
It’s Valentine’s Day, and you know what that means. It means it’s finally time to take the plunge and ask out that lovely individual you’ve been stalking lately. It also justifies slipping love letters under the bathroom door while they’re showering or sliding one under their pillow while they sleep. It’s not creepy if it’s Valentine’s Day, I always say. After you’re done with that you should read this list I’ve compiled of men who went to through hell — both literally and figuratively — in order to save the woman they love.
I suggest you grab that special someone in your life, snuggle up real close and enjoy this list. I guarantee it will lead to whatever it is two adults do when they like each other a lot. (I zoned out during that “birds and the bees” chat, something about pollinating flowers and storks).
Let’s talk about jump scares. Not everyone likes them. In fact, ever since some of our favorite franchises took the inevitable plunge into action horror, jump scares have become the bane of many a horror fan’s existence. Dead Space has been criticized for relying on them too heavily, Doom 3′s abundance of monster closets were a common complaint, and more recently, Capcom tried to toss a few into Resident Evil 6 — Leon’s campaign in particular — in their attempt to make it appeal to horror fans. That obviously didn’t work, but sometimes, a jump scare can be well designed. Like any good scare, timing is important, as is building up to the moment (and I’m not talking about fading the music before a loud noise — I’m looking at you, Hollywood).
You might not be a fan of them, but when they’re well done they can be great. Here are six games that did them particularly well.
This has been a busy week for anyone who’s been anxiously awaiting the release of BioShock Infinite. First, we were teased with a trailer for a Columbia documentary, then we were given an-indepth look at the dangers that lurk within that floating city. Today, I have even more BioShock goodies, as the list of achievements (and trophies, as I imagine they’ll be the same across both platforms) have been revealed. Peruse them after the jump, and don’t worry, they’re spoiler free.
We gamers put ourselves through a lot, and we do so in the name of fun. We tell ourselves t”his is entertainment,” before we open that creaky door and enter a room to fight a gargantuan living mass of bone and jagged metal with nothing but a pipe and a prayer. I’ve been a gamer for most of my life, and over the years I’ve seen some truly horrifying things. When a stranger asks me about my escape from Raccoon City, my vacation in Silent Hill, or my time aboard the USG Ishimura, I answer them with a thoughtful silence and a thousand yard stare. It’s the only way.
If you’re reading this then you undoubtedly have tales to tell and therapy sessions to endure, so let’s get this started with a look back at six more horrifying moments in video games.
Sometimes a fresh set of eyes can bring new and interesting perspectives. When you look at the same thing for so long, it can get difficult to see its flaws, and while this can be said for many things, it’s especially true for video games. Getting a fresh perspective can be a great way to make sure a series stays engaging, to keep it from becoming stale and predictable. Franchises like Resident Evil and Silent Hill have each had games developed by studios other than the one that created them, and while the results have been a mixed bag, some of these partnerships have led to incredible games.
With this in mind, I’ve compiled a list of six game developers that I think are universally great and matched them with a horror franchise I feel they could make an incredible game for. Check out my picks after the break, and feel free to comment with your own dream matches!
Over the many, many, many hours I’ve spent playing video games, I’ve seen some horrifying things. I’m not talking about a monster jumping out of a dark corner of the room scare that’s all too prevalent in many video games. No sir, I’m talking about the moments that stick with you. The moments that threaten to seep into your everyday life as the only thing you can think about, because they’re so twisted and depraved that your mind cannot possibly comprehend what it just witnessed. Here’s six of the most horrifying moments in gaming that my fragile psyche has ever had to endure. If you can handle it, join me after the break.
With its emphasis on co-op and light RPG elements, Dead Island is one of the more interesting takes on the popular zombie genre we’ve seen from a big budget game in some time. I enjoyed the original quite a bit, despite its flaws. The story and characters may be alarmingly dull, but there’s nothing quite as satisfying as strapping a car battery to a machete so you can mow down a horde of zombies. I recently bought Far Cry 3 (finally), and I’ve realized that the entire time I’m playing it, all I can think about is how many things it does better than Dead Island. Comparing it to the post-apocalyptic zombie game might seem a bit odd at first, but the two games are actually very similar.
Each game violently tosses you into a hostile world where pretty much everything wants to kill you, and usually in horribly brutal ways — only yesterday I was mauled by a bear as I was stalking two pirates on a beach only to jump into the ocean and get eaten by a shark. Both games are about exploration, survival, and scavenging to survive, though Far Cry 3 puts more effort into the all of that. So while they’re different, they’re also really similar. The big difference is Far Cry 3 is far superior to Dead Island in many ways. To remedy this, I’ve chosen six things Far Cry 3 does really well, so Dead Island can take notes. Check them out after the break.
It’s usually difficult to buy comic book issues every month. Most likely, I’ll wait till the issues are collected and buy the trade paperback. It’s easier for me to see how the story arc comes full circle. But often, the best comics are the ones I buy in single issues and still get the trade paperback as well. Here is my list of the best trade paperbacks to come out of 2012. READ MORE
2012 was a big year for comics, with the major publishers trying to outdo each other with one major crossover/reboot after the other, but the real gems of this year were the slew of incredible #1’s that graced shelves over the past twelve months. Over the course of the year, we were lucky enough to be gifted with more than our fair share of noteworthy premiere issues, from both established creators and upcoming talent. Quantifying the subjective is always a tricky business, so take the following numerical order with a healthy grain of salt, while recalling the #1 issues you’ve enjoyed over the past year and perhaps discovering a few new gems along the way. READ MORE
I wish every horror game I enjoyed got a sequel. Even games like BioShock, which don’t really need sequels. If I like it, I usually want more of it, even if it’s only to see where a developer can take their series. Unfortunately, while the slate of releases might suggest otherwise (Black Ops II, Halo 4, Assassin’s Creed III, Resident Evil 6, etc.) it’s difficult for a game to get a sequel, especially in the midst of a new generation of consoles. The problem is studios need to make money, and unless the game has a substantial following or is accessible to a wide audience, potential for a sequel isn’t great.
If you’re reading this, then you’re probably a fan of the horror genre, so you’re undoubtedly aware that when it comes to accessibility, the horror genre (in video games, at least) isn’t exactly known for being welcoming to newcomers. Here are ten games that I think could actually sell well, if they’re given the second chance they deserve.
Let’s face it, the Friday The 13th franchise isn’t exactly known for great writing, outstanding performances, thematic heft, arcs, or anything that would remotely constitute an olive branch to the non-horror fan. But that doesn’t mean the moves are without merit! I’m a nut for the franchise (which you can probably tell by my ranking of the franchise) and, even aside from the kills, there’s plenty to like!
Just because the series isn’t known for its great characters doesn’t mean that there’s not a handful of characters and performances that rise above the rest.
Head inside for my 5 Favorite Friday The 13th Characters! READ MORE
As we travel farther and farther away from childhood, it’s often nice to bask in the nostalgic glow of old items, even if we were never lucky enough to actually own any. Reliving childhood insecurities could even be considered a form of time travel, really.
I’m going to stop now, before I kill myself.
Check out these long lost horror products. They don’t make them like this anymore. Mostly because parents have gotten so lame. Wait a minute… we’re the parents now aren’t we? That’s it. I’m killing myself. READ MORE
When the Halloween season arrives, there’s nothing better than turning on your television and learning what your favorite characters will dress up as for their Halloween festivities.
Ironically, Halloween television is rarely about scaring viewers and almost always ends up focusing on Halloween parties. There are so many Halloween episodes out there that crowning ten best would be impossible.
Instead, here are nine favorites with one The Deadliest Warrior entry added for good measure. READ MORE
There are some who say the horror genre is dying, or that it’s lost its mainstream appeal as video games continue to force their way into the pantheon of “accepted” forms of entertainment, right alongside music and films. I say that’s a load of crap. The horror genre isn’t dying, we’re just not recognizing many games that are actually far more terrifying than the scariest Silent Hill or Fatal Frame could ever hope to be. Here are ten games that are supposedly fun, quirky, or in some cases, adorable, when they’re actually horrifying.
Written by Brittany Vincent
It’s easy to escape disturbing imagery. You just close your eyes. In an instant, the offending blight on your vision disappears. Traces may well remain in the shelter of your eyelids, but for the moment you’re in the clear. A haunting melody, however, lingers with you long after you scramble to turn down the volume. Like a bright, cheery pop song on the radio that worms its way into your psyche, so too do the unsettling notes wafting from your speakers. Dissonant chords that seep into your very being and hallucinatory auditory effects play important roles in horror, as you’re no doubt already aware. After all, aren’t the things you hear much scarier than the things you’re seeing in the dark?
It’s easier to explain away bizarre visuals, but much harder to explain away what you’ve heard. That’s why music is such a powerful tool when it comes to setting an appropriate mood, in horror and otherwise. Even when you think you’re safe from the chills that run down your spine after being forced to listen to some painfully atmospheric soundtrack cuts, a few key notes arise in the back of your mind to plague you once again. But some are definitely a little worse than others. Here are ten genuinely disturbing cuts from various games, horror and otherwise, that you might want to listen to with the lights on, or chase with some Carly Rae Jepsen. READ MORE