We all know Techland. They brought us the wonderful Dead Island. But now they’re switching things up a bit and bringing you a first person slasher where you fight against the armies of hell. The game looks like a much more demonic version of a Skyrim or Oblivion. And there’s looting. Maybe one of my favorite things ever. My friends despise me for my extra time spent looting. You can enjoy the campaign on your own, or you and up to 3 others can play against each other white fighting each other monsters and racking up points. Head past the break for some screens from the game and look out for it later this year on the PC, Playstation 3, and Xbox 360.
Are you ready to get toasted on a tropical island resort, brimming with energy drinks and fiber bars that have mystical healing powers?! Does a mildly disappointed review from Adam Dodd — voted most likely to write really awesome reviews for Bloody Disgusting by his graduating class — get you pumped for the bloody mayhem waiting for you in Dead Island: Riptide? If you answered any of those questions with a triumphant “yes!” then I’d say you’re just about ready for Dead Island: Riptide, available this very second for the PC, Xbox 360 and PS3.
In related news, despite apologizing for it, Deep Silver is totally still selling that awful idea known as the Zombie Bait Edition in the UK. I’d say about 99% of you disagreed with my opinion that it’s gross and wildly inappropriate, but that’s okay because we all have opinions and some of us are more vocal with them then others. Such is the beauty of the Internet!
I really enjoyed the original Dead Island. It wasn’t without its flaws, but the four-player co-op, RPG elements, and buckets of gore and viscera that only the zombie genre can deliver more than made up for many of the small problems I had with it. For the bevy of zombie games we’ve seen over the last couple years, none quite deliver the multiplayer sandbox thrills that this series provides.
With Dead Island: Riptide, Techland isn’t looking to push the envelope. This is decidedly more of the same, and while that can most definitely be a good thing for fans of the first game, it also means if you didn’t enjoy the rough-around-the-edges foundation of the original, there’s really nothing new here to lure you in.
The achievements for Dead Island Riptide have been made available online. Nothing outside the norm here, just your average collection of “kill x amount of enemies,” “reach level x,” and “find x amount of collectibles.” Some are a little more intriguing — I’d very much like to know who these mysterious twins are. Check out the list after the break, minus the 13 secret cheevos that almost definitely have spoilers.
If you’re aching for more cooperative zombie pummeling action, the Dead Island series has you covered. The first game might not have lived up to many fans’ expectations after seeing that heart-wrenching trailer, but it was still an incredibly fun post-apocalyptic RPG. Riptide promises more of what we loved about the first game, along with tweaks to the multiplayer and new features like a new playable character, dynamic weather system, flooding, and Left 4 Dead style crescendo moments.
What do TJ and I think about the next entry in the Dead Island series? Read on and find out!
I hope you’ve been keeping your machetes sharp and your blunt instruments… blunt, because Dead Island Riptide is releasing in a month. Executive producer Sebastian Reichert had a few things to say about the upcoming game, including what he feels will impress players the most. It’s not the boat, dynamic weather system, or Left 4 Dead style crescendo moments — he’s actually most excited about the level design.
“The way that the exploration of the island works will be what keeps people pushing forward. When you visit a point the first time, the way back feels different because of the level design.” Reichert said. The sense of exploration, which was definitely present in the first game, will be enhanced by the weather and flooding.
I’m not expecting anything revolutionary with the upcoming pseudo-sequel Dead Island Riptide — all I need is an electrified machete, a horde of zombies, and a few friends to mow them down with. That’s not to say I don’t have high hopes for it. There are many ways Techland can improve their DLC support, so it’s not quite as abysmal as the original game’s DLC, and there are even a few pages I think they can take from Far Cry 3′s book. Check out a brand new “They thought wrong” trailer, after the jump.
That’s right, you read that headline correctly. Techland and Deep Silver’s post-apocalyptic zombie butt-whooping game Dead Island has sold over five million units at retail and through digital distribution. To put that in perspective, that’s more than the combined sales of both games in the similarly themed Dead Rising franchise. That’s very impressive, especially for a new IP. Dead Island was flawed, especially when it came to making good on the promise to bring us an emotional, story-driven experience, but it was also damn fun. It’s pseudo-sequel, Dead Island: Riptide, releases on April 23.
Publisher Deep Silver has finally unveiled Dead Island: Riptide after their little tease back in June. Much of it is still under wraps, but it looks like fans of the original game will have plenty to love here, as much like its predecessor, Riptide will take place on an island–near the location the first game was set in–and will let you bring over your character(s) from Dead Island into the spin-off. Deep Silver is adamant this is not a sequel, which could mean the mysterious Dead World trademark they filed last November could be the “real” sequel. Either way, we’re getting more Dead Island next year when the game ships for the PS3, Xbox 360, and PC. Head past the break for more info and some screenshots.
It looks like a Techland programmer’s experiments with Dead Island’s code might soon become its own game. If you’ve ever caught yourself wondering what Dead Island would be like if the zombies, scavenged weapons, and tropical island setting were replaced by hellspawn demons, medieval weapons, and creepy swamps and castles, Project Hell might soon offer an answer. The project’s still very early in development, but what we know about it so far, outside of some gorgeous concept art that you can check out here, is it will be a dark fantasy game seen through the first person perspective.
A few days ago there was a rumbling of a Dead Island movie in the works but it would seem that report was a little premature. According to the game’s Facebook page they’re still considering a Dead Island film but they haven’t signed with anyone yet as a “high-quality movie is the #1 thing we’re concerned about for a film adaptation.”
When it comes to bad video game films Hollywood’s batting a thousand so it’s reassuring to see a studio taking a potential film adaptation of their IP seriously. I don’t think I could sit through another Hitman, Bloodrayne, House of the Dead, Max Payne, Doom, Street Fighter, Wing Commander, Alone in the Dark, gasp, Far Cry, Mortal Kombat 2 (the first didn’t entirely suck), Laura Croft or Prince of Persia again. Yeah, I know I skipped Resident Evil and Silent Hill but Milla Jovovich can do no wrong and I actually enjoyed the latter. READ MORE
It hasn’t been but a few days since the game’s incredibly emotional trailer went viral and Hollywood’s already laying plans for a film adaptation. Could this be the video game movie we’ve all been dreaming for? Looking at Hollywood’s pedigree, I’ll be keeping my hopes low until I know more.
What we know so far is The Sean Daniel Company and Union Entertainment have purchased the film rights to Dead Island. Sean Daniel (The Mummy) will be producing the film alongside Union’s Dmitri Johnson and Richard Liebowitz and apparently, they’ve already begun the search for a writer as well as talks with studios. So the only question remains, would do you want in a Dead Island film? READ MORE
Since no one had heard anything about Dead Island since its unveiling at E3 2007, the long in development zombie game was thought to be dead. That changed a few days ago with the reveal of a rather depressing CG trailer that was equal parts heartbreaking and incredibly exciting. Now that much of the shock the trailer no doubt left many of us with has faded a bit, I feel this is a fantastic time to take a look at this promising new IP and talk about what could make it great.
A paltry handful of details have been revealed about the game, including its four-player drop-in, drop-out cooperative play, scarce guns and ammo (its mostly melee based) and minor RPG elements. We also know it takes place in and around the fictional Royal Palms Resort on an (equally fictional) island called Banoi in Papua New Guinea (that last one’s definitely real). But that’s what we already know, what about our hopes, our dreams, our aspirations? There’s a very good chance we won’t be seeing this game for some time, the soonest being the end of the year, so that’s ample time to toss in some community submitted ideas. READ MORE