If you think there’s even a small chance you’ll be grabbing Operation Broken Eagle when it’s made available to proud owners of the Xbox One exclusive zombie smash-em-up, “Dead Rising 3″, you may want to boot up the game now. The reason for this would be the gargantuan 13GB update Capcom just released that preps the game for the upcoming expansion, which should arrive tomorrow.
The update brings with it a bevy of fixes, and because much of it rewrites existing files, the content you’re burdening your console’s hard drive with is something less staggering (reportedly under 2GB). That’s not so bad, right?
UPDATE: I just got in touch with Alvarez and he confirms that, “stuff got lost in translation” with Sayagues in the Gorosito interview published earlier today. He elaborated, “Rodo meant we’re not actually making ‘Evil Dead 2′ right now because the priority is Sam’s ‘Army of Darkness 2.’ But the plan of making a sequel to our ‘Evil Dead’ is very much alive.”
This morning we posted the seemingly sad news that Fede Alvarez and his co-writer Rodo Sayagues had pulled out of Evil Dead 2, the sequel to the successful remake earlier this year. Sayagues had told Gorosito TV that the pair were no longer attached to the project. But was Sayagues speaking solely for himself? Or was there some kind of miscommunication (this seems more likely)?
But now Alvarez is telling fans on Twitter not to believe everything they read. This sounds right to me. While this morning Sayagues was quoted as saying they had been off the project for “months,” the last time I spoke to Alvarez (in late September) he indicated that he was still attached to the sequel, but said that Sam Raimi wanted to tackle Army Of Darkness 2 first. Not only do I trust Alvarez, but Bruce Campbell was by his side the entire time I spoke to him and I feel that Campbell is perfectly comfortable correcting someone in public at this point.
While nothing is confirmed yet, it seems as though Alvarez is still onboard. The question is, in what capacity? He very well could be directing the project, but there are still other ways to be “involved” with a film. Perhaps he’s referring to being onboard just as a producer? But fans of Alvarez’s take on the material can always hope that he’s still directing the pic.
Update: Redacting previous speculation in favor of Alvarez’s above confirmation. READ MORE
The scariest game of the year received its first update today. Outlast developer Red Barrels announced on their Facebook that a new update, available now, has brought with it a reworked “struggle mini-game”, polish translation, a handful of bug fixes and a Hard and Nightmare difficulty level. I’m glad they’re tweaking the mini-game, which has you wildly shaking the mouse back and forth when something grabs you, and the new difficulty settings will give me a reason to play through it again.
If you haven’t played Outlast yet, or even if you have, David and I will be playing it — and Doorways — for the next two weeks on the Bloody Disgusting YouTube channel. You should join us, there’s always room for more.
Undead Labs’ massively successful open world zombie game State of Decay has just received its third title update, fixing a few more issues with the game. The update rolled out earlier today and should be available everywhere.
One of the more critical issues was an “overlarge community bug,” which caused the game to crash. In a post on the game’s forums, Undead Labs’ Sanya Weathers confirmed that those affected by the fix might not need to start the game over, but players that have larger communities early on in the game may need to restart. Full list of fixes after the jump.
Okay, maybe not all of the bugs, but looking at that list of fixes — which you can check out after the jump — it has to come pretty close.
After that first patch did nada to fix the numerous issues plaguing State of Decay, Undead Labs immediately began work on a sequel. Patch Part 2: Electric Boogaloo, if you will. This patch remedies the issues with the first patch, as well as fixes a few more issues. Good thing too, because I don’t want anything to get in the way of my enjoying this amazing game. Full list of fixes after the jump.
Today, developer Undead Labs revealed a bit of exciting news about their ambitious open-world zombie survival game State of Decay, which recently passed the half a million sold milestone on XBLA. That’s a mighty impressive number, especially so for an indie game with little marketing.
This success all but guarantees we’ll be seeing more of that mysterious follow-up project, code-named Class4, but not before they bring State of Decay to Steam and add a “pure sandbox mode” in the near future (possibly with added co-op, too).
Coming soon is a big update to Anna which will then transform it into the Extended Edition. Anyone who has already purchased the game will receive this update for free. The games creators Kalypso Media took feedback from people who bought the game and implemented it into the update. Just a few things included in the update are enhanced graphics, more gameplay, more puzzles and much more. If you head past the break you can see the full list and check out a new live action video to celebrate the update. Pick the game up now for PC and Mac on Steam!
The team behind the upcoming DayZ standalone have been hard at work making sure the game lives up to fans’ lofty expectations, but they’ve still managed to do an excellent job keeping their community up to date with the latest goings on with the game. They’ve discussed some of the new features that have been added to the standalone, and now we can see some of those in action in the first of what will hopefully become a series of video updates posted on their dev blog. Check it out after the jump.
Dean Hall recently took a break from making the the DayZ standalone the best it can be to provide an update on the progress his team has made with the game. They really are doing a fantastic job of keeping their community updated on the goings on with the game, which by now has quite a bit of anticipation surrounding it. Read what Hall and friends had to say after the break.
Whether or not you enjoyed Resident Evil 6 (I liked it a lot) there’s no denying that Capcom is doing a fantastic job supporting the game. First, they gave Ada a co-op partner, a tweaked camera, and a No Hope difficulty setting, and in less than a week, a second update will bring with it even more features. On January 22, Agent Hunt mode will be unlocked for everyone and QTE assist will be added for all difficulties (thank you). More after the jump.
Ada doesn’t have many friends, but that changes after this major update to Resident Evil 6. The free update will give Ada a partner so you can enjoy her campaign with a friend, and this new agent is also unlocked in the Extras. It also brings with improved camera options so you can adjust the camera to fit your play style and an ultra hard “No Hope” difficulty setting that will spank you, and not in the good way. This isn’t to be confused with the January update, which will unlock Agent Hunt mode from the beginning, provide more matchmaking options before starting a game, and stage selection within chapters. That update should go live on January 22nd. More after the break.
There’s a title update coming to Resident Evil 6 that’s going to make some pretty big changes, including a new difficulty mode, improved camera adjustment, more subtitle options, and perhaps most exciting of all, a new co-op partner for Ada. Since the update was first announced, I’ve been looking forward to seeing what Capcom would do with Ada’s partner, and now that I’ve seen her in action, she looks… like a faceless soldier. You might be saying, who cares?, to which I’ll reply — well, yeah, you’re totally right. I’d like Ada’s partner to add some interest to that scenario, but if she doesn’t, I’m all right with that too. Head past the break for more info on the update and a bunch of screenshots, all featuring Ada’s new companion.
The last time I went trick-or-treating, I was dressed in full Nemesis attire, complete with big leather jacket (with a stunning Umbrella logo stitched to the back), rocket launcher, and boots that added a good 3-4 inches of pure terror. It was hopelessly geeky and way over-the-top, but at the time, I felt like a total badass. Now, I can relive those fond memories, sans Nemesis ensemble, in the new Halloween update available now for Guild Wars 2. NCsoft and ArenaNet don’t want to ruin anything since they’d rather you see it for yourself, but what we know is it adds a brand new story that follows the return of a king who was slain by his own people, trick-or-treating, special costumes, and holiday themed crafting recipes. Much of the new content is temporary, so if you want to enjoy it now, you best act quick. It’s free, so you have nothing to lose.
Here’s some good news for Resident Evil 6 fans — Capcom is prepping an update for the game that will bring with it a new difficulty mode dubbed ‘No Hope Left’, as well as co-op support for the previously single-player exclusive Ada scenario. Ada’s campaign will also be unlocked from the beginning, so you’ll no longer have to work for it, you lazy bum. “Said campaign was meant as a solo affair for Ms Wong, but odds are you’d like to play through it again with a pal – soon you can!” Capcom said on their blog, and I couldn’t agree more. Leon’s is easily my favorite of the bunch, and Ada’s may very well be a close second.
For those of you who might still be on the fence about the game, I suggest checking out our review. For the rest of you, who here’s played the game, and if you have, what do you think of it so far? Do you like what Capcom’s done with the game or is it time for another reboot?
Unless you’ve found a group of survivors to hang with, Day Z can be a pretty lonely game. Soon that will no longer be the case, as the next update will bring with it a much-needed level of companionship in the form of dogs. Before you get too excited, these furry friends aren’t only here to make your job of surviving in Day Z’s zombie-infested post-apocalyptic world a little easier. Having a dog as an ally means you’ll have another mouth to feed, a life outside of your own that you’ll be responsible for, and the inevitable happen and Fido falls at the teeth of a zombie or by the bullet of another player, the loss is definitely going to suck. I imagine it’ll feel something like losing Agro in Shadow of the Colossus. There are still nights where I awaken, doused in a cold sweat, calling Agro’s name. My therapist says this is totally normal. What’s also normal, cool even, is if you were to click that Read More button so you can watch a substantial bit of gameplay from the next update.
A lot of game developers release their games, and then NOTHING. No updates, they just move on. Shitty multiplayer? Buggy campaign? We don’t care, we’ve got better things to worry about. Epic Games however, totally different story. Coming tomorrow they are releasing an update with not only bug fixes, but improvements as well. Not many games especially months after release, are getting that type of treatment.
Check out what the update entails past the break. READ MORE
There’s no shortage of runner games on Apple’s mobile gaming platform, but Curio stands apart from the rest by being horror themed, and having a fucking weird trailer. The game came out last December, but a brand new update that went live yesterday added more than 50% more content to the game, including new items, Easter Eggs, and a tutorial. I could keep talking about it, but I think I’d rather let Tommy Wiseau (writer, director and star of The Room) give you an idea of what you can expect from it in the trailer below.
You can grab Curio on the iTunes App store for a cool .99 cents. Head past the break for some more info about the game and what its first update has added to it. READ MORE