I’m not much of a gun guy, but I can still appreciate how cool these fan-made weapons are, inspired by Resident Evil, as well as a few from Dead Rising. An impressive level of detail went into making each gun look like it was taken straight out of the universe it was inspired by. My favorite, because I’m bias, is Wesker’s Samurai Edge. That gun rocked in Resident Evil 4. I can’t tell you how many baddies I mowed down with it in Mercenaries, because I can’t count that high.
I’d love to have this guy’s collection, even if it’s just to see the uncomfortable looks on people’s faces when they walk into my home and see an entire wall dedicated to these glorious weapons. Check them out after the jump.
“Every zombie’s a snowflake.” I’m glad someone finally said it.
Looking at this new ‘making of’ video, which made its debut at Comic-Con the other day, Dead Rising 3 looks like its gotten rid of the weird tonal shifts that plagued the first two games. For the most part, Dead Rising and its sequel were wacky, outlandish games with over-the-top gore and brief sparks of humor. This made the bits where the games got serious all the more uncomfortable. I liked having a sick little girl to take care of in the second game, but when daddy comes back armed with a chainsaw paddle and wearing a thong — I can’t take that “serious” moment seriously.
In Dead Rising 3, Capcom has finally decided on a tone for the games, and that’s gritty. The crazy weapon combinations are back, as are the psychopaths, time limit, and hordes of undead. You’ll still even be able to wear bizarre costumes, if you’re into that. Only now, it’s a gritty banana hammock. Enjoy a new featurette, where the devs talk about all these things — and more — after the jump.
So there’s this game coming out, you may have heard of it; it’s called Splatterhouse and I hear there’s a bucket or two of gore in it. If you’re looking to satiate your bottomless appetite for all things red and squishy, I suggest you check out this exclusive video showing off an in-depth look at the game’s incredibly wicked arsenal of badass weaponry.
I think it’s safe to say if you’re perusing this site you share our fondness of frenetic, blood-soaked and limb-flailing action, all of which the highly anticipated Splatterhouse looks to have in abundance. It’s my opinion we can always use more ways to slay and dismember our foes so the idea of gracefully removing an enemy’s arm before using said appendage to cause copious amounts of head trauma sounds mighty tasty. Read on to get caught up on everything you need to know about this game before it’s release on November 23rd. READ MORE