News https://bloody-disgusting.com/tag/nintendo-switch/ Horror movie news, reviews, interviews, videos, podcasts and more Thu, 01 Oct 2026 03:21:53 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.9 https://i0.wp.com/bloody-disgusting.com/wp-content/uploads/2016/04/cropped-bd_circlelogo.png?fit=32%2C32&ssl=1 News https://bloody-disgusting.com/tag/nintendo-switch/ 32 32 38024669 Second DLC for ‘Little Nightmares III’ in “The Shores” is Available Now on PC, Consoles [Trailer] https://bloody-disgusting.com/video-games/3969995/second-dlc-for-little-nightmares-iii-in-the-shores-is-available-now-on-pc-consoles-trailer/ https://bloody-disgusting.com/video-games/3969995/second-dlc-for-little-nightmares-iii-in-the-shores-is-available-now-on-pc-consoles-trailer/#respond Thu, 01 Oct 2026 13:30:17 +0000 https://bloody-disgusting.com/?p=3969995 Following The Backstage earlier this summer, the second DLC for Little Nightmares III in “The Shores” is now available, bringing new puzzles and challenges to the main game. This additional content for Little Nightmares III takes players to The Shores, a new place in The Spiral where they will face new perils. Low and Alone, reunited once again, have travelled through the mirror to […]

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Following The Backstage earlier this summer, the second DLC for Little Nightmares III in “The Shores” is now available, bringing new puzzles and challenges to the main game. This additional content for Little Nightmares III takes players to The Shores, a new place in The Spiral where they will face new perils.

Low and Alone, reunited once again, have travelled through the mirror to reach The Shores. They must find their way to the lighthouse beacon, but to do so they will have to face new threats, including flooded streets, leeches under the command of The Leech Monster, treacherous waterways, and submerged passages filled with hazards, puzzles, filthy sewers, and much more.

Iincluded in the Deluxe Edition for Little Nightmares III as well as the Secret of The Spiral Expansion Pass, you can also purchase The Shores separately.

Little Nightmares III is currently available for PC via Steam, Xbox One, Xbox Series, Nintendo Switch, Switch 2, PlayStation 4 and PlayStation 5.

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Roguelike Haunted House Game ‘Deck of Haunts’ Coming to Consoles on October 8 [Trailer] https://bloody-disgusting.com/video-games/3969270/roguelike-haunted-house-game-deck-of-haunts-coming-to-consoles-on-october-8-trailer/ https://bloody-disgusting.com/video-games/3969270/roguelike-haunted-house-game-deck-of-haunts-coming-to-consoles-on-october-8-trailer/#respond Sun, 27 Sep 2026 17:30:17 +0000 https://bloody-disgusting.com/?p=3969270 Released on Steam back in May 2025, DANGEN Entertainment and developer Mantis Games have announced that their roguelike deckbuilder Deck of Haunts will be coming to the PlayStation 5, Xbox Series, Xbox One, Nintendo Switch 2, and Nintendo Switch on October 8. The announcement was accompanied by a new trailer. In the game, players take […]

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Released on Steam back in May 2025, DANGEN Entertainment and developer Mantis Games have announced that their roguelike deckbuilder Deck of Haunts will be coming to the PlayStation 5, Xbox Series, Xbox One, Nintendo Switch 2, and Nintendo Switch on October 8. The announcement was accompanied by a new trailer.

In the game, players take on the unusual role of a haunted house. As the master of this cursed domain, your goal is to ensnare daring humans, play on their fears, and drain their very essence to expand your dark influence.

By day, you’ll meticulously design the mansion’s labyrinthine layout, transforming it into a death trap that no human can escape. As night falls, lure unwitting explorers into your home, where you’ll use a deck of terrifying cards to summon spirits, shift hallways, and unleash horrors upon your guests. Build tension and drive these unfortunate souls toward madness, all while protecting your Heart room, which is the core of your power.

Once their sanity crumbles, you’ll harvest their essence to strengthen your mansion, increasing your infamy and attracting even more daring foes, from law enforcement to priests. However, you’ll need to beware, as the Stone Masons are coming, ready to challenge your reign of terror.

Strategically design your haunted house by placing rooms that serve to protect your Heart room, where your power is concentrated. Construct a maze filled with traps, scares, and unique twists, all tailored to frighten and confuse your visitors.

You’ll unlock and collect new cards as you progress. Expand your deck to include tools of terror like bone-chilling screams, phantoms, creaking floors, and shifting walls. Use your cards to scare or kill your victims, then extract their essence. Use their essence to unlock new rooms, expand your haunting powers, and attract more dangerous, and rewarding, targets.

 

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Nightdive Studios’ Long-Awaited ‘SiN: Reloaded’ Now Available On Consoles and PC [Trailer] https://bloody-disgusting.com/video-games/3969064/nightdive-studios-long-awaited-sin-reloaded-now-available-on-consoles-and-pc-trailer/ https://bloody-disgusting.com/video-games/3969064/nightdive-studios-long-awaited-sin-reloaded-now-available-on-consoles-and-pc-trailer/#respond Fri, 25 Sep 2026 15:40:46 +0000 https://bloody-disgusting.com/?p=3969064 Nightdive Studios and Atari have finally given Ritual Entertainment’s 1998 FPS SiN its due with the newly-released SiN: Reloaded remaster. Now available on PC via Steam, GOG, and the Epic Games Store, PlayStation 4|5, Xbox One and the Xbox Series, and the Nintendo Switch 1|2, SiN: Reloaded bundles the base campaign with the Wages of […]

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Nightdive Studios and Atari have finally given Ritual Entertainment’s 1998 FPS SiN its due with the newly-released SiN: Reloaded remaster. Now available on PC via Steam, GOG, and the Epic Games Store, PlayStation 4|5, Xbox One and the Xbox Series, and the Nintendo Switch 1|2, SiN: Reloaded bundles the base campaign with the Wages of SiN expansion, featuring upgraded HD textures, modernized UI and brand-new achievements.

The 1998 SiN pushed traditional shooter formulas further, introducing systemic features rare for its time, including area-specific hit detection, reactive enemy responses and interactive level elements ranging from functional computers to pilotable aircraft. SiN: Reloaded maintains the full scope of these mechanics, bringing the game’s reactive combat and adaptable mission structure to current platforms without compromising its core design.

“SiN has always been one of those games that deserved another chance,” said Stephen Kick, Studio Head at Nightdive Studios. “It was ambitious, interactive, funny, and willing to experiment with ideas that were years ahead of their time. There’s an incredible amount of personality in this game, and that’s something we never wanted to lose. With SiN: Reloaded, our goal was to preserve everything that made the original special while finally giving it the presentation and performance it deserves. More than anything, I’m excited that a new generation of players will finally get to discover why so many of us fell in love with SiN in the first place.”

Enter a near-future dystopian world as security consultant Colonel John R. Blade as you take on the seductively evil Doctor Elexis Sinclaire. When Elexis, the CEO of SinTEK Industries, begins injecting the streets with a DNA-altering drug, it’s time to reassess the laws of morality. As Blade, you’ve made a religion out of fighting crime. Now you’re going to make Elexis pay for her sins by taking on her unholy army of genetically-engineered mutants.

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DreadXP’s ‘Heartworm’ Heads to Consoles to Kick off the Halloween Season [Trailer] https://bloody-disgusting.com/video-games/3968912/dreadxps-heartworm-heads-to-consoles-to-kick-off-the-halloween-season-trailer/ https://bloody-disgusting.com/video-games/3968912/dreadxps-heartworm-heads-to-consoles-to-kick-off-the-halloween-season-trailer/#respond Thu, 24 Sep 2026 11:30:43 +0000 https://bloody-disgusting.com/?p=3968912 It was only a matter of time before DreadXP and developer Vincent Adinolfi‘s old-school survival horror game Heartworm made the jump from PC to consoles. Released back in August of last year, Heartworm will arrive for the PlayStation 5, PlayStation 4, Xbox One, Xbox Series, and Nintendo Switch 2 and the Nintendo Switch on October […]

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It was only a matter of time before DreadXP and developer Vincent Adinolfi‘s old-school survival horror game Heartworm made the jump from PC to consoles. Released back in August of last year, Heartworm will arrive for the PlayStation 5, PlayStation 4, Xbox One, Xbox Series, and Nintendo Switch 2 and the Nintendo Switch on October 1.

In Heartworm, players are invited to step into a world where memories and mourning blur the lines between reality and supernatural visions. Follow Sam, a young woman overcome with grief after the passing of her beloved grandfather as her quest for closure leads her into a deep rabbit hole of online forums – and ultimately to a remote haunted house up in the mountains.

What begins as a desperate attempt to reconnect with the past quickly spirals into something more sinister and inexplicable, as she pushes deeper into the unknown armed with only a camera and her determination to venture further.

Blending the spirit of the survival horror classics like Resident Evil and Silent Hill with modern gameplay options, Heartworm tells a deeply personal story through pre-rendered and in-game cutscenes, classic and mind-bending puzzle-solving and limited but meaningful tense combat using a camera as your weapon to fend off what lies ahead.

Featuring optional tank controls, PSX-style visuals, and retro effects, you can tailor the experience to make it feel like it’s straight out of the late 90s, or scale back the nostalgia a little bit for a more modern experience. An original soundtrack and evocative environments guide you through 4-6 hours of exploration, tension and discovery, with multiple endings waiting on the other side.

And if you’re in the “try before you buy” crowd, you can check out the demo on Steam ahead of the console release.

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Physical Editions Announced for ‘Legacy of Kain: Defiance Remastered’, Coming November 13 https://bloody-disgusting.com/video-games/3968660/physical-editions-announced-for-legacy-of-kain-defiance-remastered-coming-november-13/ https://bloody-disgusting.com/video-games/3968660/physical-editions-announced-for-legacy-of-kain-defiance-remastered-coming-november-13/#respond Tue, 22 Sep 2026 15:38:56 +0000 https://bloody-disgusting.com/?p=3968660 Crystal Dynamics is teaming up again with co-developer PlayEveryWare to deliver physical editions for Legacy of Kain: Defiance Remastered, which was released digitally earlier this year. Pre-orders are open now at major retailers for both the Standard and Deluxe Editions for PlayStation 5, Xbox Series, and the Nintendo Switch, with the game arriving on November […]

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Crystal Dynamics is teaming up again with co-developer PlayEveryWare to deliver physical editions for Legacy of Kain: Defiance Remastered, which was released digitally earlier this year. Pre-orders are open now at major retailers for both the Standard and Deluxe Editions for PlayStation 5, Xbox Series, and the Nintendo Switch, with the game arriving on November 13.

Both editions will be distributed by Plaion. The physical Deluxe Edition of Legacy of Kain: Defiance Remastered includes a physical copy of the Deluxe Edition of the game (which features the base game, a digital comic book reader with three classic comics, and a demo of the unreleased sixth game in the series: Legacy of Kain: The Dark Prophecy), plus a SteelBook, the official soundtrack on a physical CD, and an art book containing over 80 pages of sketches, concept art, models, and more.

Available now digitally on the PlayStation 5, PlayStation 4, Xbox Series, Xbox One, and PC via Steam and the Epic Games Store, Legacy of Kain: Defiance Remastered is the definitive version of the dark fantasy adventure, originally released back in 2003 for the PlayStation 2, original Xbox and Windows. Return to the world of Nosgoth as you control both the vampire Kain and his betrayed lieutenant, Raziel, two mighty beings bound by the conflict between fate and free will.

Featuring updated HD visuals, players can experience Nosgoth like never before with a new camera, as well as upgraded character models, textures, and environments, with the ability to switch between classic and modern presentations on the fly. You can also play the game with the original fixed camera or a new third-person camera built for modern platforms.

 

 

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Demo for ‘Castlevania: Belmont’s Curse’ Coming October 1 https://bloody-disgusting.com/video-games/3968553/demo-for-castlevania-belmonts-curse-coming-october-1/ https://bloody-disgusting.com/video-games/3968553/demo-for-castlevania-belmonts-curse-coming-october-1/#respond Mon, 21 Sep 2026 18:27:38 +0000 https://bloody-disgusting.com/?p=3968553 With Castlevania‘s 40th anniversary right around the corner, you’re probably itching to get to play Castlevania: Belmont’s Curse. We’re still a month away, but co-developers Evil Empire and Motion Twin have made the wait a little easier with a brand new demo for the upcoming sidescroller, which you can check out on October 1. Per […]

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With Castlevania‘s 40th anniversary right around the corner, you’re probably itching to get to play Castlevania: Belmont’s Curse. We’re still a month away, but co-developers Evil Empire and Motion Twin have made the wait a little easier with a brand new demo for the upcoming sidescroller, which you can check out on October 1.

Per the official site, the demo will cover the game’s opening chapter. And for those curious, your progress in the demo will be transferred over to the full release when it launches.

Medieval Paris, 1499. The city is engulfed in flames as monstrous creatures suddenly emerge from the shadows.

Trevor Belmont, the hero who defeated Dracula, ventures into the burning streets with his daughter, Rose Belmont. Armed with the legendary holy whip, the Vampire Killer, they hunt down the beasts bleeding from the looming castle.

Rose is soon swept up in the dark conspiracy that lurks beneath. Will she succeed in saving Paris from devastation?

Castlevania: Belmont’s Curse will arrive October 15 for PlayStation 5, Xbox Series, and PC via Steam and Microsoft Store. The Nintendo Switch version will arrive “later in 2026.”

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Bash Walker Brains in ‘The Walking Dead: Streets of Survival’ Today [Trailer] https://bloody-disgusting.com/video-games/3968218/bash-walker-brains-in-the-walking-dead-streets-of-survival-today-trailer/ https://bloody-disgusting.com/video-games/3968218/bash-walker-brains-in-the-walking-dead-streets-of-survival-today-trailer/#respond Fri, 18 Sep 2026 18:27:07 +0000 https://bloody-disgusting.com/?p=3968218 Grab a baseball bat and get ready to bash some Walkers in old-school beat-’em-up action. TRAILMARK Games, developer Odaclick Game Studio and AMC Global Media have digitally released The Walking Dead: Streets of Survival today on PC via Steam, PlayStation 5, Xbox Series, the Nintendo Switch and Nintendo Switch 2. Inspired by the All-Out War […]

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Grab a baseball bat and get ready to bash some Walkers in old-school beat-’em-up action. TRAILMARK Games, developer Odaclick Game Studio and AMC Global Media have digitally released The Walking Dead: Streets of Survival today on PC via Steam, PlayStation 5, Xbox Series, the Nintendo Switch and Nintendo Switch 2.

Inspired by the All-Out War storyline from AMC’s “The Walking Dead”, The Walking Dead: Streets of Survival aims to deliver an action-packed, no-holds-barred, single-player campaign pitting Rick and his allies against the merciless Saviors and relentless hordes of the undead. Play as iconic survivors Rick Grimes, Daryl Dixon, Michonne, or play as the vicious Negan as you battle foes living and dead across classic environments like the Sanctuary, Hilltop, Alexandria, and more.

You’ll have access to crushing combos, signature weapon attacks, and devastating finishers in a relentless brawl for survival made for the series’ die-hards and action game enthusiasts alike. Master each character’s moveset and tackle multiple difficulty levels in this single-player experience built for repeat runs and escalating challenges.

You can spring for the Standard or Deluxe digital versions of The Walking Dead: Streets of Survival, with the Deluxe Edition including the Arcade Apocalypse Pack (which is also available separately), featuring additional weapon and character skins, the game’s digital soundtrack, The Walker Pit endless survival mode, and the exclusive Hell On Earth Difficulty mode with no checkpoints.

Meanwhile, the physical version of the Deluxe Edition will be available at major retailers on October 2 in EU regions, and October 16 in North America.

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Enjoy Some Bloody Tears in Latest Trailer for ‘Castlevania: Belmont’s Curse’ [Watch] https://bloody-disgusting.com/video-games/3966481/enjoy-some-bloody-tears-in-latest-trailer-for-castlevania-belmonts-curse-watch/ https://bloody-disgusting.com/video-games/3966481/enjoy-some-bloody-tears-in-latest-trailer-for-castlevania-belmonts-curse-watch/#respond Fri, 04 Sep 2026 13:30:41 +0000 https://bloody-disgusting.com/?p=3966481 We’re still a month out from the release of Castlevania: Belmont’s Curse, but Konami and co-developers Evil Empire and Motion Twin are keeping the game in mind for fans, releasing a new trailer, appropriately titled “Bloody Tears.” Featuring a new rendition of the classic track, the trailer mixes in gameplay with bits and pieces of […]

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We’re still a month out from the release of Castlevania: Belmont’s Curse, but Konami and co-developers Evil Empire and Motion Twin are keeping the game in mind for fans, releasing a new trailer, appropriately titled “Bloody Tears.” Featuring a new rendition of the classic track, the trailer mixes in gameplay with bits and pieces of exposition for new protagonist Rose as she ventures into Dracula’s castle.

Paris 1499, Belmont’s Curse sees the city engulfed in flames as monstrous creatures suddenly emerge from the shadows. Trevor Belmont, the hero who defeated Dracula, ventures into the burning streets with his daughter, Rose Belmont. Armed with the legendary holy whip, the Vampire Killer, they hunt down the beasts bleeding from the looming castle. Rose is soon swept up in the dark conspiracy that lurks beneath. Will she succeed in saving Paris from devastation?

In addition to the Vampire Killer, Rose will have access to the Arcana System. After defeating bosses, including the likes of Medusa, Carmilla and Joan of Arc (?!), the bosses are sealed into Rose’s tarot cards, turning them into Arcana. Players can then use the bosses’ skills to cast spells and obtain unique special actions.

Castlevania: Belmont’s Curse, will launch October 15 for PlayStation 5, Xbox Series, and PC via Steam and Microsoft Store. The Nintendo Switch version will arrive “later in 2026.”

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‘The Walking Dead: Streets of Survival’ Announces Negan as Playable Character [Trailer] https://bloody-disgusting.com/video-games/3965783/the-walking-dead-streets-of-survival-announces-negan-as-playable-character-trailer/ https://bloody-disgusting.com/video-games/3965783/the-walking-dead-streets-of-survival-announces-negan-as-playable-character-trailer/#respond Sun, 30 Aug 2026 14:30:56 +0000 https://bloody-disgusting.com/?p=3965783 TRAILMARK Games and developer Odaclick Game Studio revealed late last week during the Future Games Show at Gamescom that Negan, the ruthless leader of the Saviors, will be a playable character in the upcoming throwback beat-’em-up The Walking Dead: Streets of Survival. Armed with Lucille, his infamous barbed wire-wrapped baseball bat, Negan will arrive with […]

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TRAILMARK Games and developer Odaclick Game Studio revealed late last week during the Future Games Show at Gamescom that Negan, the ruthless leader of the Saviors, will be a playable character in the upcoming throwback beat-’em-up The Walking Dead: Streets of Survival. Armed with Lucille, his infamous barbed wire-wrapped baseball bat, Negan will arrive with the rest of the team on September 18.

Inspired by the All-Out War storyline from AMC’s The Walking Dead, The Walking Dead: Streets of Survival delivers an action-packed, no-holds-barred, single-player campaign pitting Rick and his allies against the merciless Saviors and the relentless hordes of the undead. Play as iconic survivors like Rick Grimes, Daryl Dixon, Michonne (or Negan) as you battle foes living and dead across classic environments like the Sanctuary, Hilltop, Alexandria and more.

You’ll have access to crushing combos, signature weapon attacks, and devastating finishers in a relentless brawl for survival made for the series’ die-hards and action game enthusiasts alike. Master each character’s moveset and tackle multiple difficulty levels in this single-player experience built for repeat runs and escalating challenges.

Pre-orders for both the Standard and Deluxe Editions of The Walking Dead: Streets of Survival are available now across all platforms, including Steam. Players who pre-order either edition of the game will receive the bonus Golden Survival Pack at launch, featuring seven golden weapon skins.

The Walking Dead: Streets of Survival will launch for PC via Steam, PlayStation 5, Xbox Series, Nintendo Switch and Nintendo Switch 2.

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‘Holstin’ Targets 2027 Release for PC and Consoles [Trailer] https://bloody-disgusting.com/video-games/3965655/holstin-targets-2027-release-for-pc-and-consoles-trailer/ https://bloody-disgusting.com/video-games/3965655/holstin-targets-2027-release-for-pc-and-consoles-trailer/#respond Fri, 28 Aug 2026 13:20:16 +0000 https://bloody-disgusting.com/?p=3965655 After its initial reveal back in 2022, long-awaited psychological survival-horror game Holstin finally has a release window. Team17 and developer Sonka have announced that the game will launch on PC and consoles – including Xbox Game Pass Day One – in 2027. Accompanying the announcement is a new release window trailer that was unveiled at […]

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After its initial reveal back in 2022, long-awaited psychological survival-horror game Holstin finally has a release window. Team17 and developer Sonka have announced that the game will launch on PC and consoles – including Xbox Game Pass Day One – in 2027. Accompanying the announcement is a new release window trailer that was unveiled at Gamescom.

Set during the early 1990s in an isolated and festering Polish town possessed by an unknown and unseen horror, Holstin combines the feel of classic survival horror games with a setting and art direction that is not seen in other games.

The game follows Tomasz Wolanski on a mission to the rural, lakeside town of Jeziorne-Kolonia in search of his missing friend, an investigative journalist who was last seen in the town. Surviving the monstrosities that roam the cursed town will require scavenging for weapons, supplies, and anything else that might help keep Tomasz alive. They’ll also need to play along with the delusions of the few remaining townsfolk as their sanity continues to fade. Should players gain their trust, they may provide clues and answers to puzzles, but uncovering their secrets will require cunning and tact.

Holstin painstakingly captures the look and feel of 1990s post-Soviet Eastern Europe, with a particular focus on Poland. Every detail of Jeziorne-Kolonia, from the furniture and household objects to the brands, signage, architecture, and interior design, has been crafted to evoke the era. Faded wallpaper, battered appliances, old advertisements, and everyday objects make the world feel authentic down to the smallest detail. A fully voiced cast in both Polish and English lets players experience this strange and unsettling world in whichever language they prefer.

And in case you haven’t checked it out already, there’s the demo on Steam for Holstin that allows players to experience the opening two hours of the game.

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‘The Wolf Among Us Remastered’ Launches October 29 [Trailer] https://bloody-disgusting.com/video-games/3965513/the-wolf-among-us-remastered-launches-october-29-trailer/ https://bloody-disgusting.com/video-games/3965513/the-wolf-among-us-remastered-launches-october-29-trailer/#respond Thu, 27 Aug 2026 15:22:47 +0000 https://bloody-disgusting.com/?p=3965513 Telltale surprised everyone back in June when they revealed The Wolf Among Us Remastered, and now at Gamescom, they’ve announced that the remaster will arrive just in time for Halloween. The Wolf Among Us Remastered will arrive October 29 for PlayStation 5, Xbox Series and Xbox One, the Nintendo Switch 2 and Switch, and PC […]

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Telltale surprised everyone back in June when they revealed The Wolf Among Us Remastered, and now at Gamescom, they’ve announced that the remaster will arrive just in time for Halloween. The Wolf Among Us Remastered will arrive October 29 for PlayStation 5, Xbox Series and Xbox One, the Nintendo Switch 2 and Switch, and PC via Steam and Epic Games Store, with physical editions to follow.

Rebuilt and refined for a new generation, this edition introduces players to the world of Fabletown, while welcoming longtime fans back to where it all began: Bigby’s first case, where a grisly murder reveals that something far darker is lurking beneath the surface of the city. Across five episodes—“Episode 1: Faith,” “Episode 2: Smoke and Mirrors,” “Episode 3: A Crooked Mile,” “Episode 4: In Sheep’s Clothing,” and “Episode 5: Cry Wolf”—players investigate crimes, question suspects, and make difficult choices that shape the course of the story in a mature noir thriller where every decision matters.

To honor the original story experience, Telltale has brought Fabletown to life again through enhanced visuals, refined character and environment presentation, an updated user interface, improved accessibility features, and technical enhancements including upgraded animation, audio, resolution and framerate improvements. In addition, players will have access to more than an hour of bonus content featuring behind-the-scenes videos, cast interviews, image galleries, and deleted scenes exploring the creation of the noir classic.

Meanwhile, the next entry in the series, The Wolf Among Us 2, is currently in development for release next year.

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Classic Adventure Horror Title ‘Sanitarium’ Returns in New Enhanced Edition [Trailer] https://bloody-disgusting.com/video-games/3965145/classic-adventure-horror-title-sanitarium-returns-in-new-enhanced-edition-trailer/ https://bloody-disgusting.com/video-games/3965145/classic-adventure-horror-title-sanitarium-returns-in-new-enhanced-edition-trailer/#respond Tue, 25 Aug 2026 15:30:34 +0000 https://bloody-disgusting.com/?p=3965145 Ziggurat Interactive (the same folks who brought us the “ReVamped” editions of the BloodRayne series) is reaching back again to bring us Sanitarium Enhanced, a modernized and improved version of the 1998 cult horror adventure game from DreamForge Intertainment. The game will launch later this year for PlayStation 5, Xbox Series, PlayStation 4, the Nintendo […]

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Ziggurat Interactive (the same folks who brought us the “ReVamped” editions of the BloodRayne series) is reaching back again to bring us Sanitarium Enhanced, a modernized and improved version of the 1998 cult horror adventure game from DreamForge Intertainment. The game will launch later this year for PlayStation 5, Xbox Series, PlayStation 4, the Nintendo Switch, and PC via Steam, the Epic Games Store, and GOG.

First released in 1998 on PC and earning several awards from multiple publications (including Computer Gaming World’s Best Adventure Game for 1999), Sanitarium Enhanced adds modern features to this visually striking title, including full controller support for consoles and Steam Deck, never-before-seen bonus material, widescreen presentation, and other quality-of-life improvements.

For those who haven’t played the original Sanitarium (which you can still grab on Steam and GOG), you awaken disfigured in a decaying asylum, with no memory of who you are or how you got there. Eventually, you learn that your first name is Max. After escaping your cell and delving into the asylum, Max is transported through a chain of nightmare worlds—a village of deformed children, a town of insectoid mutations, a circus of the grotesque—as you piece together the fractured truth of your own identity.

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‘Alien Breed 35th Anniversary Collection’ Announced for September Release on PC, Consoles [Trailer] https://bloody-disgusting.com/video-games/3965139/alien-breed-35th-anniversary-collection-announced-for-september-release-on-pc-consoles-trailer/ https://bloody-disgusting.com/video-games/3965139/alien-breed-35th-anniversary-collection-announced-for-september-release-on-pc-consoles-trailer/#respond Tue, 25 Aug 2026 13:30:03 +0000 https://bloody-disgusting.com/?p=3965139 Amiga fans have received a blast from the past from Team17, as the developer has teamed with publisher Commodore and developer Antstream to bring back the Alien Breed series in a new collection. Alien Breed 35th Anniversary Collection features six classic titles, and will launch for PlayStation 5, Xbox Series, Nintendo Switch, and PC via […]

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Amiga fans have received a blast from the past from Team17, as the developer has teamed with publisher Commodore and developer Antstream to bring back the Alien Breed series in a new collection. Alien Breed 35th Anniversary Collection features six classic titles, and will launch for PlayStation 5, Xbox Series, Nintendo Switch, and PC via Steam, the Epic Games Store, and GOG in September.

Not to be confused with that other Alien franchise (though heavily inspired by it), Alien Breed started out way back in 1991 on the Amiga computer, featuring top-down game play reminiscent of Gauntlet. Players would have to make their way through the level in order to find the lift down, occasionally having to blow up the level above them in the process. Along the way, you’d collect various weapons and enhancements in order to deal with the alien menace that you’ll encounter throughout the levels.

For the 35th Anniversary Collection, Antstream has collected the six titles from the series’ first era, including multiple versions for a couple of titles. Each title can be played solo, or you and a friend can team up in either couch co-op or online play.

  • Alien Breed
  • Alien Breed Special Edition ’92
  • Alien Breed II: The Horror Continues (OCS and AGA versions)
  • Alien Breed: Tower Assault (Amiga 1200 and CD32 versions)
  • Alien Breed 3D (including Demo 1 and 2)
  • Alien Breed 3D II: The Killing Grounds

In addition to the six titles, there is also the new Horde Mode and Rush Mode, which see you tackle the relentless swarm in solo or as a team across all supported platforms with no saves and no continues. There’s also a treasure trove of information in The Vault, which offers a deep dive into the concept art and original retail launches, as well as exclusive developer interviews and retrospective videos from the original team.

All of the games sport upgraded hardware interface, including full twin-stick support for both 2D and 3D titles, and classic Mouse and Keyboard support for 3D. The framerates have also been improved, and save states allow you to pause and continue different runs. The games can also be played in either a classic 4:3 aspect ratio or modern 16:9 formats, with a variety of filters and in-game bezels.

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Dive Into the Story for ‘Dead by Daylight: Chorus of Sin’ with the New Trailer [Watch] https://bloody-disgusting.com/video-games/3964823/dive-into-the-story-for-dead-by-daylight-chorus-of-sin-with-the-new-trailer-watch/ https://bloody-disgusting.com/video-games/3964823/dive-into-the-story-for-dead-by-daylight-chorus-of-sin-with-the-new-trailer-watch/#respond Fri, 21 Aug 2026 18:38:35 +0000 https://bloody-disgusting.com/?p=3964823 With the Dead by Daylight: Chorus of Sin Chapter coming up fast, Behaviour Interactive has taken the time and dropped a new trailer for the upcoming release, focusing on the Chapter’s story. Since Chorus of Sin is the first Chapter that’s been fully influenced and voted on by the Dead by Daylight community, it’s understandable […]

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With the Dead by Daylight: Chorus of Sin Chapter coming up fast, Behaviour Interactive has taken the time and dropped a new trailer for the upcoming release, focusing on the Chapter’s story. Since Chorus of Sin is the first Chapter that’s been fully influenced and voted on by the Dead by Daylight community, it’s understandable that you’d want to know just what’s going on before you dive in next week.

The first community-driven chapter for the asymmetrical multiplayer title is now available in the Steam Public Test Build, introducing an otherworldly Killer, The Judgement, and post-apocalyptic Survivor, Aurora Stardotter. Both characters have been forged by the community through hundreds of thousands of votes spanning over a year and a half.

Through a series of votes, blog posts, and community streams, the Dead by Daylight community voted on a variety of different topics, with the outcomes determining elements of the Chapter’s development. For their Killer, they chose an otherworldly being with divine themes – a first among the game’s villainous roster. For their Survivor, they chose a spiritual scientist from a world destroyed by The Judgment itself, adding a post-apocalyptic tilt to this Chapter’s lore.

With Divine Light, The Judgment summons a pillar of divine light that injures Survivors and marks them with Heresy. When downed, marked Survivors may be sent into Exile: a realm of eternal punishment where they must avoid hazards or risk speeding up their own demise.

The Judgment is blessed with three character-specific perks:

Celestial Witness briefly reveals your Obsession’s aura when they are a great distance away. Hex: Under Your Thumb ignites a Dull Totem that limits Survivors’ Haste after the first time they gain a Hook State. Finally, whenever you damage a Generator, Lay Waste will make it regress faster the further it has been repaired.

Meanwhile, Survivor Aurora Stardotter arrives with three character-specific Perks. Fruits of Your Labor lets you stack up tokens as you complete Generators. When you finish your repairs, you’ll gain Haste and increased healing progress for each token you possess. While being chased by the Killer, Salvation’s Cry briefly reveals both of your auras to fellow Survivors. Your teammates’ auras will become visible to you in turn. Finally, Boon: Steadfast creates a Boon Totem that causes Generators in range to regress more slowly and be repaired faster.

Dead by Daylight: Chorus of Sin and officially releases on August 25 for PC via Steam and the Epic Games Store, PlayStation 5 and PlayStation 4, Xbox One and the Xbox Series, and the Nintendo Switch.

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‘SiN: Reloaded’ Comes to PC and Consoles on September 24 https://bloody-disgusting.com/video-games/3964566/sin-reloaded-comes-to-pc-and-consoles-on-september-24/ https://bloody-disgusting.com/video-games/3964566/sin-reloaded-comes-to-pc-and-consoles-on-september-24/#respond Thu, 20 Aug 2026 13:30:59 +0000 https://bloody-disgusting.com/?p=3964566 Nightdive Studio’ long-awaited remaster of Ritual Entertainment’s 90s cult FPS SiN will finally see the light of day next month when SiN: Reloaded launches September 24 for PC via Steam, GOG, and the Epic Games Store, PlayStation 4|5, Xbox One and the Xbox Series, and the Nintendo Switch 1|2. Set in a near-future dystopian world, […]

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Nightdive Studio’ long-awaited remaster of Ritual Entertainment’s 90s cult FPS SiN will finally see the light of day next month when SiN: Reloaded launches September 24 for PC via Steam, GOG, and the Epic Games Store, PlayStation 4|5, Xbox One and the Xbox Series, and the Nintendo Switch 1|2.

Set in a near-future dystopian world, SiN: Reloaded puts players in control of security consultant Colonel John R. Blade as players take on his nemesis Doctor Elexis Sinclaire. When Elexis, CEO of SinTEK Industries, begins injecting the streets with a DNA-altering drug, it’s time to reassess the laws of morality by facing off against Elexis’ unholy army of genetically-engineered mutants.

The original SiN was lauded for introducing a groundbreaking level of interactivity, as well as pushing the Quake II engine to its limits. Players can hack their way into computer terminals using DOS-style code, use elevators and security cameras to wreak havoc, and traverse levels using a variety of vehicles, including a forklift, a patrol boat, and a helicopter. Players’ actions also have consequences, resulting in branching paths as the game progresses.

SiN: Reloaded includes the Wages of SiN mission pack, where players go up against a mafia boss with a new army of dangerous henchmen. Both games have been optimized using Nightdive’s proprietary KEX Engine to play on modern systems, and graphics have been beautifully remastered with new textures. Players can enjoy the remastered graphics with HD textures and models (up to) 4K resolution at 144 FPS, anti-aliasing, and upgraded 2D screens and menu art.

Additionally, control schemes have been modernized, maps have been improved, and the original Zak Belika soundtrack has been given a high quality boost by Chris Mock.

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‘P.T.’-Inspired Psychological Horror ‘T.W.I.R.L.’ Now Available on Steam [Trailer] https://bloody-disgusting.com/video-games/3964559/p-t-inspired-psychological-horror-t-w-i-r-l-now-available-on-steam-trailer/ https://bloody-disgusting.com/video-games/3964559/p-t-inspired-psychological-horror-t-w-i-r-l-now-available-on-steam-trailer/#respond Thu, 20 Aug 2026 11:30:31 +0000 https://bloody-disgusting.com/?p=3964559 Originally slated for release back on August 10, developer Genie Boy Games’ debut title T.W.I.R.L., a tale about growing up with a deep secret that must be protected for life, is out now on Steam with a 15% launch discount. PlayStation 5, Xbox Series, and Nintendo Switch versions planned to launch at a later date. […]

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Originally slated for release back on August 10, developer Genie Boy Games’ debut title T.W.I.R.L., a tale about growing up with a deep secret that must be protected for life, is out now on Steam with a 15% launch discount. PlayStation 5, Xbox Series, and Nintendo Switch versions planned to launch at a later date.

Awakened at 3:00 AM each morning by an otherworldly pull drawing him out of bed, he is instructed to move through the dark, moonlit hallways of his childhood home. Creep out of the bedroom undetected. Walk down the corridor. Open the door. Now “T.W.I.R.L.” — whatever that means.

Feel every trembling step forward with haptic controller feedback, exploring an oddly cozy house of horrors rendered through a nostalgic, retro lens. Wander through memories of a concealed adolescence in P.T.-inspired loops as introspection becomes a matter of youthful life or quiet death. Protect your secrets for as long as possible. If anyone were to find out…who knows what hell would come of it?

Follow the boy as he ages into his teenage years, bearing the unspeakable weight of his past. Experience introducing a family, their house, and the unspoken enigma hiding within a story-rich narrative. Witness an intimate group of characters whose personalities are brought to life by a talented team of first-time video game voice actors, including 14-year-old Alexander Roff as “The Boy,” Shannon Mindlin as “The Girlfriend,” Jerry Schultz as “The Priest,” Colleen Arnold as “The Mother,” and others.

“Of many things, T.W.I.R.L. is a challenge to look fear in the eye and see it for what it is: nothing,” said Ben Escobar, founder of Genie Boy Games. “Through our story about childhood secrets, the loss of innocence, and growing up in 2006, we hope that our game inspires you to embrace a rediscovery of self, and an acceptance of your lifelong fears.”

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‘Quake’ Remaster Receives Free Update in “Dawn of the Machine” Episode [Trailer] https://bloody-disgusting.com/video-games/3962660/quake-remaster-receives-free-update-in-dawn-of-the-machine-episode-trailer/ https://bloody-disgusting.com/video-games/3962660/quake-remaster-receives-free-update-in-dawn-of-the-machine-episode-trailer/#respond Fri, 07 Aug 2026 15:30:51 +0000 https://bloody-disgusting.com/?p=3962660 Nearly five years since its release, id Software, Nightdive, and Besthesda have kicked off this year’s QuakeCon with an update for the 2021 remaster of Quake with a new free update. Celebrating Quake‘s 30th anniversary, along with new fixes, the update adds the new MachineGames-developed expansion, “Dawn of the Machine”, which is available now. This […]

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Nearly five years since its release, id Software, Nightdive, and Besthesda have kicked off this year’s QuakeCon with an update for the 2021 remaster of Quake with a new free update. Celebrating Quake‘s 30th anniversary, along with new fixes, the update adds the new MachineGames-developed expansion, “Dawn of the Machine”, which is available now.

This brutal new episode builds on MachineGames’ critically-acclaimed work on their previous Quake episodes, Dimension of the Machine and Dimension of the Past. Delivering ferocious combat, labyrinthine level design, and nightmarish realms that “twist reality beyond recognition”.

The story for the episode sees Ranger trapped in a dimension of endless illusion, reliving the same violent cycles for what feels like lifetimes, dying thousands of times in a futile attempt to escape. Wearied but unbroken, he has heard rumor of The Nightmare Machine. Beyond the hordes of monsters, twisted by an eternity in the Elder realms, lies the Machine. It is believed its destruction will shatter the illusion, finally breaking the loop.

In order to combat new enemies and variants of old foes, players will have access to new weapons. The expansion also includes a new soundtrack, new deathmatch maps, and achievements.

That’s not all, as MachineGames has crafted the expansion to focus on replayability. The idea of the time loop story allows for players to revisit levels in order to find new content. Revisiting a level will open up new paths, new secrets, and new upgrades.

The Quake remaster is available for PlayStation 4 and PlayStation 5, Xbox One and the Xbox Series, Nintendo Switch and Switch 2, and PC via Steam and GOG.

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‘The Walking Dead: Streets of Survival’ Lumbers to September 18 Launch [Trailer] https://bloody-disgusting.com/video-games/3962297/the-walking-dead-streets-of-survival-lumbers-to-september-18-launch-trailer/ https://bloody-disgusting.com/video-games/3962297/the-walking-dead-streets-of-survival-lumbers-to-september-18-launch-trailer/#respond Wed, 05 Aug 2026 11:30:41 +0000 https://bloody-disgusting.com/?p=3962297 Revealed earlier this summer,  single-player beat-’em-up The Walking Dead: Streets of Survival will be heading to PC via Steam, PlayStation 5, Xbox Series, Nintendo Switch and Nintendo Switch 2 next month on September 18. Pre-orders are now open, which include the Standard Edition and the Deluxe Edition, the latter of which includes the base game […]

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Revealed earlier this summer,  single-player beat-’em-up The Walking Dead: Streets of Survival will be heading to PC via Steam, PlayStation 5, Xbox Series, Nintendo Switch and Nintendo Switch 2 next month on September 18. Pre-orders are now open, which include the Standard Edition and the Deluxe Edition, the latter of which includes the base game as well as the Arcade Apocalypse Pack, featuring bonus weapon skins, a premium Rick skin, and the exclusive Endless Survival mode.

In addition, players who pre-order either edition of the game will receive the bonus Golden Survival Pack at launch, which includes seven golden weapon skins.

Fight through an action-packed campaign that reimagines the infamous All-Out War storyline from The Walking Dead television series, which saw the conflict between Rick and his allies against Negan’s ruthlessly cruel Saviors come to an explosive head. You’ll play as legendary characters from the series, using all your skills to battle through hordes of walkers, deadly human strongholds, and other explosive encounters to survive. The Walking Dead: Streets of Survival features unique walkers and classic environments – including the Sanctuary, Hilltop, Alexandria and more – enhanced by dynamic set pieces, retro pixel-art visuals, and intense, story-driven moments.

You’ll have access to crushing combos, signature weapon attacks, and devastating finishers in a relentless brawl for survival made for series’ die-hards and action game enthusiasts alike. Master each character’s moveset and tackle multiple difficulty levels in an experience built for repeat runs and escalating challenges.

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‘Dead by Daylight: Chorus of Sin’ Now Available in PTB on Steam https://bloody-disgusting.com/video-games/3961996/dead-by-daylight-chorus-of-sin-now-available-in-ptb-on-steam/ https://bloody-disgusting.com/video-games/3961996/dead-by-daylight-chorus-of-sin-now-available-in-ptb-on-steam/#respond Tue, 04 Aug 2026 15:00:04 +0000 https://bloody-disgusting.com/?p=3961996 Behaviour Interactive isn’t waiting until Wednesday to give PC gamers a chance to check out the upcoming Dead by Daylight: Chorus of Sin Chapter. The first community-driven chapter for the asymmetrical multiplayer title is now available in the Steam Public Test Build, introducing an otherworldly Killer, The Judgement, and post-apocalyptic Survivor, Aurora Stardotter. Both characters […]

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Behaviour Interactive isn’t waiting until Wednesday to give PC gamers a chance to check out the upcoming Dead by Daylight: Chorus of Sin Chapter. The first community-driven chapter for the asymmetrical multiplayer title is now available in the Steam Public Test Build, introducing an otherworldly Killer, The Judgement, and post-apocalyptic Survivor, Aurora Stardotter. Both characters have been forged by the community through hundreds of thousands of votes spanning over a year and a half.

Through a series of votes, blog posts, and community streams, the Dead by Daylight community voted on a variety of different topics, with the outcomes determining elements of the Chapter’s development. For their Killer, they chose an otherworldly being with divine themes – a first among the game’s villainous roster. For their Survivor, they chose a spiritual scientist from a world destroyed by The Judgment itself, adding a post-apocalyptic tilt to this Chapter’s lore.

With Divine Light, The Judgment summons a pillar of divine light that injures Survivors and marks them with Heresy. When downed, marked Survivors may be sent into Exile: a realm of eternal punishment where they must avoid hazards or risk speeding up their own demise.

The Judgment is blessed with three character-specific perks:

Celestial Witness briefly reveals your Obsession’s aura when they are a great distance away. Hex: Under Your Thumb ignites a Dull Totem that limits Survivors’ Haste after the first time they gain a Hook State. Finally, whenever you damage a Generator, Lay Waste will make it regress faster the further it has been repaired.

Meanwhile, Survivor Aurora Stardotter arrives with three character-specific Perks. Fruits of Your Labor lets you stack up tokens as you complete Generators. When you finish your repairs, you’ll gain Haste and increased healing progress for each token you possess. While being chased by the Killer, Salvation’s Cry briefly reveals both of your auras to fellow Survivors. Your teammates’ auras will become visible to you in turn. Finally, Boon: Steadfast creates a Boon Totem that causes Generators in range to regress more slowly and be repaired faster.

Dead by Daylight: Chorus of Sin and officially releases on PC and consoles on August 25.

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Konami Appearing at PAX West With ‘Metal Gear’, ‘Silent Hill’, and ‘Castlevania’ https://bloody-disgusting.com/video-games/3962003/konami-appearing-at-pax-west-with-metal-gear-silent-hill-and-castlevania/ https://bloody-disgusting.com/video-games/3962003/konami-appearing-at-pax-west-with-metal-gear-silent-hill-and-castlevania/#respond Tue, 04 Aug 2026 11:30:40 +0000 https://bloody-disgusting.com/?p=3962003 Konami will be bringing the big guns for PAX West this year, announcing that three of its most iconic franchises will be making an appearance at the Seattle Convention Center from September 4 to September 7. Konami’s booth will feature themed experiences from the Metal Gear, Castlevania, and Silent Hill series, spotlighting their three 2026 […]

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Konami will be bringing the big guns for PAX West this year, announcing that three of its most iconic franchises will be making an appearance at the Seattle Convention Center from September 4 to September 7. Konami’s booth will feature themed experiences from the Metal Gear, Castlevania, and Silent Hill series, spotlighting their three 2026 releases in Metal Gear Solid: Master Collection Vol. 2, Silent Hill: Townfall, and Castlevania: Belmont’s Curse.

Per the press release, each franchise will offer interactive experiences, photo opportunities and exclusive giveaways for fans throughout the event. Beyond the show floor, Konami will bring developers and special guests to the PAX West main stage for live panels celebrating Silent Hill: Townfall and Castlevania: Belmont’s Curse, ahead of their respective September and October launches.

For Castlevania fans, attendees at PAX West can play a demo of Castlevania: Belmont’s Curse and receive an exclusive Tarot Card inspired by those featured in the game (while supplies last and distributed on a first-come-first-serve basis). The game’s producer, Tsutomu Taniguchi, will be in attendance alongside special guests for an exclusive in-person chat discussing the behind-the-scenes process of developing the vampire-slaying action adventure.

As for those looking forward to Silent Hill: Townfall, the booth space recreates the Scottish coastal town of St. Amelia, and features a special interactive experience where visitors can decipher clues about the game. Fans can have the chance to receive an exclusive PAX West 2026 item after visiting the booth (again, first come, first served). A special live panel will also take place on the PAX West main stage. More details on panel guests are to be revealed at a later date.

Finally, for those looking to dig into the follow-up to 2023’s Master Collection Vol. 1, the Konami booth will feature life-sized mechanical Gekkos from Metal Gear Solid 4: Guns of the Patriots, which will be included in Master Collection Vol. 2, alongside Metal Gear Solid: Peace Walker and Metal Gear: Ghost Babel.

Fans who visit the booth can take a photo with a 10-foot tall Gekko mech and a Metal Gear-themed car specially painted by Japan-based mural artist collective OVER ALLs. Fans will also get a chance to earn a unique gift inspired by Old Snake.

Castlevania: Belmont’s Curse launches October 15 for PlayStation 5, Xbox Series, and PC via Steam and Microsoft Store. The Nintendo Switch version will arrive “later in 2026.” Silent Hill: Townfall will release for PlayStation 5, and PC via Steam and the Epic Games Store on September 24. Metal Gear Solid: Master Collection Vol. 2 arrives August 27 for PlayStation 5, Xbox Series, Nintendo Switch and Nintendo Switch 2, and PC via Steam.

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‘CloverPit’ Heading to PlayStation, Switch and Switch 2 on August 13 [Trailer] https://bloody-disgusting.com/video-games/3961780/cloverpit-heading-to-playstation-switch-and-switch-2-on-august-13-trailer/ https://bloody-disgusting.com/video-games/3961780/cloverpit-heading-to-playstation-switch-and-switch-2-on-august-13-trailer/#respond Mon, 03 Aug 2026 15:30:28 +0000 https://bloody-disgusting.com/?p=3961780 Panik Arcade’s rogue-lite slot machine horror game CloverPit launched last year on Steam and the Xbox Series, and became a viral indie mega hit. Now, the game has set its sights on an August 13 release for the PlayStation 5 and PlayStation 4, Nintendo Switch and the Nintendo Switch 2. The game has been fully […]

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Panik Arcade’s rogue-lite slot machine horror game CloverPit launched last year on Steam and the Xbox Series, and became a viral indie mega hit. Now, the game has set its sights on an August 13 release for the PlayStation 5 and PlayStation 4, Nintendo Switch and the Nintendo Switch 2. The game has been fully optimised for mouse support (in the case of the Switch 2), and will include all of the post-launch updates.

CloverPit is the demonic lovechild of Balatro and Buckshot Roulette, a rogue-lite that traps players in a hell of their own creation. Locked in a rusty cell with a slot machine and an ATM, players must pay off their debt at the end of each round, or fall to ruin – literally.

Manipulate the slot machine to earn extra coins. Turn the odds in your favor with various prizes and charms that trigger big combos. Plan ahead and find the best strategies to get the game snowballing into a dazzling, lucky run. Bend the rules, break the game, and pay off your debts!

The Unholy Fusion DLC will also be available for purchase on August 13th on all new platforms, and features 30 fusion charms to create absolutely ridiculous builds, 11 new base charms, 7 new memory cards, a new ending and much more.

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‘X-Files’ Spoof ‘Thimbleweed Park 2’ Announced for a 2028 Release https://bloody-disgusting.com/video-games/3961777/x-files-spoof-thimbleweed-park-2-announced-for-a-2028-release/ https://bloody-disgusting.com/video-games/3961777/x-files-spoof-thimbleweed-park-2-announced-for-a-2028-release/#respond Mon, 03 Aug 2026 13:30:02 +0000 https://bloody-disgusting.com/?p=3961777 Fans of Maniac Mansion‘s spiritual successor in Terrible Toybox’s 2017 point-and-click adventure title Thimbleweed Park should get ready, as the developer has announced a sequel! Thimbleweed Park 2 will launch for PC via Steam in 2028. Agents Ray and Reyes are back in this “not really a sequel, not really a prequel” follow-up, which is […]

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Fans of Maniac Mansion‘s spiritual successor in Terrible Toybox’s 2017 point-and-click adventure title Thimbleweed Park should get ready, as the developer has announced a sequel! Thimbleweed Park 2 will launch for PC via Steam in 2028. Agents Ray and Reyes are back in this “not really a sequel, not really a prequel” follow-up, which is promising to be “more Thimbleweed Park than ever.”

As mentioned, Agents Ray and Reyes return from the previous game, this time in order to investigate (or are they?) a dead body at the Edmund Mansion. But, as fans of the original game might expect, a dead body will be the least of their problems.

In a point-and-click spoof of a classic whodunit, everyone in the Mansion is a suspect and the murderer will be confronted by our detectives. If you can find them. And it’s not the butler.

Currently, you can keep track of the game’s development from the official site, where co-creator Ron Gilbert recently posted the first dev blog entry for Thimbleweed Park 2. Gilbert hopes to be posting updates on production “at least once a week”, and with no spoilers.

And in keeping with the “old school” flavour, Gilbert has mused that the team wants to do Big Box versions of the game for PC, but that decision is still a ways away. And in addition to Steam, the game will be available on GOG for Mac, Windows and Linux. For console gamers, the game will also be available for the Nintendo Switch, Xbox Series and PlayStation 5.

And unlike the previous game, the devs won’t be turning to Kickstarter for funding, as Thimbleweed Park 2 is already funded. However, they are looking at doing “fun things” like the phonebook and other goodies at some point.

Thimbleweed Park is available on Steam and GOG, PlayStation 4, Xbox One and the Nintendo Switch.

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Bullet Heaven Title ‘Yet Another Zombie Survivors’ Launches in Full on August 20 [Trailer] https://bloody-disgusting.com/video-games/3960937/bullet-heaven-title-yet-another-zombie-survivors-launches-in-full-on-august-20-trailer/ https://bloody-disgusting.com/video-games/3960937/bullet-heaven-title-yet-another-zombie-survivors-launches-in-full-on-august-20-trailer/#respond Mon, 27 Jul 2026 14:30:26 +0000 https://bloody-disgusting.com/?p=3960937 After sticking around Early Access on Steam for three years, developer Awesome Games Studio has announced that the time has come for their squad-building bullet heaven title Yet Another Zombie Survivors to leave the service and launch in full. That launch will take place on August 20, with the 1.0 launch arriving simultaneously on Steam, GOG, PlayStation […]

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After sticking around Early Access on Steam for three years, developer Awesome Games Studio has announced that the time has come for their squad-building bullet heaven title Yet Another Zombie Survivors to leave the service and launch in full. That launch will take place on August 20, with the 1.0 launch arriving simultaneously on Steam, GOG, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series, with the Nintendo Switch version following shortly after.

As detailed in the new trailer, version 1.0 is the game’s biggest update yet, including a new Survivor, a new map, and a new game mode.

And, as a way to celebrate the upcoming release, the developer has made their previous title, Yet Another Zombie Defence HD, available to own for free for a limited time. You can add the game to your account from now until July 30, so get clicking.

In Yet Another Zombie Survivors, you’re dropped into a world that’s been overrun by a zombie apocalypse. You’ve had enough, and now you and your team are out to make them pay. Your squad evolves based upon your decisions as you play. Choose to go for a varied set of perks and support skills, or focus on your favorite character to alter their gear and gain their ultimate abilities. Control a lone SWAT soldier, or an entire team of mercenaries armed with a variety of weapons.

If you’re keen to check out the game prior to its launch, you can play the demo that’s currently available on Steam.

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Win Early Access to the Community-Driven “Chorus of Sin” Chapter for ‘Dead by Daylight’ Ahead of Launch https://bloody-disgusting.com/video-games/3960593/win-early-access-to-the-community-driven-chorus-of-sin-chapter-for-dead-by-daylight-ahead-of-launch/ https://bloody-disgusting.com/video-games/3960593/win-early-access-to-the-community-driven-chorus-of-sin-chapter-for-dead-by-daylight-ahead-of-launch/#respond Thu, 23 Jul 2026 18:00:44 +0000 https://bloody-disgusting.com/?p=3960593 With “Chorus of Sin”, the first ever Dead by Daylight chapter with elements chosen by community input, Behaviour Interactive is planning on something special ahead of the chapter’s release next month. Announced during a recent livestream, the developer giving some lucky fans a chance to earn Early Access to the upcoming community-driven chapter prior to […]

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With “Chorus of Sin”, the first ever Dead by Daylight chapter with elements chosen by community input, Behaviour Interactive is planning on something special ahead of the chapter’s release next month. Announced during a recent livestream, the developer giving some lucky fans a chance to earn Early Access to the upcoming community-driven chapter prior to its release next month.

Starting today, select content creators will stream Dead by Daylight: Chorus of Sin, and those viewers who tune in to participating streamers for at least one hour will automatically be placed into a draw to earn the Early Access build on Steam only. A limited number of players worldwide will randomly be selected to receive access, and codes will be sent in waves by email.

Of course, there are a few fine print details in order to actually be entered into the draw. To be eligible, players must create or already have a BHVR account (which if you don’t have one yet, click here to get started). You must also have your BHVR account linked to Twitch. Lastly, you’ll need to watch a minimum of one hour of Chorus of Sin Early Access streams labeled with the “Drops Enabled” tag.

Early Access for Chorus of Sin will be available during the following times:

  • Thursday, July 30: 12:00-4:00pm ET and 5:00-9:00pm ET

  • Friday, July 31: 8:00-11:00am ET, 12:00-4:00pm ET and 5:00-9:00pm ET

  • Saturday, Aug. 1: 8:00-11:00am ET and 12:00-4:00pm ET

Dead by Daylight: Chorus of Sin officially launches across all available platforms on August 25, while the full Public Test Build on Steam will go live on August 5.

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Lovecraftian Horror Adventure Game ‘ASYLUM’ Coming to Consoles Later This Year [Trailer] https://bloody-disgusting.com/video-games/3960380/lovecraftian-horror-adventure-game-asylum-coming-to-consoles-later-this-year-trailer/ https://bloody-disgusting.com/video-games/3960380/lovecraftian-horror-adventure-game-asylum-coming-to-consoles-later-this-year-trailer/#respond Wed, 22 Jul 2026 15:30:39 +0000 https://bloody-disgusting.com/?p=3960380 Released on Steam and GOG last year, SOEDESCO has finally announced that they’ll be bringing their Lovecraftian horror adventure title ASYLUM to the PlayStation 4 and PlayStation 5, Xbox Series and the Nintendo Switch later this year. The team also teased that as part of the upcoming Halloween season, there will be “more coming” for […]

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Released on Steam and GOG last year, SOEDESCO has finally announced that they’ll be bringing their Lovecraftian horror adventure title ASYLUM to the PlayStation 4 and PlayStation 5, Xbox Series and the Nintendo Switch later this year. The team also teased that as part of the upcoming Halloween season, there will be “more coming” for those who already own the game on PC.

Announced way back in 2010, ASYLUM is the spiritual successor to the 2006 cult title, Scratches. The game is crafted in the grindhouse style of 80s horror (including its soundtrack) and drawing inspiration from H.P. Lovecraft’s stories, the iconic gothic style of Hammer Films, and the twisted horror legacy of Lucio Fulci.

Players take on the role of a former patient of the Hanwell Mental Institute, who is haunted by unsettling visions as they explore the decaying mental institution. You must explore the intricate layout of the building, research its past history, and march towards a shocking conclusion. Rather than relying on constant jump scares, the game builds tension through its oppressive setting, its haunting soundtrack inspired by classic 80s horror films and the work of John Carpenter, and a narrative “carefully crafted over 15 years of development.”

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New ‘Darkest Dungeon’ DLC Announced for August 18 in “The Fire’s Edge” https://bloody-disgusting.com/video-games/3960376/new-darkest-dungeon-dlc-announced-for-august-18-in-the-fires-edge/ https://bloody-disgusting.com/video-games/3960376/new-darkest-dungeon-dlc-announced-for-august-18-in-the-fires-edge/#respond Wed, 22 Jul 2026 13:30:49 +0000 https://bloody-disgusting.com/?p=3960376 Six years after its release, and just in time for the game’s 10th anniversary, Red Hook Studios have announced a brand-new Darkest Dungeon DLC in “The Fire’s Edge”. Coming August 18 to PC via Steam, GOG and the Epic Games Store,  PlayStation and Switch (the Xbox version will arrive at a later date), the update […]

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Six years after its release, and just in time for the game’s 10th anniversary, Red Hook Studios have announced a brand-new Darkest Dungeon DLC in “The Fire’s Edge”. Coming August 18 to PC via Steam, GOG and the Epic Games Store,  PlayStation and Switch (the Xbox version will arrive at a later date), the update will add two heroes with unique mechanics from the critically-acclaimed sequel Darkest Dungeon II, along with a variety of brand new features and capabilities.

The Fire’s Edge introduces two new characters in The Duelist and The Runaway. The Runaway is a position-flexible damage dealer utilizing a unique Burn damage type with high synergy for teams that like to utilize Stuns and Pull/Knockback/Shuffle effects. Meanwhile, The Duelist is a complex damage dealer that dances between the party’s ranks, able to freely maintain Riposte while alternating between her two combat stances, Defensive and Aggressive.

Those who have explored Darkest Dungeon II will be pleased to learn that the Burn combat mechanic from that game will be incorporated into Darkest Dungeon.

Players will also have three new districts in Academie Duello, Craftworks, and the Archaeological Base Camp. Trinkets, with unique mechanics such as Trigger Uses, Quest Charges and Progressive Trinkets, have also been added. And for those wishing to do a bit of modding, the devteam are working on tools to allow fans to do just that.

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Psychological Horror Game ‘T.W.I.R.L.’ Creeps to an August 10 Release on Steam [Trailer] https://bloody-disgusting.com/video-games/3960178/psychological-horror-game-t-w-i-r-l-creeps-to-an-august-10-release-on-steam-trailer/ https://bloody-disgusting.com/video-games/3960178/psychological-horror-game-t-w-i-r-l-creeps-to-an-august-10-release-on-steam-trailer/#respond Tue, 21 Jul 2026 13:30:06 +0000 https://bloody-disgusting.com/?p=3960178 Genie Boy Games’ T.W.I.R.L., a horror game about growing up with a deep secret that must be protected for life, will be heading to Steam next month on August 10. The game will also see releases on the PlayStation 5, Xbox Series and the Nintendo Switch at a later date. Creep through the throes of […]

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Genie Boy Games’ T.W.I.R.L., a horror game about growing up with a deep secret that must be protected for life, will be heading to Steam next month on August 10. The game will also see releases on the PlayStation 5, Xbox Series and the Nintendo Switch at a later date.

Creep through the throes of youth as a nine-year-old boy in 2006, awakening at 3:00 a.m. while his family is asleep. Slink around his childhood home as some unknown force coaxes him out of bed, pulling him to roam the halls in the dead of night. Feel every pace with the weight of a spectral overseer behind him, compelling him to “T.W.I.R.L.” — whatever that means — with one caveat: Don’t tell anybody.

Protect a secret for life in a story told through P.T.-inspired loops that change both child and home. Bear the untold weight of navigating adolescence as he grows up to make a massive, life-changing revelation. Open the door to self-reflection in an exploratory walk through the haunted nostalgia of 2006, where anyone noticing you – even yourself – means death.

“Our movements, habits, and secrets shape our identities, especially as children,” said Ben Escobar, founder of Genie Boy Games. “Secretive turned-subconscious rituals can define us without us even knowing. While most walking simulators are often preoccupied with an end destination, T.W.I.R.L. is meant to ask: who are we in between, through each step towards something we actively keep secret?”

Ahead of the game’s release, you can also check out the demo on Steam.

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Dark Fantasy Dungeon Crawler ‘Verho: Curse of Faces’ Launches on Consoles on July 30 [Trailer] https://bloody-disgusting.com/video-games/3959085/dark-fantasy-dungeon-crawler-verho-curse-of-faces-launches-on-consoles-on-july-30-trailer/ https://bloody-disgusting.com/video-games/3959085/dark-fantasy-dungeon-crawler-verho-curse-of-faces-launches-on-consoles-on-july-30-trailer/#respond Mon, 13 Jul 2026 13:30:26 +0000 https://bloody-disgusting.com/?p=3959085 PC gamers have been enjoying CobraTekku Games and developer Kasur Games’ Verho: Curse of Faces for almost a year. And now, console gamers will be able to get their hands on the King’s Field-inspired dark action RPG later this month when the game launches on PlayStation 5, Xbox Series, and the Nintendo Switch on July […]

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PC gamers have been enjoying CobraTekku Games and developer Kasur Games’ Verho: Curse of Faces for almost a year. And now, console gamers will be able to get their hands on the King’s Field-inspired dark action RPG later this month when the game launches on PlayStation 5, Xbox Series, and the Nintendo Switch on July 30. The release will coincide with the game’s “Chaos” content update.

First launching for PC via Steam and GOG last November, Verho: Curse of Faces takes place after the catastrophic Era of Solitude, where masks have become the only protection against the Curse of Faces, where revealing one’s face means instant death. Humanity was brought close to the brink. After 264 years of “the Era of Solitude,” a symbol of safety appeared in the form of Masks.

While the origins of the curse are still shrouded in mystery, many travelers still venture to the source of this curse in an attempt to reveal its secrets. You must travel to the land of Yariv, find the source of this scourge, and face its dangers. Will you strive to lift the curse from the world, or will you harness its power for your own ends?

Meanwhile, for you speedrunners, the devteams have been holding a contest that just kicked off late last week. The rules are simple:

  • The first three runners win a special Verho package, featuring the following goodies:

    • 1. Place: Life-size Verho Mask, High-Quality Poster, Map – The Continent, Mask-Keychains, and Manual – Limited Edition

    • 2. Place: High-Quality Poster, Map – The Continent, Mask-Keychains, and Manual – Limited Edition

    • 3. Place: High-Quality Poster, Mask-Keychains, and Manual – Limited Edition

Submissions for the contest will end on August 16th, while the prizes will start shipping later this fall. If you have any questions, or you want to give your fellow speedrunners some tips, you can head over to the official Discord channel.

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Narrative Horror Adventure ‘The Green Light’ Coming July 28 to Consoles https://bloody-disgusting.com/video-games/3959079/narrative-horror-adventure-the-green-light-announced-for-consoles/ https://bloody-disgusting.com/video-games/3959079/narrative-horror-adventure-the-green-light-announced-for-consoles/#respond Mon, 13 Jul 2026 11:30:53 +0000 https://bloody-disgusting.com/?p=3959079 Released to Steam and the Epic Games Store at the beginning of the year, Take It Studio has announced that they will be bringing waleedzo’s first-person narrative horror adventure title The Green Light to the PlayStation 5 and Xbox Series on July 28. As of yet, no release date has been announced for the Switch […]

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Released to Steam and the Epic Games Store at the beginning of the year, Take It Studio has announced that they will be bringing waleedzo’s first-person narrative horror adventure title The Green Light to the PlayStation 5 and Xbox Series on July 28. As of yet, no release date has been announced for the Switch version.

Exploring themes of self-discovery, desperation, and the cost of freedom, The Green Light centres around a man named Fred, who is trapped in a dead-end job and weighed down by a life of routine, dissatisfaction, and growing psychological strain. As his reality begins to blur with unsettling hallucinations, a mysterious voice on the radio reaches out to him, speaking of a distant green light that promises freedom and peace.

The voice tells Fred that his escape is waiting at a distant lighthouse, a beacon calling out to him from the darkness. Intrigued by the idea of escape, Fred sets out toward the lighthouse that’s said to hold the answer he has been searching for. But what begins as a search for relief soon turns into a disturbing journey through isolation, obsession, and the fragile boundaries of the human mind.

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Action Roguelike ‘Dead Estate’ Now on PS5 and Nintendo Switch [Trailer] https://bloody-disgusting.com/video-games/3959054/action-roguelike-dead-estate-now-on-ps5-and-nintendo-switch-trailer/ https://bloody-disgusting.com/video-games/3959054/action-roguelike-dead-estate-now-on-ps5-and-nintendo-switch-trailer/#respond Sun, 12 Jul 2026 17:30:18 +0000 https://bloody-disgusting.com/?p=3959054 Released way back in 2021 onto Steam, Milkbar Lads’ gory, fast-paced, roguelike shooter Dead Estate has finally arrived on the PlayStation 5 and the Nintendo Switch, with Switch 2 compatibility. The console releases contain all of the previously-released expansions, including the entirely separate campaign inspired by classic survival horror games, “Assignment Anya”. There isn’t much […]

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Released way back in 2021 onto Steam, Milkbar Lads’ gory, fast-paced, roguelike shooter Dead Estate has finally arrived on the PlayStation 5 and the Nintendo Switch, with Switch 2 compatibility. The console releases contain all of the previously-released expansions, including the entirely separate campaign inspired by classic survival horror games, “Assignment Anya”.

There isn’t much to the story of Dead Estate, which is probably for the best. All you need to know is that you’re stuck in a monster-filled mansion, from which you’ve obviously got to escape. Your only way out is to ascend the floors of the mansion with one of 10 unique characters, collect loads of items and weapons, and tackle the grueling challenges within. Along the way, you will discover secrets and the many unlockables.

And yes, there are loads of weapons and items for the game’s close-quarters combat. 150 weapons and 300 items, to be exact, making each run unique. Adding to that uniqueness are the many alternate floors and floor variants of the mansion. There are also modifiers and difficulty levels available to further maximize replayability.

And as mentioned, Dead Estate also includes a nod to Resident Evil 4 with Assignment Anya, an obvious play on Assignment: Ada. With this expansion, which is set prior to the events of the main game, you play as Anya, a fledgling actress who finds herself helplessly lost in the mansion after her film crew is attacked by the undead. Abandoned by her leading man and left alone with nothing but a mask with which to disguise herself, Anya must escape the increasingly warped and deadly estate all on her own.

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New PC Demo Unveiled for ‘Escape From Umbra’ Ahead of Launch [Trailer] https://bloody-disgusting.com/video-games/3958456/new-pc-demo-unveiled-for-escape-from-umbra-ahead-of-launch-trailer/ https://bloody-disgusting.com/video-games/3958456/new-pc-demo-unveiled-for-escape-from-umbra-ahead-of-launch-trailer/#respond Tue, 07 Jul 2026 17:33:45 +0000 https://bloody-disgusting.com/?p=3958456 With only a few days to go before WildSphere’s Escape From Umbra launches on PC and console on July 10, the devs have released an updated demo to Steam and GOG to woo potential players. The new 10-15 minute demo allows players to get their first look at the game’s story, while also offering a […]

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With only a few days to go before WildSphere’s Escape From Umbra launches on PC and console on July 10, the devs have released an updated demo to Steam and GOG to woo potential players. The new 10-15 minute demo allows players to get their first look at the game’s story, while also offering a glimpse into the core mechanics of the full game.

Furthermore, Xbox players can now pre-order the game, where early supporters can take advantage of a 10% limited-time discount until July 9th. Nintendo Switch, Steam, and GOG launches will be accompanied by a discount upon launch.

Escape From Umbra transports players to a labyrinthine town inspired by the mountain villages in Las Alpujarras. Their iconic narrow streets and white facades have been invaded by dark roots and a dense, oppressive fog. Following the trail of enigmatic black cats, players will freely explore every corner of the town to find the way to escape from the nightmare where Umbra has locked them up.

Eschewing artificial inventories or floating backpacks, the game opts for a true “escape room” format. Players must investigate the environment, manipulate objects, and figure out how to use them within the 3D space to escape each area. To do so, they will rely on a mysterious magic book, deciphering its logic-based clues to solve every puzzle and challenge.

However, the town is governed by shadow creatures that watch for any presence to summon the mistress of darkness. Players will carry a unique flashlight capable of condensing energy and unleashing powerful bursts of light, which allow them to defend themselves against specters and reveal secrets hidden by magic.

Additionally, controller vibration becomes a living gameplay mechanic: there are no on-screen indicators; the character’s heartbeat is transmitted directly to the player’s hands, accelerating chaotically as the only radar for imminent danger.

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Souls-like ‘Blasphemous’ Receiving New Physical Limited ‘Martyrs’ Edition’ for PS4, Switch https://bloody-disgusting.com/video-games/3958267/souls-like-blasphemous-receiving-new-physical-limited-martyrs-edition-for-ps4-switch/ https://bloody-disgusting.com/video-games/3958267/souls-like-blasphemous-receiving-new-physical-limited-martyrs-edition-for-ps4-switch/#respond Fri, 03 Jul 2026 17:30:08 +0000 https://bloody-disgusting.com/?p=3958267 The Game Kitchen is celebrating their 2D Souls-like Blasphemous reaching 5 million in sales in a big way. Publisher Team 17, together with astragon Entertainment, have announced a new premium physical edition for PlayStation 4 and the Nintendo Switch in Blasphemous: Martyrs’ Edition. Pre-orders for the Martyrs’ Edition are now live via the Team 17 […]

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The Game Kitchen is celebrating their 2D Souls-like Blasphemous reaching 5 million in sales in a big way. Publisher Team 17, together with astragon Entertainment, have announced a new premium physical edition for PlayStation 4 and the Nintendo Switch in Blasphemous: Martyrs’ Edition. Pre-orders for the Martyrs’ Edition are now live via the Team 17 website.

Launching on October 30, the Blasphemous: Martyrs’ Edition delivers the complete Blasphemous experience. Alongside the base game with all released content included on-disc/cartridge, the edition features a 48-page Visual Compendium showcasing previously unreleased artwork, a premium poster featuring an all-new key visual, a developer letter, a game manual, and a digital soundtrack with 38 tracks.

Developed by The Game Kitchen and originally released back in 2019, Blasphemous (read our review) is a brutal action-platformer set in the nightmarish land of Cvstodia, combining challenging hack-and-slash combat, exploration, stunning pixel art and a deeply atmospheric gothic world. Players take on the role of The Penitent One, battling fearsome enemies and towering bosses in a quest to break the endless cycle of death and rebirth.

In addition to being available for the PlayStation 4 and Nintendo Switch, you can also grab Blasphemous on the Xbox One, and PC via Steam and GOG.

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Psychological Horror Game ‘Escape From Umbra’ Launches July 10 [Trailer] https://bloody-disgusting.com/video-games/3958018/psychological-horror-game-escape-from-umbra-launches-july-10-trailer/ https://bloody-disgusting.com/video-games/3958018/psychological-horror-game-escape-from-umbra-launches-july-10-trailer/#respond Wed, 01 Jul 2026 13:29:50 +0000 https://bloody-disgusting.com/?p=3958018 Oxide Room 104 developers WildSphere have announced that their upcoming Escape From Umbra will launch later this month on July 10 for PlayStation 5 and PlayStation 4, Xbox Series and Xbox One, Nintendo Switch, and PC via Steam and GOG. The game will move away from the developer’s earlier focus on explicit gore to immerse […]

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Oxide Room 104 developers WildSphere have announced that their upcoming Escape From Umbra will launch later this month on July 10 for PlayStation 5 and PlayStation 4, Xbox Series and Xbox One, Nintendo Switch, and PC via Steam and GOG. The game will move away from the developer’s earlier focus on explicit gore to immerse players in an atmosphere of ancient witchcraft and psychological horror.

For Xbox, the pre-order campaign featuring a limited-time exclusive discount will begin on July 3rd. On the same day, Steam users can check out a 15-minute playable demo. Nintendo Switch, Steam, and GOG launches will be accompanied by a discount during the first week.

Escape From Umbra transports players to a labyrinthine town inspired by the mountain villages in Las Alpujarras. Their iconic narrow streets and white facades have been invaded by dark roots and a dense, oppressive fog. Following the trail of enigmatic black cats, players will freely explore every corner of the town to find the way to escape from the nightmare where Umbra has locked them up.

Eschewing artificial inventories or floating backpacks, the game opts for a true “escape room” format. Players must investigate the environment, manipulate objects, and figure out how to use them within the 3D space to escape each area. To do so, they will rely on a mysterious magic book, deciphering its logic-based clues to solve every puzzle and challenge.

However, the town is governed by shadow creatures that watch for any presence to summon the mistress of darkness. Players will carry a unique flashlight capable of condensing energy and unleashing powerful bursts of light, which allow them to defend themselves against specters and reveal secrets hidden by magic.

Additionally, controller vibration becomes a living gameplay mechanic: there are no on-screen indicators; the character’s heartbeat is transmitted directly to the player’s hands, accelerating chaotically as the only radar for imminent danger.

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Fan-Made Co-Op Mod for ‘Alien: Isolation’ Announced https://bloody-disgusting.com/video-games/3957869/fan-made-co-op-mod-for-alien-isolation-announced/ https://bloody-disgusting.com/video-games/3957869/fan-made-co-op-mod-for-alien-isolation-announced/#respond Tue, 30 Jun 2026 11:30:54 +0000 https://bloody-disgusting.com/?p=3957869 So in case you were under a rock for the past month, Alien: Isolation 2 is indeed happening. And what better way to get yourself psyched up for the game than to jump into the original game, but with the added benefit of co-op? That’s right, modder Dropper7894 is currently working on a mod for […]

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So in case you were under a rock for the past month, Alien: Isolation 2 is indeed happening. And what better way to get yourself psyched up for the game than to jump into the original game, but with the added benefit of co-op? That’s right, modder Dropper7894 is currently working on a mod for the PC version of Alien: Isolation that allows two friends to soak up the fear. Despite there being no release date just yet, the modder has shared the first gameplay video over on the r/alienisolation subreddit of the mod in action.

According to Dropper7894, they’ve been working on this mod for the past few weeks, with the ultimate goal to turn Survivor Mode into a co-op experience with your friend. For those in need of a refresher, Alien: Isolation‘s Survivor Mode sees you working to escape the small confines of Sevastopol Station while avoiding the relentless Xenomorph and hostile NPCs.

The redditor has created a Discord channel to keep those interested in the mode up to date on the mod’s progress, as well as to answer any questions.

And seeing as it’s the Steam Summer Sale, you can grab Alien: Isolation right now with a generous 70% discount. You can also grab the game on the Epic Games Store, PlayStation 4, Xbox One, and the Nintendo Switch.

Meanwhile, Alien: Isolation 2 is currently in development for Steam, PlayStation 5 and the Xbox Series, with the Nintendo Switch 2 to follow soon.

Thanks to DSOGaming for highlighting this.

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Bloody Disgusting’s 10 Best Video Games of 2026 (So Far) https://bloody-disgusting.com/video-games/3957042/bloody-disgustings-10-best-video-games-of-2026-so-far/ https://bloody-disgusting.com/video-games/3957042/bloody-disgustings-10-best-video-games-of-2026-so-far/#respond Mon, 29 Jun 2026 16:00:42 +0000 https://bloody-disgusting.com/?p=3957042 2026 has been a terrific year for horror so far, across all different mediums, and video games haven’t been letting the side down. As of June, we’ve had some breakout indies, mid-budget releases that punched well above their weight, returning classics that have lost none of their luster, and exciting AAA blockbusters that more than […]

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2026 has been a terrific year for horror so far, across all different mediums, and video games haven’t been letting the side down. As of June, we’ve had some breakout indies, mid-budget releases that punched well above their weight, returning classics that have lost none of their luster, and exciting AAA blockbusters that more than lived up to the hype.

Even better, the year still has such sights left to show us (as the iconic villain of one upcoming release would enthuse). Fall, in particular, is set to lighten the wallets of many a gorehound, as we can look forward to facing off against the sadistic Cenobites in Clive Barker’s Hellraiser: Revival, the bogeyman himself in Halloween: The Game, all manner of paranatural phenomena in Control Resonant, and the bracing weather of coastal Scotland in Silent Hill: Townfall.

With such a strong line-up of contenders, and everything still to play for, it’d be premature to declare our horror GOTY already. However, a handful of titles have debuted in the first half of 2026 that we’re pretty confident will be ranking highly come end-of-year roundup time in December.

Editor’s Note: This article was put together and written by Bloody Disgusting’s video game critics Aaron Boehm & Harrison Abbott, who each selected five games to include on the list.

With that said, here are our ten favourite horror (and horror adjacent) releases of 2026 thus far.


10) Directive 8020

Supermassive interview - Directive 8020

Ushering in a new era for The Dark Pictures Anthology, Directive 8020 is a small step (if not quite a giant leap) forward for Supermassive Games’ ever-expanding catalogue of interactive movies. Taking what has so far been a terrestrial-bound series and launching into the far-flung reaches of the cosmos, it certainly represents a big change of scenery if nothing else.

Riffing on both Alien and The Thing, the game is a sci-fi adventure that follows a crew of astronauts as they scout for humanity’s potential next home amongst the stars (after we thoroughly ruined the good thing we had going on Earth). As you’d expect, these intrepid explorers eventually identify a viable candidate somewhere in the Tau Ceti Goldilocks zone. Alas, when they crash land on its surface, our marooned heroes soon discover that the exoplanet is already occupied by a hostile, shapeshifting organism that ain’t too keen on sharing its turf. Cue lots of twitchy paranoia, fracturing alliances, and gruesome body horror antics.

As exciting as these interstellar stakes are, the most substantial changes Directive 8020 makes to The Dark Pictures recipe are more mechanical in nature. Indeed, the team at Supermassive has really used the fallow period between this latest outing and its predecessors to their advantage. Not only have they switched to Unreal Engine 5 — lending the game a dramatic visual overhaul — but they’ve also made bold improvements to the choose-your-own-adventure formula they’ve been refining for well over a decade.

The new turning point system, for example, allows you to navigate the tangled web of Directive 8020’s narrative more conveniently by giving you the ability to rewind to key forks in the road. With this feature enabled, it’s easier than it’s ever been to witness all the different permutations of a scene, to try out the various branching paths that have been mapped out for you, and to unlock all the grisly death animations. In previous Dark Pictures entries, you’d have to go through the whole campaign multiple times in order to experience this full breadth of content, but now you can freely jump around the timeline at your leisure, gratifyingly filling in every blank node on the story tree until you’ve seen all possible outcomes.

When compared to its forebears, the game also places an increased emphasis on player agency, with interactive elements that go much deeper than the QTEs we usually associate with Supermassive. The exploration sequences are now far more sprawling, there are meatier puzzles (including one chemical mixing conundrum that feels like it’s been ripped straight from old-school Resident Evil), and real-time threats will pursue you from room to room.

There’s an argument to be made that not all of these advances are fully refined yet (the stealth is effective but one-note). Nevertheless, it still sets a high bar for the anthology’s fledgling second season, and we can’t wait to see where the developers take it from here. – Harrison Abbott

Read Bloody Disgusting’s full review of Directive 8020 here.


9) Romeo is a Dead Man

I generally think that auteur theory is B.S, especially in the games industry where so many people touch so many different parts of the project, but it’s hard to deny the fact that I can always tell a Suda51 game at a glance. He and his team at Grasshopper Manufacture always create such eclectically strange games that feel wholly unique, even if they end up a bit more style than substance. Romeo is a Dead Man, their latest third-person melee action game, is my favorite of theirs yet, taking their signature maximalism and wrapping it around a set of combat mechanics that engaged me more than any of their other titles.

You play Romeo Stargazer, who is attacked by a monster and brought back from the brink of death by his time-travelling grandfather. He joins the FBI’s Space-Time Police in order to hunt down criminals who are abusing the broken space-time continuum, while also trying to reconnect with his beloved Juliet. As complicated as it sounds, this is the most bare-bones way to describe the events of the game, which only get weirder as it progresses. Not only is the plot stuffed to the gills with surprises and strangeness, but the amount of different visual and tonal shifts it makes throughout its 15-hour campaign makes it feel so wild and unpredictable.

Aside from the narrative, the combat keeps things interesting, with standard melee mechanics enhanced by Bastards, special zombies that sprout from seeds you plant in your spaceship’s garden. These zombies have a wild variety of powers and can be summoned into combat to help out, adding a dynamic element to battles that keeps them exciting. Everything in the game has a little twist that makes it feel clever, like the upgrade minigame where you do a driving game to navigate a maze, picking up your bonuses along the way. Romeo is a Dead Man is an ultraviolent, B-movie in video game form, with Suda51’s signature vibes baked into every corner of the game. While the brand of humor won’t work for everyone, you have to respect a game with such a clear and consistent vision that feels unlike anything else right now. – Aaron Boehm

Read Bloody Disgusting’s full review of Romeo is a Dead Man here.


8) Project Songbird

A game so raw and intimate that playing through it feels like you’re somehow invading the author’s privacy, Project Songbird is a deeply confessional offering. One that doesn’t resemble a product meant for mainstream consumption, so much as it does a therapeutic exercise for the benefit of its creator.

Solo developer Conner Rush suffuses the title with autobiographical detail (modelling locations after childhood haunts, paying tribute to beloved relatives in its lore, and platforming local musicians from his hometown on the soundtrack), while laying bare his soul for a psychological narrative that gets uncomfortably vulnerable at times and that goes to disarmingly honest places.

The game casts you in the role of the titular songbird/indie musician, Dakota, as they attempt to brute force their way through a creative dry spell. At the urging of their manager, they’ve embarked on a retreat to the Appalachian Mountains, where they aim to go completely off-grid and regain their artistic mojo. Which works for a while, as the natural splendour of the American Southeast seemingly provides Dakota with that elusive inspiration they’ve been craving for so long and puts them on track to finish their next album way ahead of schedule.

Yet while they initially chalk this newfound productivity up to the restorative influence of the great outdoors, it soon becomes apparent that they’re indebted to a far more sinister muse. Indeed, we learn that — like many before them — Dakota has unwittingly made a Faustian bargain here with some eldritch being lurking in the woods. A wicked entity that specifically targets struggling creatives, gets them hooked on the promise of divine inspiration, and then demands that a terrible price be paid in return.

For anyone who has ever clung to artistic ambitions, Project Songbird’s script is painfully relatable, exploring the heartbreak of falling out of love with (and even growing to resent) the very thing that you were put on this earth to do. It considers how isolating it can be to define yourself by your output alone, how the pursuit of greatness can riddle you with self-doubt, and how perceived failure can lead to you entertaining the darkest of thoughts.

Playing out as an introspective walking sim by day and a more conventional survival horror by night, the game is at its best when it cleverly uses its mechanics to immerse you in Dakota’s mindset. The enemy encounters might be a tad janky, and there’s an eleventh-hour plot digression that frustratingly undercuts the main story. Still, it’s nice to play something this achingly personal and sincerely felt. – Harrison Abbott

Read Bloody Disgusting’s full review of Project Songbird here.


7) Mina the Hollower

It’s been a long wait for Yacht Club Games to release their follow-up to their hit game Shovel Knight, but it’s finally here. Mina the Hollower is another retro-style adventure, this time taking the visual and gameplay feel of a Game Boy Color game and bringing it to life with more modern design sensibilities. It’s a top-down Zelda-like that’s mixed in heavy doses of Castlevania and Bloodborne to make for an engrossing gothic adventure that will appeal to modern audiences and retro gamers alike.

You play the titular Mina, a mouse inventor exploring a cursed island and trying to restore the generators that she helped build. After a thrilling opening sequence that involves your boat being destroyed by a kraken, you’re dropped into a town teeming with interesting and strange characters to meet, from merchants to quest givers to just plain-fun weirdos. After getting your bearings, you’re off to explore the surrounding areas, fighting your way through hordes of monsters and discovering satisfying secrets. The top-down presentation is really sharp, with distinct “screens” that you’ll move between as you go from area to area, layered in with clever soulslike-style shortcuts that make the levels feel dense and full of secrets.

What surprised me most about the game is the depth the combat is able to achieve with the relative simplicity of its options. You have a choice of some standard melee weapons at the beginning, and these are augmented with Castlevania-style side weapons like a throwing ax or deflector parasol, which run on limited ammo. The best wrinkle to the combat is Mina’s ability to jump up and burrow under the ground upon landing, which acts like a dodge during battle. It’s a clever change to the standard formula, one that requires a surprising amount of precision to pull off effectively. Once you master it, it not only becomes essential for traversal, but also feels amazing when used to outmaneuver your opponents underground. Mina the Hollower is such a deep game, providing an old-school challenge with modern design philosophies, wrapped in a beautiful aesthetic package. – Aaron Boehm

Mina the Hollower is available now on Steam, Nintendo Switch, Switch 2, Xbox Series, and PlayStation 5.


6) Crisol: Theater of Idols

Whether by design or happy accident, Crisol: Theater of Idols feels like a remnant of a bygone era. The platonic ideal of what I call a “Blockbuster rental” game, it would have fit right in amidst the wave of gimmicky shoot-em-ups that flooded the Xbox 360’s marketplace towards the tail end of its lifespan.

If you weren’t around to witness this cycle, it saw a string of inessential but exceedingly enjoyable, mid-budget actioners releasing around the same time, all featuring inventive twists on otherwise standard combat mechanics. Among their ranks were Singularity (a sorely underappreciated FPS with fun time manipulation), Clive Barker’s Jericho (a squad-based shooter in which you could possess your teammates), Army of Two (a Gears of War clone that was elevated by its unique co-op interactions), and Bulletstorm (wherein you were incentivised to kill enemies in gory, over-the-top ways).

Although it’s released in a completely different climate and with a completely different distribution model, Crisol feels like it spiritually belongs in the Blockbuster rental club alongside these forgotten gems of yesteryear. Like them, it is a no-frills, charmingly uncomplicated rollercoaster ride that doesn’t outstay its welcome, doesn’t get bogged down with any superfluous guff, and doesn’t preoccupy itself with anything other than its kick-ass creative hook. Or rather, it’s a pair of kick-ass creative hooks.

That’s right, developer Vermila Studios actually treats you to two gimmicks for the price of one here! First, there’s the game’s novel approach to enemy types, which sees you battling animate religious effigies whose behaviours are determined by the material they were fashioned from. For instance, wood-carved representations of holy figures can sustain repeated shots — and will even keep coming after you’ve whittled their legs down to kindling — while stained-glass wraiths have a nasty tendency to duplicate when shattered. Elsewhere, there are also stone gargoyles that act as old-timey sentry guns, waxen cherubs that you’ll need to shoot out of the sky, and sentient oil paintings that can liquify into puddles as you’re about to fire, making you waste precious ammo.

And ammo is very precious here. Which brings us nicely to Theater of Idols’ second gimmick: its use of blood. Representing more than just your health, blood is actually a multi-purpose commodity in this freaky horror shooter, and you’ll have to manage your supplies with care. Because, as well as filling your life bar, it’s also used to fill the chambers of weapons.

You see, each firearm in Crisol has a needle concealed somewhere. To reload, you’ll need to stick your palm into it and make a donation from your own vitals. The plasma will then congeal into a bullet for whichever gun you’ve selected.

It’s a fresh dynamic that changes how you strategize ahead of encounters, as you’ll have to decide what’s the best way to spend this one universal resource for the situation at hand. Maybe you’ll use blood to fill several clips for your peashooter, for instance. Or perhaps you’ll exchange it for a couple of rounds of buckshot. Or, hey, you could just decide to leave it coursing through your veins so that you can withstand more damage.

Between this clever spin on reloading, the diverse enemy roster, and the fact that the core shooting itself is fundamentally punchy, Crisol’s combat is a blast. And with a modest $18 price tag, it’s some of the most cost-effective exhilaration you’ll have all year. – Harrison Abbott

Read Bloody Disgusting’s full review of Crisol: Theater of Idols here.


5) Mewgenics

As much as I love the gameplay of Mewgenics, the new game from The Binding of Isaac creator Edmund McMillen, I really don’t care for the overall style. There’s a Newgrounds-style edgelord attitude to the writing that may work for others, but that I find pretty repellent. Pushing the line of good taste by having you fight fetuses in the sewers, for example, feels like something I would have found funny in college, but my tastes have changed. That said, it’s a testament to the game’s tactical loop that, despite all my reservations, I love it.

Mewgenics is a combination of turn-based tactics and a bizarro cat breeding simulator, wrapped up in a compelling roguelike structure. At the start of each run, you pick a group of four cats from your dilapidated house to go out on a quest, assigning them each a D&D-style class that alters the way they play. You’ll move through nodes on a series of maps, encountering small story beats and participating in XCOM-like battles. Once you complete your runs, the surviving cats cannot be brought out on subsequent runs, but in their retirement, they can… interact with other cats and birth new ones. As you progress, you’ll amass items, improve your house, or “donate” unwanted cats to various people in the neighborhood.

The cat breeding part is pretty good, but I think it takes a long time to feel really substantial. The real secret sauce of Mewgenics is the extremely tight combat. Much like Into the Breach, each battle is a one-screen tactical puzzle, trying to figure out the best way to optimize your turn. Unlike Into the Breach, your turns are based on initiative, so turns swap between the two sides of the conflict, and you do not have perfect knowledge of what your opponents are going to do. What you do have is a smart set of skills that are familiar, but with just enough of a twist to make your options feel substantial.

Like any good roguelike, as you level up and collect items, you will refine the build of each of your cats in a way that complements your playstyle, making for a satisfying power curve that makes you sad when your perfect run comes to an end. It’s one of the strongest turn-based tactics games I’ve played in a long time, making it extremely easy to do “just one more battle” for hours and hours. – Aaron Boehm

Mewgenics is available on Steam.


4) Fatal Frame II: Crimson Butterfly REMAKE

Fatal Frame II: Crimson Butterfly Remake Review

While not leaving quite so large a cultural (or, indeed, commercial) footprint, there was a time when Fatal Frame, aka Project Zero, belonged in the same conversation as Resident Evil and Silent Hill. It definitely got left behind in the rush to the seventh console generation, but it’s easy to forget that it used to be one of the big three in the survival horror space. Of course, that was decades ago, and Koei Tecmo’s outpaced franchise is now firmly cemented in bronze position, settling to be the Stargate to the other two’s Star Wars and Trek.

Still, Resident Evil and Silent Hill have had their rocky patches too, and they managed to stage winning comebacks. In both cases, they earned tremendous goodwill by returning to their roots and dusting off their most celebrated (sophomore) outings. So, there’s no reason Project Zero shouldn’t be able to do the same!

Enter the cumbersomely titled Fatal Frame II: Crimson Butterfly REMAKE. Like SH2 and RE2, Crimson Butterfly is something of a fan favourite within its respective canon. Heralded for an enthralling narrative, peerless atmosphere, and effective J-horror chills, it represents the undisputed peak of the series and is therefore a sound place to kick off its hopeful revival.

The 2026 remake wisely avoids messing with those strong foundations. As before, it follows a pair of twins, Mio and Mayu, who find themselves stranded in the fabled ghost town of Minakami. Said to entrap anyone who crosses its threshold, this rural settlement is notorious within the region for its history of paranormal encounters, occult practices, and unspeakable tragedy.

Prior to a devastating calamity, its residents were known to be highly suspicious of outsiders. As it turns out, they were afraid that any interlopers might uncover, and then try to put a stop to, the local tradition of sacrificing young twins in order to keep shut the gates of hell.

For years, the people of Minakami upheld this barbaric custom until, one day, the ritual was botched, and everybody was promptly spirited away. Now, with Mio and Mayu’s fateful arrival, the villagers’ revenants see an opportunity to conclude their unfinished business and rectify the terrible mistake that has caused them centuries of woe. As Mio, your only way of defending yourself (and your sister) from this spectral threat is to make use of the so-called Camera Obscura, a spirit-photography device that can exorcise malevolent souls by capturing their essence on film.

Veteran players will recognise that the key plot beats haven’t changed much in the remake, but will be heartened to learn that extra layers have been added to the backstory, and that the supporting cast is significantly fleshed out too. Whether deliberate or not, the themes also resonate differently in the 2020s. Like with Yûta Shimotsu’s Best Wishes to All, you could interpret it all through the lens (pun not unintended) of contemporary anxieties about Japan’s ageing population. There’s just something rather poignant nowadays about this tale of young maidens being generationally sacrificed to prolong the lives of town elders and patriarchal clans.

It’s an angle that the remake decidedly leans into anyway, as you get to learn more about past martyrs by completing new side quests, listening to audio recordings, and poring through reams upon reams of collectable documents. Striving to uncover all of Minakami’s secrets through these optional activities is a real joy, as it incentivises you to stray from the golden path and really get immersed in the rich, spooky setting (and boy is it spooky!).

This exploration side of things is made even more engaging by the addition of new lenses for the Camera Obscura, which can be used to reveal hidden items, detect phantom echoes, and purge festering corruption that’s blocking your path. Naturally, these attachments also factor into the game’s overhauled combat, with each lens functioning as the photographic equivalent of a different gun (be it the standard pistol, a long-distance sniper, a fast-loading machine gun, or a powerful shotgun). On top of this, there are multiple types of filmstock to consider, a quasi-parrying mechanic, the chance to take paparazzi-like combo shots, special abilities, a charm-based loadout, an upgrade system, and a mechanic whereby enemies get enraged if you give them too much aggro.

Honestly, it’s all a little overwhelming at first, but once you get into the rhythm, you’ll find that the combat has a lot of tactical nuance and that ghostbusting here truly makes you feel good. That’s not all the remake brings to the table, either, with other notable innovations being unkillable stalker enemies that hound you through pulse-pounding stealth sequences and contextual jump scares that leave you clenching each and every time you open a door.

All in all, this is a terrific package and the perfect way to experience a classic game with respectful touch-ups. Let’s hope it signals the start of a bright future for Fatal Frame going forward. – Harrison Abbott

Read Bloody Disgusting’s full review of Fatal Frame II: Crimson Butterfly REMAKE here.


3) Vampire Crawlers

I liked Vampire Survivors, but it didn’t keep its hooks in me for as long as it did for many others. The aesthetics were really neat, but I eventually moved on to something that felt a little more active to me. Vampire Crawlers flipped the script and put the aesthetics and ideas of the game into a genre that resonates with me a lot more: the roguelike deckbuilder. While it doesn’t create something as deep as a game like Slay the Spire, the fast-paced, arcadey nature of the gameplay makes it stand out in the extremely crowded genre.

One of the most surprising things about the game is how well it maps all of the emotions and pacing of Vampire Survivors into a completely different format. It takes card game mechanics and makes them fast by adding a combo system, giving you multipliers for playing cards in mana value order, helping to alleviate some of the analysis paralysis that comes with deckbuilders.

As a result, turns go super-fast without sacrificing strategy. There’s still thought that goes into a turn, carefully weighing the synergies between the cards and how best to play them, but the focus is on keeping you moving by making the complexity manageable in the middle of a battle. In addition, it doubles down on the amazing audio-visual flourishes of Vampire Survivors, making every victory into a fountain of visual effects and pleasing sounds. It gives you slot machine levels of dopamine hits, while still requiring some brain flexing to earn it.

While the combo system is definitely the most drastic addition to the deckbuilding formula, there are other ways the game adds complexity that really make it sing. At the start of each run, you pick a crawler as your main character, which affects your starting deck. This crawler is also a card that can be played, and when it’s active, it grants you specific modifiers to your actions. Each card also has a number of slots that can be filled with gems, giving the card another effect when played. The combos, the crawlers, and the gems all mix into such an interesting amount of vectors for synergy, without ever overwhelming you with too much information. Deckbuilders can be a hard genre to get into, and Vampire Crawlers feels like one that I would recommend to new players as both a good intro to the genre and one of the most outright fun ones. – Aaron Boehm

Read Bloody Disgusting’s full review of Vampire Crawlers here.


2) Saros

Saros Review

If you can count on Housemarque for one thing, it’s that their games always feel outstanding. Going back to their more arcade-y days, I was always impressed with just how perfectly-tuned their mechanics are, allowing you precise control as they overwhelm you with waves of enemies and projectiles.

Saros, which evolves on the formula established in Returnal, is one of the best feeling third-person shooters I’ve played in a long time, and, fortunately, it’s attached to a compellingly hostile world and a gripping cosmic horror narrative.

Dropping you in the ever-shifting world of Carcosa, Saros casts you as Arjun Devraj, an enforcer on an interstellar expedition trying to figure out what happened to the other teams sent to this planet. It quickly becomes clear that Carcosa’s oppressive eclipse may have an adverse effect on the mental status of everyone here, and evidence mounts of previous expeditions being lost to power lust and madness.

Even weirder, when Devraj dies on his many trips into the planet’s wastelands, he finds himself mysteriously reborn in the base. All this makes the perfect setup for a roguelite, albeit one that softens its commitment to the structure a bit more compared to its predecessor. For the better, in my opinion.

Each run, you select a starting biome and hit the ground running. As you blast your way through tentacled eldritch monstrosities, you’ll pick up various powerups that define your build throughout the run, while also collecting currency that will allow you to purchase permanent upgrades at your home base.

This is all well and good, and it manages to make a smoother experience than the overly punishing Returnal, but the real juice is in the core gameplay loop. Arjun moves so fast in this game, allowing you to use the hyper mobile dash to dodge your way through the bullet hell-like patterns of projectiles that are thrown your way.

Not only do you have to pay attention to the sheer volume of projectiles and enemies, but you also need to keep track of the color, as some can be absorbed to power your weapon, some can cause dangerous corruption, and others need to be completely avoided. It’s a thrilling game that puts you in a euphoric zone where you feel like you’re completely in sync with the game, making for one of the most satisfying shooters I’ve played in years. – Aaron Boehm

Read Bloody Disgusting’s full review of Saros here.


1) Resident Evil Requiem

Resident Evil Requiem Review - Leon Kennedy stands in rainy Raccoon City street at night, wielding ax among pile of zombies

The last time Resident Evil tried to appease everybody, it resulted in the catastrophically compromised RE6. It was with justifiable scepticism, then, that many approached the franchise’s ninth mainline entry, as it promised to fuse two ostensibly incompatible styles of Resi game.

As touted in the marketing, half of your Resident Evil Requiem playthrough would adhere to the philosophy of the Ethan Winters saga — which pared down the globetrotting shenanigans, pivoted to a first-person perspective, eschewed super-soldier protagonists, and placed an emphasis on claustrophobic horror over bombast — while the other half was being sold as a return to the madcap glory days of RE4 — conversely characterised by its outlandish set-pieces, over-the-shoulder gunplay, campy extravagance and roundhouse kicking hero. It was literally being pitched as two diametrically opposed experiences.

Some were therefore anxious that history seemed doomed to repeat itself here, with Capcom once again trying to maximise broad appeal and cater to everybody in a ploy that would leave both camps (the horror and action fans alike) dissatisfied. After all, some people like pizza. Most people like ice cream. But only a demented crackpot employed by the Umbrella Corporation would ever dream of splicing them together.

Well, those faithless doubters (ourselves included) will just have to eat their words. Because, against all odds, Requiem is kind of magical. We’d go so far as to say it’s one of Resident Evil’s finest hours. What at first glance seemed destined to be a hideous culinary nightmare (mixing milk, sugar, bread, cheese, tomato, and candy toppings into an unappetizing sludge) instead turned out to be an exquisite pizza pie, complemented by a delicious serving of ice cream on the side!

The horror portions, wherein you control franchise newbie Grace Ashcroft, are electrifying, containing some of the series’ most frightening encounters to date. This is particularly true in the early hours, when ammunition is so scarce that you’ve got to frugally conserve your one and only high-calibre bullet, and even the garden-variety zombies pose a threat.

You see, thanks to a mutated T-Virus strain, the shambling corpses you deal with here are smarter, more durable, and more relentless than ever before. You subsequently have to use your wits to outmanoeuvre them as Grace, and the systems for doing so are surprisingly flexible. You can try and sneak around them, bait them into attacking one another, exploit their idiosyncratic behaviours (in a beautiful touch, every ghoul in the opening area has their own unique design and personality traits), or decide to expend some of your limited resources to take them down.

And because you have to seriously engage with them in this way, they’re no longer mere fodder. You even end up developing intimate adversarial relationships with some of them. I was terrified of the hulking chef and would do my best to avoid ever crossing his path. Meanwhile, I got flustered whenever the obsessive maid would follow me from room to room, and I shuddered upon hearing the telltale wailing of those shrill songstresses. It just puts the bite back into the walking dead when they don’t blend into an indistinguishable horde anymore and are instead treated like legitimate monsters to be afraid of in their own right.

Of course, they pale in comparison to “The Girl”, Requiem’s petrifying icon, who is used rather sparingly, but supplies some of the best stalker horror we’ve seen this side of Amnesia: The Bunker whenever she does descend from the rafters to menace us. Towering in stature and sporting a permanent rictus grin, she’s some of the purest nightmare fuel Resident Evil has ever given us, and tiptoeing around in the dark as she tries to sniff you out is guaranteed to get your heart racing.

In short, playing as Grace is disempowering and scary in all the right ways. The catharsis you feel when you then get to switch over to legacy character Leon S. Kennedy — who has been promoted into some kind of John Wick-esque Baba Yaga for bioweapons here — is downright euphoric. When taking control of the veteran zombie slayer, Requiem’s entire dynamic flips, and you no longer feel like you’re locked inside with the monsters. They’re locked inside with you.

Regardless of your stance on how action-oriented Resident Evil should be, you’ve got to admit the combat is ridiculously cool in this instance. The animations are silky smooth, and enemies react impactfully (and gruesomely) to your shots. There’s also a pleasing, almost dance-like, fluidity to the movement that has you grinning with glee as you chain together slick parries, axe throws, and brutal gun finishers like the trained badass you are. I especially loved the versatility of the game’s chainsaws, which can get lodged into foes’ stomachs and drag crippled zombies along the floor if they’re still clinging to them. The first time I was given the chance to go on a rampage with one of these awesome power tools, I mentally regressed into my 15-year-old self and could not stop beaming.

Come to think of it, I had that same demented grin on my face for most of Resident Evil Requiem thereafter, whether I was delighting in the meticulous level design of the Rhodes Hill Care Centre, facing off against classic Resi creatures in the throwback-heavy climax, or just marvelling at the insanity of increasingly over-the-top set pieces. On occasion, it does still feel like two mismatched games stapled together. But when those games are this insanely good, who cares? – Harrison Abbott

Read Bloody Disgusting’s full review of Resident Evil Requiem here.

Resident Evil Boss Battles list ranked; still from Requiem of creepy new stalker monster that resembles giant zombie woman -Video Game Stalker Enemy


Honourable Mentions:

Sol Cesto – This unconventional dungeon crawler roguelike is about manipulating the odds to kill strange monsters while getting upgrades in the form of teeth. Strong art direction and a unique gameplay hook keep you coming back for more, run after run.

Tombwater – A top-down Old West Bloodborne-meets-Zelda game that feels a bit like Mina the Hollower, but with more build options. It can be a bit easy to get turned around while exploring, but once you get the hang of it, it’s a fun one to lose yourself in.

Luna Abyss – It plays a bit like the unholy child of Metroid Prime and DOOM Eternal, casting you as a prisoner forced to explore an oppressive megastructure as part of her sentence. The first-person bullet hell and platforming combination makes for a thrilling sci-fi adventure.

Space Warlord Baby Trading Simulator – Another weird one from Strange Scaffold, throwing you into a world where people can predict the lives of babies from the moment they’re born and use this technology as a speculative market. A simple, but fun gameplay loop that uses the language of the stock market, while pointing out its inherent casual cruelty. – Aaron Boehm

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New Roadmap Revealed for ‘Phasmophobia’ Announcing New Map Rework Release Date, New 1.0 Launch Timeline https://bloody-disgusting.com/video-games/3957385/new-roadmap-revealed-for-phasmophobia-announcing-new-map-rework-release-date-new-1-0-launch-timeline/ https://bloody-disgusting.com/video-games/3957385/new-roadmap-revealed-for-phasmophobia-announcing-new-map-rework-release-date-new-1-0-launch-timeline/#respond Thu, 25 Jun 2026 17:35:30 +0000 https://bloody-disgusting.com/?p=3957385 Kinetic Games is creeping ever closer to that 1.0 launch for Phasmophobia with a newly-revealed roadmap. But before that, the team has revealed another free map rework, this time in 13 Willow Street, which will be accompanied by the first of two major quality-of-life updates when it launches on July 21. The updated roadmap for […]

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Kinetic Games is creeping ever closer to that 1.0 launch for Phasmophobia with a newly-revealed roadmap. But before that, the team has revealed another free map rework, this time in 13 Willow Street, which will be accompanied by the first of two major quality-of-life updates when it launches on July 21.

The updated roadmap for Phasmophobia prioritises quality over speed, and is being shaped by community feedback and the team’s own ambitions for the game. As a result, the roadmap includes adjusted timelines enabling the team to deliver its vision for the game’s full launch next year. That vision also involves a complete overhaul of the game’s ghost models, replacing the current roster with a cast of unique ghosts that each have their own appearance, animations, and backstory.

Following complete overhauls to the iconic Grafton and Bleasdale farmhouse, and most recently, 6 Tanglewood Drive, Willow is next on the list to be brought up to the team’s ideal development standards. This will include room refreshes, tweaked hiding spots, and integrated, never-before-seen lore, and will be accompanied by the first of two major quality-of-life updates that will bring improvements to player character models, animations and customisation options.

After Willow’s rework, players can expect a second quality-of-life update, followed by the game’s upcoming Unity 6 migration. Fan-favourite seasonal haunts including Crimson Eye and Winter’s Jest will also be returning for 2026, and ghost hunters can also look forward to Edgefield map rework, slated for December.

The 1.0 launch will also expand Phasmophobia‘s lore through continued environmental storytelling, introducing ghost-specific conduits and deeper connections to the people and places behind each haunting. Alongside these additions, significant audio improvements are planned for 1.0, including enhancements to environmental effects, weather systems, and spatial sound to create a more immersive investigation experience.

And yes, this all will include the long-awaited release of the game on the Nintendo Switch.

“I can only thank the community for the opportunities the game has given us, growing the studio to a team of over 50 people, and allowing us to work on improving Phasmophobia every day,” said Daniel Knight, CEO and Game Director at Kinetic Games. “Everyone’s feedback following our first Player Character Update showed that we have many areas to address before moving further along our roadmap. We’re going to take this time to improve and expand this update to shape the game into the refined horror experience our players expect.”

Phasmophobia is available in Early Access on PC via Steam, PlayStation 5 and PlayStation VR2, and the Xbox Series.

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‘Dead by Daylight: The Life Road’ Chapter Now Available on PC, Consoles https://bloody-disgusting.com/video-games/3957389/dead-by-daylight-the-life-road-chapter-now-available-on-pc-consoles/ https://bloody-disgusting.com/video-games/3957389/dead-by-daylight-the-life-road-chapter-now-available-on-pc-consoles/#respond Thu, 25 Jun 2026 15:00:43 +0000 https://bloody-disgusting.com/?p=3957389 Just like The Fog, the 10th Anniversary celebrations continue for Dead by Daylight, this time with the arrival of Shane Wiigwaas, the newest Survivor debuting in Dead by Daylight: The Life Road, which is available now on PC and consoles. An Anishinaabe defense attorney whose unwavering pursuit of justice drove him straight into The Fog, […]

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Just like The Fog, the 10th Anniversary celebrations continue for Dead by Daylight, this time with the arrival of Shane Wiigwaas, the newest Survivor debuting in Dead by Daylight: The Life Road, which is available now on PC and consoles. An Anishinaabe defense attorney whose unwavering pursuit of justice drove him straight into The Fog, Shane becomes the game’s first indigenous Survivor, bringing a powerful story, unique perspective, and versatile set of Perks to the game.

Growing up in the Glass River First Nation, Shane Wiigwaas was driven by a simple belief: justice wasn’t about punishment, but rather restoring balance. That conviction led him to become a defense attorney, advocating for First Nation clients and others in need.

When Shane’s cousin Derek was accused of murdering a police officer, the evidence seemed overwhelming despite Derek’s insistence that the officer had vanished into a mysterious cloud of black fog. Though Shane believed the story, he urged his cousin to accept a plea deal – something Derek refused, determined to stand by the truth. The result was a life sentence without parole. A decision that would haunt Shane for the rest of his days.

Leaving home, he traveled on his motorcycle, helping others where we could, and searching for answers about the strange fog that had destroyed his cousin’s life. His search led him to the Pacific Northwest, where he set out to investigate the unexplained disappearance of a man named Jake Park. Shane ventured into the forest, to the spot of Jake’s vanishing… and was never seen again.

Shane arrives with three new character-specific Perks designed to reward bold decision-making, teamwork, and an assertive play style.

Wide Open Throttle gives Shane the ability to gain a burst of Haste after Fast Vaulting a Pallet, while also resetting the Pallet and blocking it for a considerable duration. During this time, his teammates will be able to see the blocked Pallet’s Aura. Cross-Examination brings new evidence to light, allowing Shane to see a trail of the Killer’s Light Marks when inside their Terror Radius. Following the trail also provides a burst of Haste. Finally, Lend a Hand unlocks a special healing ability once per Trial when blessing or cleansing a Totem. Shane can activate the ability to give the teammate healing a small increase in permanent healing charges.

As for cosmetics, The Life Road Collection launches with two Outfits inspired by the experiences that shaped Shane. Shane’s Rare Law School Nights Outfit offers the casual comfort of a hoodie, joggers, and colored braid wraps worn as a student earning his degree in Northern Ontario. Meanwhile, his Very Rare Woodland Regalia Outfit, made together with his grandmother, delivers a more traditional look at his Anishinaabe roots.

Dead by Daylight: The Life Road is available now on PC via Steam and the Epic Games Store, PlayStation 5 and PlayStation 4, Xbox One and the Xbox Series, and the Nintendo Switch.

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New Accolades Trailer Coincides With Switch 2 Launch for ‘The Drifter’ [Watch] https://bloody-disgusting.com/video-games/3957028/new-accolades-trailer-coincides-with-switch-2-launch-for-the-drifter-watch/ https://bloody-disgusting.com/video-games/3957028/new-accolades-trailer-coincides-with-switch-2-launch-for-the-drifter-watch/#respond Tue, 23 Jun 2026 13:30:22 +0000 https://bloody-disgusting.com/?p=3957028 With Powerhoof’s pulp adventure thriller The Drifter out now on the Nintendo Switch and Switch 2, the developer decided to drop a new accolades trailer to drive home just what fans on Steam have been enjoying for the past year. Available digitally for the Switch and Switch 2 via the eShop, there’s also a free upgrade […]

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With Powerhoof’s pulp adventure thriller The Drifter out now on the Nintendo Switch and Switch 2, the developer decided to drop a new accolades trailer to drive home just what fans on Steam have been enjoying for the past year. Available digitally for the Switch and Switch 2 via the eShop, there’s also a free upgrade pack for all players who may wish to move from the Switch to the Switch 2.

The Nintendo Switch 2 Edition of The Drifter supports up to 4K and 120fps, delivering extra crisp pixel art and improved frame rates for ultra-smooth parallax scrolling. Players can swap between twin-stick and traditional point-and-click controls with the Joy-Con 2 mouse sensor functionality.

And as mentioned, to coincide with the Switch/Switch 2 launch, Powerhoof has premiered a new accolades trailer, showcasing a selection of the awards and critical acclaim the game has garnered since its initial release.

Touted as a classic 2D point and click adventure “with the brake-lines cut”, The Drifter propels players breathlessly into a web of shadowy corporations, conspiracy, murder, and the thousand year obsession of a madman, as they help Mick Carter solve the mystery of his own homicide. Taking its cues from the modern revival of the adventure genre, The Drifter sports an engrossing and unpredictable story, while logical, down-to-earth investigative puzzles act as the sinew between razor-sharp narrative beats.

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Brand New Steam Demo Released for ‘The Transylvania Adventure of Simon Quest’ [Trailer] https://bloody-disgusting.com/video-games/3956766/brand-new-steam-demo-released-for-the-transylvania-adventure-of-simon-quest-trailer/ https://bloody-disgusting.com/video-games/3956766/brand-new-steam-demo-released-for-the-transylvania-adventure-of-simon-quest-trailer/#respond Sun, 21 Jun 2026 11:30:02 +0000 https://bloody-disgusting.com/?p=3956766 It’s been a long while since we had an update on Programancer and Retroware’s Castlevania II: Simon’s Quest tribute The Transylvania Adventure of Simon Quest. Of course, that’s all changed now, as the devs have opened the gates and released a new demo on Steam for the upcoming throwback sidescroller. Unlike the original that was […]

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It’s been a long while since we had an update on Programancer and Retroware’s Castlevania II: Simon’s Quest tribute The Transylvania Adventure of Simon Quest. Of course, that’s all changed now, as the devs have opened the gates and released a new demo on Steam for the upcoming throwback sidescroller.

Unlike the original that was available back in 2021, this new demo has been completely rebuilt, however, featuring refined visuals, controls, and an overall more polished experience. The demo features the Bram region, where you can find plenty of content, including 8 subweapons, alternate routes, a hidden boss and more. We even get the full intro cutscene bringing players up to speed about what’s going on in the land of 15xx Transylvania.

“This is the first publicly available demo I’ve released of The Transylvania Adventure of Simon Quest since it had its massive overhaul/rewrite,” explains Programancer. “I’ve shown this off at conventions recently, but now people can finally have this version of TASQ to play at home!”

The story for The Transylvania Adventure of Simon Quest sees the eponymous Simon Quest arriving in Transylvania, only to discover his vampire hunting rival, Stan Helsing, has already slain Dracula. Seeking to reclaim his glory, Simon Quest journeys across Wallachia to gather the dark count’s body parts to resurrect him, and then slay Dracula himself!

The game is currently in development for PC via Steam, Nintendo Switch, PlayStation 5 and Xbox Series.

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Jason Voorhees Now Stalks ‘Dead by Daylight’ [Trailer] https://bloody-disgusting.com/video-games/3956328/jason-voorhees-now-stalks-dead-by-daylight-trailer/ https://bloody-disgusting.com/video-games/3956328/jason-voorhees-now-stalks-dead-by-daylight-trailer/#respond Tue, 16 Jun 2026 16:04:04 +0000 https://bloody-disgusting.com/?p=3956328 The day has finally arrived for fans on PC and consoles to get their hands on Jason Voorhees in Dead by Daylight. Previously only available on the PTB on Steam, Jason is now available on the Epic Games Store, as well as PlayStation 5, PlayStation 4, Xbox One, Xbox Series and Nintendo Switch. Known as […]

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The day has finally arrived for fans on PC and consoles to get their hands on Jason Voorhees in Dead by Daylight. Previously only available on the PTB on Steam, Jason is now available on the Epic Games Store, as well as PlayStation 5, PlayStation 4, Xbox One, Xbox Series and Nintendo Switch.

Known as The Slasher, Jason’s abilities are split into two distinct components, the first being Omnipresent Evil—a stealth-based ability that encapsulates the Killer’s knack for popping up in unexpected places to catch his victims off guard. Activating Omnipresent Evil causes Jason to vanish from the Map entirely, allowing him to move at increased speed while giving Survivors zero clues as to his whereabouts. While invisible, Jason can track his prey through faint visual cues like footsteps.

To reappear, Jason targets key environmental points such as Pallets, Vault points, and breakable walls—bursting back into action with explosive force. For added effect, these sudden appearances (known as his Jump Scare ability) can destroy breakable obstacles around him and trigger screams from nearby prey. Survivors will have to contend with the tension that comes from suddenly losing track of Jason, and knowing a vicious attack could be waiting.

The second half of Jason’s Power is his Impaling Throw, which taps into his signature creativity when it comes to kills, utilizing the items available in his environment. Scattered throughout the Map are containers filled with makeshift projectiles—fragments of Lockers, broken Generator parts, shattered Pallets, even Hooks.

Jason can pick up and throw these items with devastating force. Unlike other ranged Killers, each projectile must be gathered individually and will only be replenished the next time Jason enters Omnipresent Evil, adding a layer of strategy to their use.

A successful hit will stagger Survivors, but under the right conditions, Jason can also score some welcome style points. If an injured Survivor is struck near a wall, they’ll be pinned in place—left helpless and suspended until Jason strides up to claim them.

And if you missed it, Dead by Daylight’s 10 anniversary stream gave fans plenty of updates on the future of the title, including the announcement of the director for the film adaptation in Thordur Palsson (The Damned).

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‘Vampire Survivors’ Receives New Name, New Expansion This Summer [Trailer] https://bloody-disgusting.com/video-games/3956080/vampire-survivors-receives-new-name-new-expansion-this-summer-trailer/ https://bloody-disgusting.com/video-games/3956080/vampire-survivors-receives-new-name-new-expansion-this-summer-trailer/#respond Mon, 15 Jun 2026 15:33:21 +0000 https://bloody-disgusting.com/?p=3956080 Luckily for fans, even after the release of Vampire Crawlers earlier this year, Poncle is still not done with Vampire Survivors. The developer recently announced a new chapter for Vampire Survivors, as well as a new expansion entitled “Legacy of the Bloodmoon”, which is expected later this summer. That “new chapter” coincides with Poncle having […]

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Luckily for fans, even after the release of Vampire Crawlers earlier this year, Poncle is still not done with Vampire Survivors. The developer recently announced a new chapter for Vampire Survivors, as well as a new expansion entitled “Legacy of the Bloodmoon”, which is expected later this summer. That “new chapter” coincides with Poncle having released a free content update for Vampire Survivors, as well as launching Survivaton, a new label for its growing lineup of Survivors-inspired projects.

Survivaton is the name of poncle’s new lineup of Survivors-like projects. Short for “survive a ton,” the label encompasses internally developed games that build on the foundation of Vampire Survivors, in collaboration with selected content partners. Each project will aim to introduce major gameplay changes, content expansions, or genre twists exploring ideas substantial enough to stand as their own games.

The Survivaton initiative will serve as Poncle’s umbrella for future Survivors-like releases, and reflecting its place as the foundation of the series, Vampire Survivors will also be renamed to Vampire Survivors – First Survivaton.

To celebrate this new chapter, the game has releasing its free Patch 1.15 update on Steam, featuring a new stage, new characters, new weapons, and new Darkanas. Patch 1.15 will be released on all other platforms a bit later by the end of the month, due to platform-specific optimizations and differences in save slots management. And for Switch 2 fans, there will be a version of Vampire Survivors coming soon, with better performance and mouse support.

Meanwhile, described as the “evil twin” to the game’s first-ever expansion pack Legacy of the Moonspell, Legacy of the Bloodmoon is expected this summer across PC, Xbox, PlayStation, Nintendo Switch, and mobile platforms. The expansion will include a substantial 10 new characters, more than 16 weapons and evolutions, a new XL stage, and 8 new music tracks. As part of this release, poncle will expand Legacy of the Moonspell with additional content and permanently reduce its price, ensuring both it and Legacy of the Bloodmoon deliver a similarly substantial experience.

In addition to Steam, Vampire Survivors is available on PlayStation 5, PlayStation 4, Xbox Series, Xbox One, Nintendo Switch, and the Epic Games Store.

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‘Dead by Daylight’ 10th Anniversary Brings Art the Clown, Film Adaptation Updates, and More https://bloody-disgusting.com/video-games/3956031/behaviour-celebrates-10-years-of-dead-by-daylight-with-new-reveals-and-more/ https://bloody-disgusting.com/video-games/3956031/behaviour-celebrates-10-years-of-dead-by-daylight-with-new-reveals-and-more/#respond Mon, 15 Jun 2026 01:30:25 +0000 https://bloody-disgusting.com/?p=3956031 Not many live service titles make it to ten years, but Behaviour Interactive’s Dead by Daylight has done just that. Having reached it on the heels of back-to-back record-setting years, and following a day-long fan event in Montreal’s Old Port, the development team took to the stage to reveal what’s next for the next decade […]

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Not many live service titles make it to ten years, but Behaviour Interactive’s Dead by Daylight has done just that. Having reached it on the heels of back-to-back record-setting years, and following a day-long fan event in Montreal’s Old Port, the development team took to the stage to reveal what’s next for the next decade of Dead by Daylight.

Kicking things off was a recap of the game’s upcoming Chapter as horror icon Jason Voorhees finally lands June 16 on all platforms. Next was the surprise reveal of a Survivor-focused Chapter featuring original character Shane Wiigwaas, the game’s first Indigenous Survivor. Dead by Daylight: The Life Road follows shortly after Jason, releasing June 25 on all platforms.

Jason’s not the only surprise to hit this year, as Art the Clown is poised to enter with Dead by Daylight: Terrifier this November! This follows the August release of Dead by Daylight: Chorus of Sin – the game’s first-ever Chapter developed entirely in collaboration with its community.

Looking even further ahead, Dead by Daylight will see a collaboration next year with its first narrative-driven title, The Casting of Frank Stone.

On the gameplay front, Dead by Daylight will be getting a visual overhaul next year, which will be designed to make every Trial more immersive and emotionally impactful. The update will introduce new character model reworks with expanded animation capabilities, alongside realistic facial animations that bring greater expression and nuance to characters.

Maps and environments will also receive significant upgrades, including enhanced lighting, shading, and textures, improved Fog and Mist effects, a stronger Entity presence, and, for the first time in Dead by Daylight, dynamic weather systems featuring light rain, heavy rain, and storms. New voice lines for all applicable original characters will additionally be recorded and introduced over time as part of the initiative.

New Game Modes will also be rolled out in the coming years, including a 1v1 Mode and Zombie Mode.

Lastly, the game will be officially opened up to sandboxed modding. The dev team is currently working on a suite of tools to put in players’ hands sometime next year that will give them everything they need to cook up and share new Maps, Modes, and everything in between.

On the film front, Behaviour Interactive Executive Vice President Stephen Mulrooney provided fans with an update on the upcoming Dead by Daylight film, alongside producer Jason Blum. With a screenplay by Alexandre Aja (High Tension, The Hills Have Eyes remake) and David Leslie Johnson-McGoldrick already completed, the group announced that Thordur Palsson (The Damned, Avalanche) will be the film’s director.

And for those in love with cosmetics, Behaviour also offered up a sneak preview of several of the game’s upcoming Collections. The Black Banquet Collection tied to this year’s Anniversary Event, which runs from June 25th to July 16th, will offer players some party-appropriate formal wear. The desert-themed Sunflesh Collection will also deliver new looks as part of one of Dead by Daylight’s next Rifts.

Also announced were a new Eddie Legendary Outfit for The Huntress in honor of Iron Maiden’s 50th anniversary, and an Ice Nine Kills Collection inspired by the heavy metal band who thrilled fans at the event with the debut of their new Dead by Daylight-themed track and music video.

Expanding on existing franchises, The Walking Dead Collection will add Glenn and Negan as Legendary Outfits for Rick, while a new Silent Hill Collection Legendary Outfit for Cheryl will transform her into Shimizu Hinako from Silent Hill f.

Finally, after years of fan requests, the team will be teaming up with Hanna-Barbera to bring Scooby-Doo into Dead by Daylight. That’s not all, as Behaviour Interactive will be teaming up with Blizzard to launch the new Diablo Collection this October!

Just in case it wasn’t already clear, Jason Voorhees will be arriving in Dead by Daylight next week. And along with teasing their 10th Anniversary Livestream on June 14, Behaviour Interactive also dropped another teaser, this time for Jason and his never-before-seen Bloody Jason skin. That also includes a Redband variant, just for old time’s sake.

While it’s unclear for now just how players can snag this gory cosmetic, the skin joins the other three previously-revealed skins in the Jason Collection, featuring a range of Outfits that pay homage to his legacy while being reimagined in ways only The Fog could shape. Jason’s default Outfit presents the unmistakable icon from Jason Universe, originally designed by horror legend Greg Nicotero: a 13-holed hockey mask, machete, and weather-beaten clothing worn through countless kills.

Additional outfits include Backwoods Terror, which trades Jason’s jacket for flannel and suspenders, and his machete for a heavy axe. Death Forsaken offers a more grotesque incarnation with decayed features, exposed bone, and a shovel in hand. Lastly, Jason’s Depths of Despair Outfit sees him emerging from the depths; a vision of terror covered head-to-toe in barnacles, coral, and seaweed.

Dead by Daylight is available on PC via Steam and the Epic Games Store, PlayStation 5, PlayStation 4, Xbox One, Xbox Series, and Nintendo Switch.

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‘The Walking Dead’ Goes Old-School Arcade Beat-‘Em-Up in ‘The Walking Dead: Streets of Survival’ [Trailer] https://bloody-disgusting.com/video-games/3956045/the-walking-dead-goes-old-school-arcade-beat-em-up-in-the-walking-dead-streets-of-survival-trailer/ https://bloody-disgusting.com/video-games/3956045/the-walking-dead-goes-old-school-arcade-beat-em-up-in-the-walking-dead-streets-of-survival-trailer/#respond Sun, 14 Jun 2026 17:30:43 +0000 https://bloody-disgusting.com/?p=3956045 TRAILMARK Games, AMC Global Media, and developer Odaclick Game Studio are throwing it down with The Walking Dead franchise in a new single-player beat-’em-up The Walking Dead: Streets of Survival. Best of all, the teams have unleashed a demo on Steam that you can play now to experience the arcade-style brawler. In addition to Steam, […]

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TRAILMARK Games, AMC Global Media, and developer Odaclick Game Studio are throwing it down with The Walking Dead franchise in a new single-player beat-’em-up The Walking Dead: Streets of Survival. Best of all, the teams have unleashed a demo on Steam that you can play now to experience the arcade-style brawler. In addition to Steam, the game will also be coming to the PlayStation 5, Xbox Series, Nintendo Switch and Nintendo Switch 2.

Fight through an action-packed campaign that reimagines the infamous All-Out War storyline from The Walking Dead television series, which saw the conflict between Rick and his allies against Negan’s ruthlessly cruel Saviors come to an explosive head. You’ll play as legendary characters from the series, using all your skills to battle through hordes of walkers, deadly human strongholds, and other explosive encounters to survive. The Walking Dead: Streets of Survival features unique walkers and classic environments – including the Sanctuary, Hilltop, Alexandria and more – enhanced by dynamic set pieces, retro pixel-art visuals, and intense, story-driven moments.

Seeing as this is a beat-’em’up, you’ll have crushing combos, signature weapon attacks, and devastating finishers at your disposal in a relentless brawl for survival made for series’ die-hards and action game enthusiasts alike. Master each character’s moveset and tackle multiple difficulty levels in an experience built for repeat runs and escalating challenges.

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Pulp Thriller ‘The Drifter’ Launches on Switch and Switch 2 on June 22 [Trailer] https://bloody-disgusting.com/video-games/3955726/pulp-thriller-the-drifter-launches-on-switch-and-switch-2-on-june-22-trailer/ https://bloody-disgusting.com/video-games/3955726/pulp-thriller-the-drifter-launches-on-switch-and-switch-2-on-june-22-trailer/#respond Thu, 11 Jun 2026 15:00:30 +0000 https://bloody-disgusting.com/?p=3955726 Powerhoof isn’t leaving Nintendo fans out any longer when it comes to their throwback adventure title, The Drifter. After launching last year on PC via Steam, the game will finally see release on the Nintendo Switch and Switch 2 on June 22. The Nintendo Switch 2 Edition of The Drifter supports up to 4K 120fps, […]

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Powerhoof isn’t leaving Nintendo fans out any longer when it comes to their throwback adventure title, The Drifter. After launching last year on PC via Steam, the game will finally see release on the Nintendo Switch and Switch 2 on June 22.

The Nintendo Switch 2 Edition of The Drifter supports up to 4K 120fps, delivering extra crisp pixel art and improved frame rates for ultra-smooth parallax scrolling. Switch 2 players can also swap between twin-stick and traditional point-and-click controls with the Joy-Con 2 mouse sensor functionality.

Inspired by the works of Stephen King, John Carpenter and Michael Crichton, The Drifter is described as a “classic 2D point and click adventure with the brake-lines cut.” The story centres around the aforementioned drifter, Mick Carter. Moving from job to job, never staying one place long, Mick jumps a box-car to his old home town, where he witnesses a violent murder, and is pursued by hi-tech soldiers, thrown in a reservoir and drowned.

Just before his consciousness is ripped away, it is thrust back into his body. Alive again, seconds before his death. Mick is framed for the killing he witnessed, tormented by his own past, and haunted by the feeling that something followed him back from the other side.

Taking its cues from the modern revival of the adventure genre, Powerhoof serves up a tight, razor-sharp narrative with The Drifter, propelling the player through the story. To compliment this, the game employs grounded, unobtrusive and satisfying investigative puzzles to act as the “sinew” between punchy narrative beats.

Check out Aaron’s review of the game, which (rightfully so) has garnered multiple awards, and in addition to being featured in multiple publications’ ‘Best of 2025’ articles (including our own).

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‘Dead by Daylight’ Showcases Bloody Jason Voorhees Skin Ahead of June 16 Release https://bloody-disgusting.com/video-games/3955285/dead-by-daylight-showcases-bloody-jason-voorhees-skin-ahead-of-june-16-release/ https://bloody-disgusting.com/video-games/3955285/dead-by-daylight-showcases-bloody-jason-voorhees-skin-ahead-of-june-16-release/#respond Mon, 08 Jun 2026 17:46:08 +0000 https://bloody-disgusting.com/?p=3955285 Just in case it wasn’t already clear, Jason Voorhees will be arriving in Dead by Daylight next week. And along with teasing their 10th Anniversary Livestream on June 14, Behaviour Interactive also dropped another teaser, this time for Jason and his never-before-seen Bloody Jason skin. That also includes a Redband variant, just for old time’s […]

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Just in case it wasn’t already clear, Jason Voorhees will be arriving in Dead by Daylight next week. And along with teasing their 10th Anniversary Livestream on June 14, Behaviour Interactive also dropped another teaser, this time for Jason and his never-before-seen Bloody Jason skin. That also includes a Redband variant, just for old time’s sake.

While it’s unclear for now just how players can snag this gory cosmetic, the skin joins the other three previously-revealed skins in the Jason Collection, featuring a range of Outfits that pay homage to his legacy while being reimagined in ways only The Fog could shape. Jason’s default Outfit presents the unmistakable icon from Jason Universe, originally designed by horror legend Greg Nicotero: a 13-holed hockey mask, machete, and weather-beaten clothing worn through countless kills.

Additional outfits include Backwoods Terror, which trades Jason’s jacket for flannel and suspenders, and his machete for a heavy axe. Death Forsaken offers a more grotesque incarnation with decayed features, exposed bone, and a shovel in hand. Lastly, Jason’s Depths of Despair Outfit sees him emerging from the depths; a vision of terror covered head-to-toe in barnacles, coral, and seaweed.

Dead by Daylight: Jason will be available on PC via Steam and the Epic Games Store, PlayStation 5, PlayStation 4, Xbox One, Xbox Series and Nintendo Switch on June 16.

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‘Castlevania: Belmont’s Curse’ Whips up October 15 Release for PC, PS5 and Xbox [Trailer] https://bloody-disgusting.com/video-games/3955082/castlevania-belmonts-curse-whips-up-october-15-release-for-pc-ps5-and-xbox-trailer/ https://bloody-disgusting.com/video-games/3955082/castlevania-belmonts-curse-whips-up-october-15-release-for-pc-ps5-and-xbox-trailer/#respond Mon, 08 Jun 2026 11:30:13 +0000 https://bloody-disgusting.com/?p=3955082 Konami and co-developers Evil Empire and Motion Twin have finally revealed more info on the upcoming Castlevania: Belmont’s Curse, including a release date of October 15 release date for PlayStation 5, Xbox Series, and PC via Steam and Microsoft Store. The Nintendo Switch version will arrive “later in 2026.” Castlevania: Belmont’s Curse will be available […]

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Konami and co-developers Evil Empire and Motion Twin have finally revealed more info on the upcoming Castlevania: Belmont’s Curse, including a release date of October 15 release date for PlayStation 5, Xbox Series, and PC via Steam and Microsoft Store. The Nintendo Switch version will arrive “later in 2026.”

Castlevania: Belmont’s Curse will be available in two versions: Standard and the Midnight Edition. Pre-orders are live now, sans Switch. The Midnight Edition includes:

  • A copy of the game
  • Digital Sound and Art Gallery, featuring over 100 illustrations, including concept art and sketches
  • Bonus in-game items:
    • Trevor costume
    • Sypha costume
    •  Family’s Grace (Relic)

Pre-ordering either edition will earn players an Alucard costume.

Taking place in Paris, 1499, Belmont’s Curse will see Trevor Belmont’s and his daughter, Rose Belmont (as opposed to what Sony initially “revealed”), take on Dracula’s foes.

Paris is engulfed in flames as monstrous creatures suddenly emerge from the shadows. Trevor Belmont, the hero who defeated Dracula, ventures into the burning streets with his daughter, Rose Belmont. Armed with the legendary holy whip, the Vampire Killer, they hunt down the beasts bleeding from the looming castle. Rose is soon swept up in the dark conspiracy that lurks beneath. Will she succeed in saving Paris from devastation?

In addition to the Vampire Killer, Rose will have access to the Arcana System. After defeating bosses, including the likes of Medusa, Carmilla and Joan of Arc (?!), the bosses are sealed into Rose’s tarot cards, turning them into Arcana. Players can then use the bosses’ skills to cast spells and obtain unique special actions.

Players will also be able to customize Rose’s battle style by using a variety of equipment, including weapons spanning seven distinct categories and Relics that trigger powerful effects through both offense and defense.

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Free ‘Blasphemous II’ DLC “The Third Sin” Announced (And Available) Today [Trailer] https://bloody-disgusting.com/video-games/3955031/free-blasphemous-ii-dlc-the-third-sin-announced-and-available-today-trailer/ https://bloody-disgusting.com/video-games/3955031/free-blasphemous-ii-dlc-the-third-sin-announced-and-available-today-trailer/#respond Sun, 07 Jun 2026 00:27:40 +0000 https://bloody-disgusting.com/?p=3955031 The Game Kitchen isn’t quite done with Blasphemous 2. The 2023 title received it’s previous DLC in “Mea Culpa” back in 2024, and has now had a third DLC announced in “The Third Sin”. That DLC is not only available today, but you can download it for free on PC via Steam, PlayStation 5, Xbox […]

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The Game Kitchen isn’t quite done with Blasphemous 2. The 2023 title received it’s previous DLC in “Mea Culpa” back in 2024, and has now had a third DLC announced in “The Third Sin”. That DLC is not only available today, but you can download it for free on PC via Steam, PlayStation 5, Xbox Series, and the Nintendo Switch!

Blasphemous 2: The Third Sin takes place within a huge and foreboding gothic castle that’s a quarter of the size of the entire Blasphemous 2 and Mea Culpa world maps combined.

The DLC challenges players to explore and overcome a part of Cvstodia that once served as a refuge for the nobles, until The Miracle wrought devastation within the castle walls. Set across the fortress’s meandering halls, twisting towers, cavernous library, and dank crypt, the expansion also features a gallery allowing players to replay previous bosses, and introduces a new gameplay experience in the form of three Familiars – magical entities that accompany The Penitent One, supporting them in both combat and exploration.

Added to the player’s armoury is a new weapon, a blade-tipped whip, enhancing The Penitent One’s move set with a series of standard and special attacks to vanquish foes into dust. Blasphemous 2: The Third Sin also includes new prayers, unlockable outfits, *five new achievements/trophies, and an additional six music tracks by series composer Carlos Viola to further immerse players into the castle’s uneasy ambience.

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Special 10th Anniversary Livestream Event for ‘Dead by Daylight’ Set for June 14 [Teaser] https://bloody-disgusting.com/video-games/3954970/special-10th-anniversary-livestream-event-for-dead-by-daylight-set-for-june-14-teaser/ https://bloody-disgusting.com/video-games/3954970/special-10th-anniversary-livestream-event-for-dead-by-daylight-set-for-june-14-teaser/#respond Fri, 05 Jun 2026 22:31:16 +0000 https://bloody-disgusting.com/?p=3954970 By this point, everyone knows that Jason Voorhees is headed to Dead by Daylight in a matter of weeks. What might get lost in the excitement is the fact that Dead by Daylight is also celebrating its 10th anniversary this month. As such, Behaviour Interactive has invited fans to a special livestream event on June […]

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By this point, everyone knows that Jason Voorhees is headed to Dead by Daylight in a matter of weeks. What might get lost in the excitement is the fact that Dead by Daylight is also celebrating its 10th anniversary this month. As such, Behaviour Interactive has invited fans to a special livestream event on June 14 via a new trailer that has debuted at Summer Game Fest.

Obviously, we don’t know just yet what Behaviour has in store for fans, but that’s part of the fun, isn’t it?

Meanwhile, Jason, known in the game as The Slasher, will be arriving in Dead by Daylight on June 16. Currently, he’s available to play as part of the Steam public test build.

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Demo Released for ‘P.T.’-Inspired Psychological Horror Game ‘T.W.I.R.L.’ [Trailer] https://bloody-disgusting.com/video-games/3954791/demo-released-for-p-t-inspired-psychological-horror-game-twirl-trailer/ https://bloody-disgusting.com/video-games/3954791/demo-released-for-p-t-inspired-psychological-horror-game-twirl-trailer/#respond Fri, 05 Jun 2026 17:35:42 +0000 https://bloody-disgusting.com/?p=3954791 Ahead of its participation in the upcoming June Steam Next Fest, developer Genie Boy Games unveiled the 30-minute Steam demo for their upcoming psychological horror title T.W.I.R.L., a horror game about growing up in 2006 and harboring a deep secret that must be protected for life. The developer’s debut title will launch on Steam later […]

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Ahead of its participation in the upcoming June Steam Next Fest, developer Genie Boy Games unveiled the 30-minute Steam demo for their upcoming psychological horror title T.W.I.R.L., a horror game about growing up in 2006 and harboring a deep secret that must be protected for life. The developer’s debut title will launch on Steam later this year, followed by releases on the PlayStation 5, Xbox Series, and Nintendo Switch.

Routines, rituals, and relationships may define us, but T.W.I.R.L. asks: what’s your deepest, darkest secret? Stay silent as a nine-year-old boy creeping out of his bedroom at 3:00 a.m. while everyone’s asleep. Feel the weight of every step forward while being followed by a demon…? A Person? Or is it something else?

Tiptoe through the haunted nostalgia of 2006, where a presence beyond evil draws players through P.T.-inspired loops, changing the environment to unveil the life story of a boy who grows up hiding a deep, dark, and potentially sinister secret.

In the new demo, players will roam through a 30-minute-long experience introducing a family, their house, and the unspoken mystery hiding within.

“Of many things, T.W.I.R.L. is a challenge to look fear in the eye, and see it for what it is: nothing,” said Ben Escobar, founder of Genie Boy Games. “Through our story about childhood secrets, the loss of innocence, and growing up in 2006, we hope that our game inspires you to embrace a rediscovery of self, and an acceptance of your lifelong fears.”

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‘System Shock 2: 25th Anniversary’ Now Available on the Nintendo Switch 2; Free Upgrade Available https://bloody-disgusting.com/video-games/3954635/system-shock-2-25th-anniversary-now-available-on-the-nintendo-switch-2-free-upgrade-available/ https://bloody-disgusting.com/video-games/3954635/system-shock-2-25th-anniversary-now-available-on-the-nintendo-switch-2-free-upgrade-available/#respond Thu, 04 Jun 2026 14:30:26 +0000 https://bloody-disgusting.com/?p=3954635 Nightdive Studios has given Nintendo Switch 2 fans some love when it comes to System Shock 2: 25th Anniversary. Previously released for the original Switch, players can now grab the Switch 2 version from the Nintendo eShop. Or, if you already own the Switch version, you can grab the Switch 2 version as a free […]

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Nightdive Studios has given Nintendo Switch 2 fans some love when it comes to System Shock 2: 25th Anniversary. Previously released for the original Switch, players can now grab the Switch 2 version from the Nintendo eShop. Or, if you already own the Switch version, you can grab the Switch 2 version as a free upgrade! There’s even a 40% discount on now until June 23.

Initially launching for PC via Steam, Epic Games Store, GOG, and Humble Store on last June, System Shock 2: 25th Anniversary Remaster eventually made it to the PlayStation 5, Xbox Series, PlayStation 4, Xbox One, and Switch the next month. The Switch 2 version of the game offers enhanced resolution, higher fram rate, and support for mouse control.

Set 42 years after the events of the first game, it’s the year 2114. As you awake from cryo sleep on the FTL ship Von Braun, you are unable to remember who or where you are… and something has gone terribly wrong. Hybrid mutants and deadly robots roam the halls while the cries from the remaining crew reverberate through the cold hull of the ship. SHODAN, a rogue AI bent on the destruction of mankind has taken over and it’s up to you to stop her.

Delve through the corridors of the derelict ship Von Braun and immerse yourself in the story rich atmosphere and environments. Explore deck by deck and unravel the horrifying fate of the Von Braun and her crew.

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