News https://bloody-disgusting.com/tag/report/ Horror movie news, reviews, interviews, videos, podcasts and more Tue, 17 May 2016 22:37:28 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.7 https://i0.wp.com/bloody-disgusting.com/wp-content/uploads/2016/04/cropped-bd_circlelogo.png?fit=32%2C32&ssl=1 News https://bloody-disgusting.com/tag/report/ 32 32 38024669 Report: Capcom to Announce ‘Resident Evil 7’ at E3 https://bloody-disgusting.com/news/3391482/resident-evil-7-2/ https://bloody-disgusting.com/news/3391482/resident-evil-7-2/#comments Tue, 17 May 2016 22:37:28 +0000 http://bloody-disgusting.com/?p=3391482 Awesome timing, Internet! None of this has been confirmed so I highly recommend you take it with the appropriate amount of salt, but a Resident Evil 7 reveal may be coming our way much sooner than expected. In addition to confirming its existence (surprise!), a few recent tweets from Japanese analyst Serkan Toto might’ve also […]

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Awesome timing, Internet!

None of this has been confirmed so I highly recommend you take it with the appropriate amount of salt, but a Resident Evil 7 reveal may be coming our way much sooner than expected. In addition to confirming its existence (surprise!), a few recent tweets from Japanese analyst Serkan Toto might’ve also gifted us with some juicy deets on the upcoming game.

The tweets mention Metal Gear Solid V: The Phantom Pain designer Jordan Amaro’s involvement — Amaro also worked on P.T. — while reiterating the familiar promise that it will return the series to its roots in survival horror. I’m choosing to be cautiously optimistic about that.

Honestly, if I could choose just one of the things Toto mentions to come true, it’d be the part that says Capcom is using Resident Evil 7 to clear the canvas of the mess left by its predecessors so the main series can have a “clean slate” to build from.

Apparently, the plan is to formally announce it at E3 next month (June 14-16), so stay tuned!

Perhaps that Resident Evil Week was a bit premature?

BD2016_YTBD2016_ST

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Capcom Just Filed a Trademark for ‘Umbrella Corps’ https://bloody-disgusting.com/news/3352198/capcom-just-filed-trademark-umbrella-corps/ https://bloody-disgusting.com/news/3352198/capcom-just-filed-trademark-umbrella-corps/#comments Wed, 08 Jul 2015 22:19:53 +0000 http://bloody-disgusting.com/?p=3352198 Capcom may be getting ready to announce a new game set in the Resident Evil universe. NeoGAF user ekim spotted a trademark the company registered yesterday for what appears to be a video game or gaming related something called Umbrella Corps. This could mean just about anything, though my pessimistic side is already bracing for […]

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Capcom may be getting ready to announce a new game set in the Resident Evil universe. NeoGAF user ekim spotted a trademark the company registered yesterday for what appears to be a video game or gaming related something called Umbrella Corps. This could mean just about anything, though my pessimistic side is already bracing for a reveal of what I’m going to assume is a free-to-play game. I refuse to let them break my heart again. Not again.

Fans will recognize Umbrella as the uber-evil corporation and reliable source of bad things until their downfall in Resident Evil 4. They’ve never completely disappeared, but it’s safe to assume they won’t be nuking any more cities named after hostile woodland critters anytime soon.

Free-to-play may be too negative of an assumption. This could always be a browser MMO.

UmbrellaCorps_2

YTSUBHUB2015

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Taiwan Ratings Board Lists ‘Zombi’ for PS4 and XBO https://bloody-disgusting.com/news/3352191/taiwan-ratings-board-lists-zombi-ps4-xbo/ https://bloody-disgusting.com/news/3352191/taiwan-ratings-board-lists-zombi-ps4-xbo/#comments Wed, 08 Jul 2015 21:47:52 +0000 http://bloody-disgusting.com/?p=3352191 A few weeks ago, a listing spotted on the Australian Ratings Board outed ZombiU for current-gen consoles, sans the ‘U’. We’re still waiting for Ubisoft to come out and make it official, even if that confirmation is almost unnecessary now that it’s been backed by a second listing, this time from Taiwan’s Game Software Ratings […]

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A few weeks ago, a listing spotted on the Australian Ratings Board outed ZombiU for current-gen consoles, sans the ‘U’. We’re still waiting for Ubisoft to come out and make it official, even if that confirmation is almost unnecessary now that it’s been backed by a second listing, this time from Taiwan’s Game Software Ratings Board.

Both listings refer to it as Zombi, and the latter even included new artwork.

Bringing ZombiU to more platforms makes perfect sense. The game was well-received on the Wii U, but like so many other Nintendo-exclusive horror games, it wasn’t able to find an audience. With its post-apocalyptic setting, undead hordes and the unique twist it puts on player death, this game could make good use of a second chance to succeed.

Zombi_Taiwan

So yeah, this is pretty much happening.

YTSUBHUB2015

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‘Deadly Premonition’ Director Outs In-Development Sequel https://bloody-disgusting.com/news/3266469/deadly-premonition-director-outs-in-development-sequel/ https://bloody-disgusting.com/news/3266469/deadly-premonition-director-outs-in-development-sequel/#comments Tue, 26 Nov 2013 23:46:20 +0000 http://bloody-disgusting.com/?p=3266469 In a recent interview, Hidetaka “SWERY” Suehiro casually dropped a mention on an in-development sequel to the extremely polarizing cult hit, Deadly Premonition. “After producing Deadly Premonition, I started work on production of the Lord of Arcana series right away, and during that time I was already working on the planning and pre-production of D4.” […]

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In a recent interview, Hidetaka “SWERY” Suehiro casually dropped a mention on an in-development sequel to the extremely polarizing cult hit, Deadly Premonition.

“After producing Deadly Premonition, I started work on production of the Lord of Arcana series right away, and during that time I was already working on the planning and pre-production of D4.” Suehiro told Gaming Bolt. “At the same time I was also working on the sequel to Deadly Premonition and the framework for the Director’s Cut.”

I can only hope that if a sequel does see the light of day that it’s in greater condition than The Director’s Cut, which according to Kevin’s review, is “Awful, just awful.”


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Toronto After Dark Film Festival Event Report: Day 2 https://bloody-disgusting.com/news/26873/toronto-after-dark-film-festival-event-report-day-2/ https://bloody-disgusting.com/news/26873/toronto-after-dark-film-festival-event-report-day-2/#respond Sun, 23 Oct 2011 03:46:24 +0000 http://bloodydev.com/news/26873/toronto-after-dark-film-festival-event-report-day-2/ Crowds continue to come out in droves on day 2 of The Toronto After Dark Film Festival. Exit Humanity is yet another sell out for the festival! The audience was even more enthusiastic this time around. Despite what I may think about any of the films that played tonight, all clearly showcase the amazing things […]

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Crowds continue to come out in droves on day 2 of The Toronto After Dark Film Festival. Exit Humanity is yet another sell out for the festival! The audience was even more enthusiastic this time around.

Despite what I may think about any of the films that played tonight, all clearly showcase the amazing things that can be done when creativity (a taboo word in Hollywood) is your only option.

Read forth for my full report from day two of this fantastic fall festival. Prick

An exquisitely photographed short about a highly skilled serial killer who’s already fragile mental health begins to fall apart when empathy is entered into the equation. There is one stunning image after another but I felt a little distant by the fractured plot structure. Still, the visuals are a marvel to behold.

3/5 Skulls

Exit Humanity

Writer/Director, John Geddes takes the zombie genre into post-Civil War territory in Exit Humanity. This western is not really a zombie movie though. The central focus is on an ex-soldier, Edward Young and his struggle alone within this hostile apocalyptic environment that took away his family. Exit Humanity leans more towards drama than horror and it’s a very sombre one at that. The lead character is as tortured as they come. While I appreciate this serious take on a fairly tired sub-genre, I found the script to be filled with tired clichés. I couldn’t help but think of classics such as Braveheart and Dances With Wolves while sitting through this. The recurring flashback motif is too reminiscent of Gladiator. There’s never a moment where I was surprised by any of the characters’ arc or plot points. There is nothing bad about any of the material…it’s just all too familiar. Maybe a reason why it distracted me could possibly be directed to the film’s lumbering pace especially during the first half hour. I also, found the narration by the great Brian Cox to be very distracting. It almost always over-explained the obvious. I believe the solid performances in Exit Humanity (minus an out of place, Bill Moseley) are strong enough that the film could have easily done without this over-utilized, spoon-feeding device.

There is no doubt that this is a passion project for Geddes and company. The amount of care that has gone into the production side of this film is nothing short of impressive. The environments and set design capture a gritty authenticity. The animated sequences, which fill in the blanks in Edward’s journey, were beautifully realized. The Brothers Gore deliver some nasty, believable looking zombies. The cinematography is quite striking throughout. The high level of craftsmanship all across the board is jaw-dropping considering the film cost a measly $250,000. I can’t think of too many genre titles with this level of commitment and ambition.

I have no doubt that the future will continue to get brighter for Foresight Features (same team behind Monster Brawl). They’ve come a long way since their debut, Scarce. Exit Humanity knocked me out on the filmmaking aspect but ultimately I was never fully engaged into the story. The monotonous pace made this a dull, sometimes taxing venture to go on.

2.5/5 Skulls

My Main Squeeze

A charming seven minute short about a young lady’s unhealthy obsession taken to new queasy extremes. The entire film is narrated by a young girl to brilliant effect. Writer/Director, Chris Nash’s confident direction plays the audience right into his hand. The pace, humour and gross-out gags hit the bull’s-eye at every turn. My Main Squeeze is a masterfully put-together gem that is not to be missed.

5/5 Skulls

Father’s Day

Astron-6, a collective of filmmakers has finally delivered us their feature-length debut, Father’s Day. An off-the-wall tale about a one-eyed vigilante on the hunt for a cannibalistic, daddy-raping psychopath called…um, Fuchman (pronounced exactly the way you think it is). My synopsis doesn’t even begin to describe the half of it. Father’s Day is being unfairly compared to Hobo With A Shotgun. Aside from the visuals being drenched in primary colours, the film damage and the delightfully cheeseball synth score, both couldn’t be any more different. Father’s Day ode to grindhouse cinema is mainly on an aesthetic level. Astron-6’s influences are so far and wide that by the time we reach the roll of the end credits, they’ve managed to give the viewer an experience that is completely of their own concoction. This material is far more subversive and audacious than anything that came out of that highly plagiarized era. Hobo With A Shotgun feels rather mainstream compared to this totally outrageous…whatever you want to categorize it. It has elements of horror, comedy and action without actually be any of them.

The cast wisely play it straight which only helps to heighten the absurdity of it all. The gore effects are well done and completely disgusting. The visual effects are uber-cheesy but exactly what it needs to be to take the laughs to another level. I can’t think of the last time I’ve seen such low budget effects feel so painstakingly done. The use of stopmotion animation put a smile on my face every time it appeared.

Does it all work…not in my humble opinion. The imaginative but utterly psychotic Bill and Ted’s Bogus Journey style third act is a little on the exhausting side. Possibly if the film was tighter than it would completely work. But in all fairness, it’s what makes Astron-6’s effort here so commendable. They’ve managed to squeeze every ounce of creativity on their barely existent budget to give the viewer the maximum entertainment value possible (of course, if this sort of stuff is your thing). Troma gags are aplenty considering they financed and are releasing it. After viewing it twice, I still can’t grasp how the film got to point A to point B. There is so much happening here that it isn’t hard to feel a little overwhelmed at the end. Most of it sticks, some of it doesn’t. Quite possibly after multiple views, my perception will change once again. There are just so many crazy layers to Father’s Day that makes defining it quite the chore.

Father’s Day is grindhouse, by way of Troma…or at least, what we’d all wish Troma would be again. I can’t even fathom what Astron-6 would do with something resembling a half decent budget. You can bet I will be the first in line to find out how it all turns out.

Note to Lloyd Kaufman: Don’t you dare remove the faux trailer out of this picture! We, the audience ate it up.

3.5/5 Skulls

Once again, Toronto After Dark: Day 2 did not conclude at the cinema but just got started at the Pub After Dark social event in which fans can chat and drink with filmmakers. Unfortunately, I had some writing to do so I couldn’t attend tonight.

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