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Update For ‘Dino Crisis Classic REbirth’ Breathes New Life Into Classic Game

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It’s no secret that Dino Crisis fans have been waiting an eternity for Capcom to finally return to the series in some fashion. And while there are fan projects underway that are looking to fill that void, it’s easy to forget that Capcom did bring Dino Crisis to the PC back in 2000.

Which means fans can patch up the old game to give it something of a remaster.

Which is exactly what the folks over at The Apple of Eden have been doing with Dino Crisis Classic REbirth. The game has just received a new update, which adds a bevy of features and improvements, the first and foremost being making the two-decade old game able to run on modern hardware.

Things like higher resolutions (including widescreen), higher frames per second, additions that fix the infamous PSX wobbly textures, higher sound quality, DirectX9 support, new input detection for keyboard and controller support, and more.

But as with most of these cool things, there’s a caveat: To get this all to work, you’ll need a legit copy of the Japanese version of Dino Crisis by SourceNext. You can also use the MediaKite version, but there’s an extra step involved.

Dino Crisis Classic REbirth also isn’t perfect. If you use the widescreen modes, there will be spots where geo is missing (since the game wasn’t built to fill a 16×9 screen), and there are some animation hiccups when running the game using higher framerates.

However, if you know where to look, and are able to get this all working, you’ll be able to revisit a classic of the Panic Horror genre that still holds up 20 years later.

Props to PCGamer for this.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

Stunlock Gives a Glimpse of New Content for ‘V Rising’ With Ruins of Mortium Gameplay Trailer [Watch]

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The full release of V Rising is coming up quick. And just in case the upcoming Castlevania crossover wasn’t enough, Stunlock has released a new gameplay trailer showing off the new Ruins of Mortium endgame zone for V Rising.

Once the heart of the powerful Vampire civilization, the Ruins of Mortium now lies in ruins, teeming with the cult-like remnants of Dracula’s forces. Players will encounter the Draculin, creatures tainted by Dracula’s influence, and face off against his Vampire Generals. The ultimate challenge awaits as players journey into the depths of Mortium to confront Dracula himself. While battling through his forces and disrupting dark rituals intent on reviving the ancient Vampire king, players will uncover ancient powers and prepare for the ultimate showdown against the tyrant himself.

Ruins of Mortium is just one piece of the new content for V Rising when it launches in full. Here’s a rundown of what to expect:

  • Explore a new deadly endgame zone: The Ruins of Mortium
  • Experience dynamic endgame events
  • Fight a new breed of foe and new V Blood bosses
  • New weapons, A new tier of equipment, and magic improvements
  • Improvements to castle building, decor, and storage
  • Native, smoothly implemented gamepad support
  • Game optimization and visual improvements

V Rising exits Early Access on Steam on May 8th, alongside the Legacy of Castlevania crossover. A PlayStation 5 version will also be released later this year.

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