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‘Diablo Immortal’ Delayed to 2022

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Ignoring the more pressing issues facing Blizzard and Activision for the moment, with the other focus being on Diablo IV‘s development, some of you are probably asking just where Diablo Immortal is in all of this. Well, per Blizzard’s press release, Immortal is being left off the board for 2021.

Following player feedback during the game’s Closed Alpha, as well as “additional opportunities to improve [Immortal‘s] gameplay experience”, the game is now being planned for “the first half of 2022“. The delay is to allow the team to “add substantial improvements to the whole game.”

Those improvements look to include the following:

  • Iterating the Helliquary system to include PvE raids, with the Helliquary Boss fights redesigned to accommodate raids of up to 8 players.
  • More meaningful interaction with Bounties, which will be “more engaging and fruitful”
  • Challenge Rifts will now have exclusive upgrade materials
  • The PvP Battleground will receive an overhaul, with the devteam evaluating “matchmaking, earning rankings, class balance, time to kill, and other defining elements” to make it more enjoyable
  • Optimizing the Cycle of Strife end-game feature
  • Introducing controller support
  • Players with higher Paragon levels will be able to earn more powerful items on higher difficulties
  • Adding bonus XP gain for players who play less often, and replacing its weekly XP cap with a global cap that increases over time in order to allow players more “flexibility” with their playtime.

Meanwhile, Diablo IV is currently in development for PC, PlayStation 4, and Xbox One.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

Stunlock Gives a Glimpse of New Content for ‘V Rising’ With Ruins of Mortium Gameplay Trailer [Watch]

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The full release of V Rising is coming up quick. And just in case the upcoming Castlevania crossover wasn’t enough, Stunlock has released a new gameplay trailer showing off the new Ruins of Mortium endgame zone for V Rising.

Once the heart of the powerful Vampire civilization, the Ruins of Mortium now lies in ruins, teeming with the cult-like remnants of Dracula’s forces. Players will encounter the Draculin, creatures tainted by Dracula’s influence, and face off against his Vampire Generals. The ultimate challenge awaits as players journey into the depths of Mortium to confront Dracula himself. While battling through his forces and disrupting dark rituals intent on reviving the ancient Vampire king, players will uncover ancient powers and prepare for the ultimate showdown against the tyrant himself.

Ruins of Mortium is just one piece of the new content for V Rising when it launches in full. Here’s a rundown of what to expect:

  • Explore a new deadly endgame zone: The Ruins of Mortium
  • Experience dynamic endgame events
  • Fight a new breed of foe and new V Blood bosses
  • New weapons, A new tier of equipment, and magic improvements
  • Improvements to castle building, decor, and storage
  • Native, smoothly implemented gamepad support
  • Game optimization and visual improvements

V Rising exits Early Access on Steam on May 8th, alongside the Legacy of Castlevania crossover. A PlayStation 5 version will also be released later this year.

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