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E3: Dante’s Inferno, Screen’s And Trailer From E3

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Dante’s Inferno is going to turn a few heads at this years E3, and we here at BD got our hands on the trailer which you can see below, and on top of that if you read on you can learn a lot more about the game and check out some screens from the 360 and PS3 versions, along with PSP and a couple concept art pieces. The game is looking to come out in 2010 for the PSP, Xbox 360 and PS3.

EA’s Dante’s Inferno will take gamers to the western world’s most definitive view of the afterlife as created in the 13th century by the Italian poet Dante Alighieri in part one of his epic classic, “The Divine Comedy.” EA’s Dante’s Inferno tells an adapted story that focuses on delivering a blockbuster 3rd person action game experience while bringing Alighieri’s depiction of Hell to the medium. Players assume the role of Dante, who descends into Hell after returning home to find his beloved Beatrice murdered, with Lucifer seducing her soul into the underworld. Dante sets out on a rescue mission to save Beatrice, but he soon realizes he is also in Hell to face his own demons and ultimately to redeem himself.

Players will take Dante through nine unique circles of Hell as mapped out and described by Alighieri: limbo, lust, gluttony, greed, anger, heresy, violence, fraud and treachery. Each circle will showcase its own distinct look, with demons, monsters, damned and geography that are crafted straight from the poem’s vivid descriptions.

To take down the demons of Hell, Dante is outfitted with two primary weapons: the Scythe he takes from Death and the Holy Cross given to him by Beatrice, which has spiritual powers that will help Dante collect souls and spells from the creatures he defeats on his journey. The game also features a deep upgrade system so gamers can customize their abilities to their specific gameplay style, something they’ll need as Dante comes face to face with Hell’s fiercest beasts and bosses. If successful, Dante will be able to tame certain beasts, exacting their will and turning Hell’s punishments back on itself.

Built on the same technology as the award-winning Dead Space™, Dante’s Inferno will deliver a fast, fluid and responsive combat experience running at 60 frames per second, a must-have for the action adventure genre. The game is being built by Visceral Games™, with the same attention to polish the studio has become known for with Dead Space.

(PS3, Xbox 360)

(PSP)

(Concept)

Key Features

• An Epic Adaptation of a Classic – Based on part one of Dante Alighieri’s classic poem “The Divine Comedy,” Dante’s Inferno is a 3rd person action adventure game that takes Dante on an epic journey through Hell as he seeks to rescue the soul of his beloved Beatrice.

• The Nine Circles of Hell – Just like the poem, players will descend through Dante’s unique nine circles of Hell: limbo, lust, gluttony, greed, anger, heresy, violence, fraud and treachery. Each circle features distinct environments, enemies and story elements befitting the sins committed by their inhabitants.

• Control the Beasts of Hell – Dante’s Inferno features large scale beasts and bosses, some of which Dante will be able to fully tame, utilizing them to throw back Hell’s wrath to its minions.

• Fast, Addictive, Responsive Combat – Dante fights through the nine circles armed with Death’s Scythe and Beatrice’s Holy Cross, with magic powers and a deep, customizable upgrade system helping the player take full advantage of a fast and fluid gameplay experience that will never run at lower than 60 frames per second.

• Bring Hell With You Wherever You Go – Dante’s Inferno gives PSP owners the same level of fast, responsive gameplay through all nine detailed and unique circles of hell the team is aiming to achieve on the consoles.

• Visceral Games Stamp of Approval – From the award-winning studio that created the critically-acclaimed Dead Space, Dante’s Inferno will receive the same relentless focus on quality and polish Visceral Games has become known for.

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‘Lockbox’ Review: An Underdeveloped Supernatural Mystery with Little Inside

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lockbox trailer, lockbox review

Let’s start with the good news. Lockbox looks far better than its misleading marketing materials suggest, a supernatural horror movie so darkly lit and color graded that you’ll have to squint your way through jump scares. It’s also anchored by reliable genre performers. That’s also about where the good news ends with this rote adaptation of Knifepoint Horror Podcast story “Winthrop.”

The empathetic Carla Gugino gives her all as Ellen, a saint of a woman with boundless patience who takes on life’s hard luck with a kind smile. After giving up her career as a fashion designer to become caretaker for a dying mother, she’s then forced to reinvent herself once more when her caretaker role ends. That catches us up to the events of Lockbox, where Ellen is asked to take in a cousin she hasn’t seen in quite some time who’s dealing with severe PTSD.

Just as Ellen finally establishes a real connection with Winthrop (Lou Taylor Pucci), it’s interrupted by the arrival of peculiar neighbor Vahna (Katharine Isabelle), who spells clear trouble. When Vahna shows up dead, it sets in motion a supernatural battle of possession.

Image Credit: Aura entertainment

Director Daniel Stamm (The Last Exorcism, Prey for the Devil) and screenwriter Justin Yoffe approach Lockbox in the broadest of brushstrokes, dooming it from the start with clunky storytelling and woefully underdeveloped themes of heady topics like PTSD. Winthrop is a character that comes loaded with emotional baggage and trauma that’s piled on throughout his tragic life, but much like its title, his interiority and history are treated like a tightly guarded secret meant to prolong the supernatural mystery.

The problem here, though, is that Lockbox is too sparse to sustain mystery at all, and it instead robs Winthrop of characterization. It winds up trapping the talented Pucci without anywhere to go, toggling between wounded animal and mentally disoriented. 

From there, Lockbox bounds through plot developments without any sense of stakes or purpose, peppered by a smattering of haphazard paint-by-numbers jump scares. The only unwavering constant is Ellen’s resolute faith, and Stamm seems to leave it entirely to Gugino to guide confused audiences through this inconsequential story right up until its supernatural climax.

Image Credit: Aura entertainment

To give more credit, Lockbox at least injects an unconventional exorcism here; just don’t expect much in the way of explanation. When the film finally reveals the meaning behind its title, it dangles a fascinating carrot it has zero interest in delivering. More than a severe lack of fleshing out its characters beyond plot drivers or devices, this faith-based flick also seems terrified to offer any worldbuilding whatsoever. 

Yoffe’s script stretches the short story beyond its means instead of fleshing it out, and Stamm fills out the gaps with cheap CGI scares and overwrought performances; Isabelle’s Vahna is beyond cartoonish in her villainy. It’s also pretty nonsensical, treating only Ellen’s faith with the utmost sincerity and largely squandering its typically reliable talent. So much so that the final imagery, pure sunkissed saccharine sentimentality, leaves you with the feeling that this horror movie might be better suited as an entry in Chicken Soup for the Soul

Lockbox releases in select theaters on July 3, 2026.

2 skulls out of 5

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