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New ‘Walking Dead: Survival Instinct’ Screens Will Leave You Wanting More. A Lot More.

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I shouldn’t be picky about a Walking Dead game. But do I feel like it should look better? Yeah a little. I mean we’re talking about Activision. They’ve got that Call Of Duty money. But technically if they can bank off of Call Of Duty without making those graphics as amazing as say Battlefield, then why can’t they do it with this new Walking Dead Survival Instinct? Head past the break for some screens and game features.

FEATURES

• An engrossing single player campaign that lets players experience the world of The Walking Dead through the eyes of fan-favorite, Daryl Dixon.

• A unique style of gameplay that blends first-person action with resource management for a focus on surviving the undead nightmare.

• Authentic character design and frighteningly realistic animations. Norman Reedus (Darryl) and Michael Rooker (Merle) provide the voice of their characters. Walkers look, move and react to sights, sounds and smells just the way that they do in the hit television show.

• An emphasis on survival – every threat needs to be assessed and every situation analyzed. Players will choose whether to stay and fight while risking a gruesome death or using stealth to avoid the undead. Resources are scarce and scattered; gamers will have to not only ration supplies, but carefully consider their food, medical needs, ammunition, and other goods as survival in the game is based upon wit and intellect more so than simple, sheer skill.

• Decisions matter as Daryl will encounter a slew of characters that can help or hurt him in a variety of ways; whether or not they accompany him is completely up to the player and represents just some of the major decisions that will constantly be made.

• Terminal Reality’s using their proprietary Infernal Engine and wealth of experience to create an amazing experience for both fans and newcomers alike.

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‘A Man in the Woods With an Axe’ – First Look at ’80s Throwback Slasher [Exclusive]

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We have an exclusive first look at A Man in the Woods With an Axe, a blood-soaked, genre-twisting homage to 1980s slasher films.

Spanning four decades, A Man in the Woods With an Axe begins in the summer of 1987 before pushing into the modern era, weaving together timelines and perspectives in a way that builds both dread and intrigue.

Drawing inspiration from genre standouts like Tucker and Dale vs. Evil, Hatchet, and The Cabin in the Woods, the film blends visceral horror with moments of dark humor, creating a uniquely balanced experience that honors tradition while carving its own identity.

Writer-director Dillon Brown (Primal Darkness) aims to deliver everything fans crave from a slasher while boldly subverting expectations with a mid-film twist that redefines the story.

“This is an unapologetic love letter to the films that made me fall in love with horror,” Brown tells Bloody Disgusting. “But I didn’t just want to recreate that feeling; I wanted to challenge it. About halfway through, the film takes a turn that completely changes how you view not only this story, but the genre itself.”

Brown describes the vintage-inspired production as “far and away the bloodiest film I’ve ever made,” with practical effects helmed by Cody Ruch (The Mill, Pig Hill), an instructor at Tom Savini’s Special Make-Up Effects Program.

From Horror Dadz Productions, A Man in the Woods With an Axe is currently in production and targeting an early 2027 release.

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