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SDCC ’08: Mr. Disgusting Reviews ‘Ghostbusters’ Game Demo

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My geek moment at this weekend’s San Diego Comic Con was getting to play Sony and Activision’s GHOSTBUSTERS video game, which arrives on all platforms this October. I had the chance to play it for a pretty long time and decided to write up my thoughts on the game and play style, which can be found inside. Too bad the panel was canceled because Dan Aykroyd decided not to show up (boo!)
I’m not much of a gamer, so please excuse any lack of terminology used or if I miss any special points normally touched upon during video game reviews, but I will try my best…

The one announcement last year that singlehandedly got me to purchase a video game console was that Sony, Activision and Sierra were teaming up to bring a GHOSTBUSTER sequel to the fans in the form of a video game. The clips hit the web and immediately October seemed like it was way too far away.

Today at the San Diego Comic Con I was treated to a 30-minute demo of the game that had me sliming myself in no time. I hopped onto a PS3 (even though I’m purchasing for Xbox) and was taken into the world of the Ghostbusters. I play a new Ghostbuster learning the ropes and trying out new devices.

After getting used to the controls I walked around a library as I was scolded at by my fellow employers who lead me down the path I need to follow. Occasionally I would get stuck and would have to pull out my PKE meter (A PKE meter is a handheld device, used in locating and measuring Psycho-Kinetic Energy, which is a unique environmental byproduct emitted by ghosts) to find a hidden ghost. Once I came near the ghoul it would jolt out at me and race across the room. It scared the living daylights out of me twice. Eventually I mad it into a room where I got to light up my proton pack and zap a ghost and throw out my trap to catch it.

The controls were really easy to use and the 3rd person navigation wasn’t as difficult to manage as I thought it might be. The screen prompts you to hit certain buttons, which is great for people like me who can’t remember what button does what.

On top of it all the graphics were incredible. The only real flaw was that it looked a little grainy, like the blacks on a Blu-ray disc on a HD TV. The three-dimensional aspect of the game is astounding, especially when I was walking through the library and books are hitting me from left and right and walls are erected out of books right in my face.

Based on my first run-in with the GHOSTBUSTERS game, it was beyond my expectations and left me begging for hours more. With nearly 12-hours of game play and the online multiplayer capabilities, I expect this to take over my October.

Click here to watch footage from the game.

*An awesome side note is that you can play online with four friends and go out ghost hunting!

Horror movie fanatic who co-founded Bloody Disgusting in 2001. Producer on Southbound, V/H/S/2/3/94, SiREN, Under the Bed, and A Horrible Way to Die. Chicago-based. Horror, pizza and basketball connoisseur. Taco Bell daily. Franchise favs: Hellraiser, Child's Play, A Nightmare on Elm Street, Halloween, Scream and Friday the 13th. Horror 365 days a year.

Movies

‘The Exorcism’ Trailer – Russell Crowe Gets Possessed in Meta Horror Movie from Producer Kevin Williamson

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Russell Crowe (The Pope’s Exorcist) is starring in a brand new meta possession horror movie titled The Exorcism, and Vertical has unleashed the official trailer this afternoon.

Vertical has picked up the North American rights to The Exorcism, which they’ll be bringing to theaters on June 7. Shudder is also on board to bring the film home later this year.

Joshua John Miller, who wrote 2015’s The Final Girls and also starred in films including Near Dark and And You Thought Your Parents Were Weird, directed The Exorcism.

Joshua John Miller also wrote the script with M.A. Fortin (The Final Girls). This one is personal for Miller, as his late father was the star of the best possession movie ever made.

Miller said in a statement this week, “The origins of the film stem from my childhood spent watching my father, Jason Miller, playing the doomed Father Karras flinging himself out a window at the climax of The Exorcist. If that wasn’t haunting enough on its own, my dad never shied away from telling me stories of just how “cursed” the movie was: the mysterious fires that plagued the production, the strange deaths, the lifelong injuries— the list went on and on. The lore of any “cursed film” has captivated me ever since.”

“With The Exorcism, we wanted to update the possession movie formula (“Heroic man rescues woman from forces she’s too weak and simple to battle herself!”) for a world where no one group owns goodness and decency over another,” he adds. “We were gifted with an extraordinary cast and creative team to tell a story about how we’re all vulnerable to darkness, to perpetuating it, if we fail to face our demons. The devil may retaliate, but what other choice do we have?”

The film had previously been announced under the title The Georgetown Project.

The Exorcism follows Anthony Miller (Crowe), a troubled actor who begins to unravel while shooting a supernatural horror film. His estranged daughter (Ryan Simpkins) wonders if he’s slipping back into his past addictions or if there’s something more sinister at play.”

Sam Worthington (Avatar: The Way of Water), Chloe Bailey (Praise This), Adam Goldberg (The Equalizer) and David Hyde Pierce (Frasier) also star.

Of particular note, Kevin Williamson (Scream, Sick) produced The Exorcism.

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