See what I did there?! Ugh, my jokes are losing their edge. Coming to your magical boxes of X this April 8th is the Castle Map Pack for Halo 4. If you bought the Map Pass obviously all you have to do is hop on and download it. Otherwise get ready to shell out the usual 800 Microsoft Flag Steals. Head past the break for a bunch of new screens from the pack, and info on the 3 new maps: Daybreak, Outcast, and Perdition.
Two UNSC bases oppose each other in this large asymmetrical map. Teams must split focus between attacking the enemy base while playing close defense to their own. Claim your team’s sniper rifle to cover the central Man Cannon, or grab a Warthog to push through the side channels and flank the enemy base. The Rocket Launcher and Banshee both spawn in positions diagonal to the starting bases; claiming their firepower early is crucial to land the first flag cap or take an early lead in kills.
Controlling vehicle paths is critical in this circular map set in a desert environment. Outcast features frequent Mantis vs. Wraith battles, so teams must keep their drivers informed with constant communication to get the drop on enemy vehicles. While driving the Mantis, you can target fusion coils in tunnels to flush out camping opponents directly into your rain of fire, or cover your flag runner’s dash to a friendly Warthog. If you find yourself without a vehicle, race to the secondary bases to secure a power weapon or drop on enemies for a game-changing hijack.
Blending long sight lines, vehicles, and close-quarters combat, Perdition caters to nearly any gameplay style. Wheelmen and gunners will be right at home in this urban environment as a well-placed Warthog can lock down a quarter of the map, securing valuable ordinances for the team. Learning the interior routes is essential to both escaping danger and finishing off ranged kills. Be sure to look for the Gravity Hammer in Power Station 3 – an ideal revenge weapon against a pesky sniper or a big surprise for an enemy Warthog.
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