Id Software has been very quiet on the Doom front lately, and we now know why. Bethesda recently confirmed that development on Doom 4 completely started anew back in 2011, with id scrapping what they had because they weren’t happy with it. Constant delays are rarely good for a game, with games like Duke Nukem Forever, and more recently, Aliens: Colonial Marines getting panned by (most) critics and fans.
Bethesda’s Pete Hines provided some explanation as to why it happened, “An earlier version of Doom 4 did not exhibit the quality and excitement that id and Bethesda intend to deliver and that Doom fans worldwide expect,” Hines said. “As a result, id refocused its efforts on a new version of Doom 4 that promises to meet the very high expectations everyone has for this game and this franchise. When we’re ready to talk about the Doom 4 id is making, we will let folks know.”
I have faith that id will deliver a fantastic action horror game with Doom 4, and I’m very excited to see what a next-gen Doom game will look like. Unfortunately, this also means the game is a long ways off. On the bright side, now everyone at id is hard at work on it, whereas before their team was split between Rage and Doom.
In related news, a sequel for the commercial dud that was Rage has been trashed entirely. That’s a little sad. I really enjoyed the game, even if it was a little uninspired. That satisfying sound my Wingstick made when it connected with an unsuspecting goon’s face was always satisfying, and the character designs were universally amazing.