This series is a testament to my love for the indie horror genre, and my belief that indie games really are the future of gaming. We’ll always have big budget games, but I think we’ll see less of those in the coming years, replaced by smaller games and teams. $50-150 million (or more) is a ridiculous amount of money to spend on a video game, and that focus on money has caused layoffs at big studios, as well as cause a bevy of developers to shut down after going all in with their game.
We’re seeing this migration already. Part of the team behind Bulletstorm and Gears of War: Judgment are now working on an indie game called The Vanishing of Ethan Carter, the makers of Saw are crafting Daylight, some of the developers behind Prince of Persia and Assassin’s Creed are hard at work on Outlast, etc. Indie is where it’s at.
If you need an example of why I love indie games so much, you needn’t look any further than Team Pixel Pi’s Pulse. It’s a pseudo-horror game that casually balances the line between terrifying and adorable, the former being fueled by the fact that in it, you’re totally blind. More after the break.