Developer Red Barrels’ first stab at the horror genre gifted us with the scariest game of the year. Amnesia’s been dethroned, for now, and it’s all because an extremely talented developer made the horror game they wanted to play. Nothing was held back or censored to appeal to a wider demographic. Outlast is a terrifying roller coaster of a game that’s both intelligent and insane, not unlike Richard Trager, whom Miles Upshur has an unfortunate run-in while trying to escape Mount Massive Asylum.
Don’t take this as confirmation that Red Barrels is hard at work on a sequel — there’s been no news of another Outlast, this is entirely hypothetical. If we do get a sequel, and I hope we do, the following is some of what I’d like to see from it.
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