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Next ‘Doom’ is a Reboot, Will Feature Big Guns and Bigger Monsters

Unless you were attending QuakeCon in Dallas the other day, you probably missed out on Bethesda and developer id Software’s presentation of the next Doom game. One thing we learned at the event? Don’t you dare call it Doom 4, because if you do you’ll only be met with hysterical laughter. This game will be a reboot, and if the reactions from those who were lucky enough to see it in person are anything to go by, this game looks like a true follow-up to the acclaimed franchise.

Polygon was at the presentation, where a slew of details were offered about the upcoming game.

For starters, the health and armor pick-ups from the first three games will return. If you were hoping id would employ the health regeneration mechanic now used in most modern shooters, that may be a bit disappointing. Me? I prefer it.

The focuses on big, inventive weapons is still very much a priority, and executive producer Marty Stratton did confirm that we’ll be able to carry them all at once. It sounds like we’ll need them, as the game’s other staple — gargantuan hell-spawn monsters — will also return.

Doom is set in a UAC research facility on Mars. It’s guaranteed to look super pretty thanks to it’s being powered by id Tech 6, or id Tech 666, as the team jokingly refers to it. It also sounds like there is a pretty heavy emphasis on melee combat, and even brutal finishing moves that can be used on enemies, and even bosses. This is very much something I would like to see in action.

Stay tuned for the actual footage, whenever Bethesda feels like showing it to the rest of us. Until then, here’s its E3 announcement trailer.

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