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Sci-fi Horror ‘Stasis’ is Getting a Prequel in ‘Cayne’

You might remember Stasis as the visually stunning amalgam of Dead Space-esque sci-fi horror and old school point-and-click adventure gaming goodness that made the world a better place when it released on Steam back in August.

Stasis is one of those rare exceptional indies we get maybe once or twice a year. It’s the sort of game that shows the value of crowdfunding platforms like Indiegogo and Kickstarter — despite the inherent risk in giving money to strangers — because without the $133k Christopher Bischoff’s The Brotherhood studio raised on the latter, it might not exist today. And even if that weren’t the case, that money is what bought them the time they needed to build a world that’s worth revisiting.

Speaking of which…

“The Brotherhood is now running as a full time development studio,” wrote Bischoff in a post published yesterday to announce the Stasis prequel chapter, Cayne.

Bischoff has lofty goals for his studio’s next game, saying it will “astound, disgust, and amaze” us without straying too far from its roots in 80s sci-fi horror. I’m confident they won’t disappoint. The Brotherhood has chosen to build Cayne from the ground up using everything they learned during the five years they spent making Stasis. It’s a risky, time-devouring decision that gives them considerably more room to experiment with new ideas and technologies.

The work we’re doing will hopefully blow your minds, because the passion is palpable and the excitement we have for the future is tangible. It’s going to be a wild ride.”

Have you played Stasis? And if you have, is there anything you’d like to see from Cayne?

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