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‘Days Gone’ is About Life in a Zombie Apocalypse

Back in January, the Internet’s All Seeing Eye spotted a trademark Sony had filed for a mysterious new game called Days Gone. Fast forward six months and here we are, with a rumor that’s blossomed into a promising new IP — the first in a planned franchise — for the PlayStation 4 that sits somewhere between “Sons of Anarchy” and The Last of Us.

The comparison to the latter is especially fitting, because this is one very pretty game.

Days Gone is an open-world action game set in the Pacific Northwest just two years after a global pandemic has wiped out most of humanity, leaving a handful of survivors and roughly 2-3 World War Z trailers’ worth of zombies, called Freakers.

At the heart of it is Deacon St. John — bounty hunter, biker, risk taker, rule breaker — who managed to survive a hellish apocalypse to endure the constant struggle that is life in a post-apocalypse. And while this is a game with zombies, it’s not necessarily a zombie game. Sony Bend describes it as a game about “desperation, hope, transformation, loss, madness, discovery, friendship, exploration, brotherhood, regret and love.”

“In the end, Days Gone is about what makes us human. It’s about how even when confronted with such enormous tragedy, we find a reason to live. Hope never dies.”

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